Player Matchup

Fenrir
Fenrir
Arose12n
Fenrir
Level 45
God Stats
0W - 2L
1,617 SR
Queue Stats
61W - 71L
1,511 Elo+
Party 2
Hades
Hades
EliteNecromancy
Hades
Level 45
God Stats
17W - 6L
1,809 SR
Queue Stats
130W - 119L
1,540 Elo+
Solo
Aphrodite
Aphrodite
JRsShirt
Aphrodite
Level 45
God Stats
1W - 7L
1,188 SR
Queue Stats
210W - 230L
1,508 Elo+
Solo
Osiris
Osiris
Jit Slidin
Osiris
Level 83
God Stats
1W - 4L
1,609 SR
Queue Stats
272W - 274L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
Legendaryiicon
Hou Yi
Level 126
God Stats
0W - 1L
1,151 SR
Queue Stats
18W - 22L
1,393 Elo+
Party 2
Team Averages
Level 69
1,475 SR
1,493 Elo+

VS

Team Averages
Level 88
1,448 SR
1,619 Elo+
Tyr
Tyr
DaddyGru78
Tyr
Level 4
God Stats
6W - 2L
1,725 SR
Queue Stats
11W - 3L
1,846 Elo+
Party 1
Ymir
Ymir
Popa-Chris
Ymir
Level 152
God Stats
2W - 0L
1,268 SR
Queue Stats
153W - 112L
1,652 Elo+
Party 1
Serqet
Serqet
SHADOLLREAPER
Serqet
Level 58
God Stats
8W - 4L
1,378 SR
Queue Stats
257W - 299L
1,420 Elo+
Solo
Osiris
Osiris
Xx Gloc 9 xX
Osiris
Level 68
God Stats
2W - 3L
1,368 SR
Queue Stats
132W - 112L
1,493 Elo+
Solo
Janus
Janus
death_awaits_u12
Janus
Level 156
God Stats
5W - 4L
1,501 SR
Queue Stats
311W - 275L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arose12n
Fenrir
9
1 / 3 / 0
5,249
525
2,966
7,272
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,626
463
3,035
7,977
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
JRsShirt
Aphrodite
11
0 / 0 / 0
5,694
569
1,693
4,088
1,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Jit Slidin
Osiris
6
0 / 6 / 0
4,311
431
3,142
7,276
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

7
0 / 5 / 0
4,261
426
3,278
6,210
1,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 0 / 4
6,922
692
10,921
7,269
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 3
4,953
495
3,394
5,823
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 2
5,006
501
1,755
4,318
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
9
2 / 1 / 7
5,584
558
4,708
6,304
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 1
6,219
622
1,348
3,074
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
18
18
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arose12n
Fenrir
1
3
0
0.33
W
11
0
4
13
L
0
4
0
0
L
Aphrodite
JRsShirt
Aphrodite
0
0
0
0
L
Osiris
Jit Slidin
Osiris
0
6
0
0
L
0
5
0
0
W
2
0
3
3.5
W
0
0
2
1
W
Osiris
2
1
7
5.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,114
Damage
22,126
32,823
Taken
26,788
12,805
Mitigated
11,555
10,824
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arose12n
Fenrir
2,966
369
0
1,663
7,272
2,534
0
293
6,979
0
26,833
W
10,921
4,317
0
3,960
7,269
2,708
0
390
6,879
0
36,389
L
3,035
252
118
3,234
7,977
2,809
0
1,470
6,087
12,982
0
L
Aphrodite
JRsShirt
Aphrodite
1,693
295
0
3,472
4,088
1,843
0
935
3,017
34,895
0
L
Osiris
Jit Slidin
Osiris
3,142
1,614
0
1,428
7,276
4,036
0
118
7,158
0
13,763
L
3,278
1,594
372
537
6,210
1,583
494
1,467
4,568
0
21,367
W
3,394
673
0
2,844
5,823
2,868
0
1,076
4,747
24,606
0
W
1,755
227
0
3,016
4,318
2,111
0
1,341
2,977
0
10,146
W
Osiris
4,708
2,318
0
3,110
6,304
2,947
0
840
5,464
0
23,145
W
1,348
77
0
812
3,074
921
0
1,081
1,993
32,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,141
Gold Earned
28,684
215
Minions Killed
251
0
Camps Cleared
0
857,267
Distance Traveled
988,683
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,249
525
52
5
0
186,647
0
W
Tyr
6,922
692
51
5
0
222,136
0
L
Hades
4,626
463
22
2
0
174,251
1
L
Aphrodite
5,694
569
81
8
0
169,049
2
L
Osiris
4,311
431
25
3
0
166,490
0
L
Hou Yi
4,261
426
35
4
0
160,830
2
W
Ymir
4,953
495
43
4
0
184,729
3
W
Serqet
5,006
501
21
2
0
181,101
6
W
Osiris
5,584
558
51
5
0
205,356
3
W
Janus
6,219
622
85
9
0
195,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role