Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Dreamz929
Kuzenbo
Bronze III
Level 67
God Stats
4W - 6L
1,402 SR
Queue Stats
5W - 9L
1,373 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Emicia
Kukulkan
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,285 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Hectorz540
Heimdallr
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
ItsMrBaklava
Mercury
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
saggio731
Cernunnos
Gold IV
Level 119
God Stats
9W - 7L
2,003 SR
Queue Stats
305W - 296L
1,506 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,581 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,593 SR
1,291 MMR
Artemis
Artemis
Bronze III
Demonkev_147
Artemis
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,400 MMR
Solo
Janus
Janus
Gold V
Hyamory
Janus
Gold V
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 25L
1,158 MMR
Solo
Sobek
Sobek
Gold IV
KroxxMega
Sobek
Gold IV
Level 122
God Stats
11W - 8L
1,472 SR
Queue Stats
291W - 300L
1,287 MMR
Solo
Mulan
Mulan
Gold V
RustyNoah
Mulan
Gold V
Level 80
God Stats
100W - 72L
1,642 SR
Queue Stats
243W - 229L
1,299 MMR
Solo
Cerberus
Cerberus
Bronze III
Slothinson
Cerberus
Bronze III
Level 35
God Stats
10W - 5L
1,851 SR
Queue Stats
115W - 80L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dreamz929
Kuzenbo
15
1 / 5 / 7
10,448
435
8,784
21,999
28,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Emicia
Kukulkan
18
3 / 6 / 2
11,540
481
11,890
19,518
9,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Hectorz540
Heimdallr
16
3 / 9 / 0
10,638
443
12,936
24,918
14,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
ItsMrBaklava
Mercury
20
5 / 4 / 3
12,353
515
7,815
16,664
6,249
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
saggio731
Cernunnos
18
5 / 4 / 5
11,707
488
14,826
17,424
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ApolloCu ChulainnSetKaliDanzaburou

VS

Bans
TsukuyomiKhepriFenrirNemesisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demonkev_147
Artemis
20
9 / 3 / 4
14,124
589
14,162
12,942
5,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Hyamory
Janus
18
4 / 5 / 6
11,791
491
10,437
13,800
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
KroxxMega
Sobek
17
2 / 3 / 16
11,708
488
9,007
26,092
30,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
RustyNoah
Mulan
20
5 / 4 / 7
12,976
541
15,276
19,092
10,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Slothinson
Cerberus
20
8 / 2 / 9
15,314
638
19,180
27,242
34,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
17
Kills
28
28
Deaths
17
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
Demonkev_147
Artemis
9
3
4
3.67
L
Kuzenbo
Dreamz929
Kuzenbo
1
5
7
0.9
L
Kukulkan
Emicia
Kukulkan
3
6
2
0.67
L
Heimdallr
Hectorz540
Heimdallr
3
9
0
0.33
W
Janus
Hyamory
Janus
4
5
6
1.4
L
Mercury
ItsMrBaklava
Mercury
5
4
3
1.63
W
Sobek
KroxxMega
Sobek
2
3
16
3.33
W
Mulan
RustyNoah
Mulan
5
4
7
2.13
W
Cerberus
Slothinson
Cerberus
8
2
9
6.25
L
Cernunnos
saggio731
Cernunnos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,251
Damage
68,062
100,523
Taken
99,168
66,263
Mitigated
85,352
22,918
Healing
43,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Demonkev_147
Artemis
14,162
8,739
0
5,292
12,942
5,266
2,502
4,115
8,827
0
102,067
L
Kuzenbo
Dreamz929
Kuzenbo
8,784
2,736
876
5,981
21,999
28,511
135
5,989
15,858
45,363
0
L
Kukulkan
Emicia
Kukulkan
11,890
1,433
0
2,812
19,518
9,389
652
7,058
12,210
99,921
0
L
Heimdallr
Hectorz540
Heimdallr
12,936
7,163
0
4,877
24,918
14,262
1,020
13,202
11,464
0
63,918
W
Janus
Hyamory
Janus
10,437
513
156
5,441
13,800
5,201
1,893
5,859
7,941
85,895
0
L
Mercury
ItsMrBaklava
Mercury
7,815
2,804
0
1,552
16,664
6,249
0
5,576
11,050
0
98,725
W
Sobek
KroxxMega
Sobek
9,007
779
0
9,055
26,092
30,530
247
7,806
18,286
24,955
0
W
Mulan
RustyNoah
Mulan
15,276
2,919
0
7,834
19,092
10,284
1,767
3,768
15,324
0
105,109
W
Cerberus
Slothinson
Cerberus
19,180
1,685
0
15,760
27,242
34,071
737
2,319
24,923
123,283
0
L
Cernunnos
saggio731
Cernunnos
14,826
8,052
0
6,820
17,424
7,852
1,537
6,871
10,553
0
89,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,686
Gold Earned
65,913
670
Minions Killed
761
0
Camps Cleared
0
2,059,909
Distance Traveled
2,381,253
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,124
589
162
7
0
434,721
4
L
Kuzenbo
10,448
435
72
3
0
462,014
1
L
Kukulkan
11,540
481
176
7
0
400,833
4
L
Heimdallr
10,638
443
121
5
0
326,649
1
W
Janus
11,791
491
152
6
0
482,418
7
L
Mercury
12,353
515
147
6
0
491,495
1
W
Sobek
11,708
488
21
1
0
464,749
8
W
Mulan
12,976
541
143
6
0
470,474
4
W
Cerberus
15,314
638
283
12
0
528,891
5
L
Cernunnos
11,707
488
154
6
0
378,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role