Player Matchup

Skadi
Skadi
Isteria_pwnz
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 125L
1,423 Elo+
Solo
Athena
Athena
MeirTheKnife
Athena
Level 89
God Stats
1W - 2L
1,648 SR
Queue Stats
164W - 154L
1,502 Elo+
Party 2
Sol
Sol
XXscope_my_azzXX
Sol
Level 55
God Stats
11W - 13L
1,499 SR
Queue Stats
77W - 95L
1,379 Elo+
Party 2
Thanatos
Thanatos
bro_why_u_salty
Thanatos
Level 95
God Stats
3W - 3L
1,764 SR
Queue Stats
60W - 69L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
sharonvexler27
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 121L
1,367 Elo+
Party 2
Team Averages
Level 74
1,582 SR
1,421 Elo+

VS

Team Averages
Level 110
1,536 SR
1,420 Elo+
Arachne
Arachne
CYB0RG G4M3RZ
Arachne
Level 61
God Stats
4W - 3L
1,538 SR
Queue Stats
103W - 97L
1,440 Elo+
Solo
Chaac
Chaac
Domonic239
Chaac
Level 128
God Stats
2W - 2L
1,186 SR
Queue Stats
71W - 89L
1,393 Elo+
Party 1
Tiamat
Tiamat
Meulster
Tiamat
Level 128
God Stats
4W - 1L
1,741 SR
Queue Stats
119W - 110L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
cattycat31-catty
Zhong Kui
Level 146
God Stats
7W - 6L
1,839 SR
Queue Stats
117W - 142L
1,406 Elo+
Party 1
Ymir
Ymir
nathanial2034
Ymir
Level 88
God Stats
8W - 9L
1,377 SR
Queue Stats
28W - 28L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,914
396
6,159
12,063
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
15
3 / 3 / 3
9,629
481
9,405
20,477
20,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 4 / 3
8,514
426
9,083
13,937
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
15
3 / 6 / 1
9,484
474
9,210
19,629
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
13
3 / 9 / 2
8,895
445
6,117
21,473
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
8 / 1 / 6
11,770
589
13,087
14,622
10,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
5 / 2 / 2
10,956
548
9,427
16,017
13,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Meulster
Tiamat
18
7 / 2 / 7
11,104
555
17,164
12,682
10,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
17
0 / 3 / 4
10,623
531
14,071
15,757
15,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 4 / 9
9,082
454
9,314
15,216
11,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
24
25
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
8
1
6
11
W
Chaac
5
2
2
3
L
1
3
1
0.5
L
Athena
3
3
3
1.5
W
Tiamat
Meulster
Tiamat
7
2
7
5.25
L
1
4
3
0.63
L
Thanatos
3
6
1
0.58
W
Zhong Kui
0
3
4
0.67
W
4
4
9
2.13
L
Sylvanus
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
63,063
87,579
Taken
74,294
51,142
Mitigated
61,177
34,146
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,087
7,833
0
5,503
14,622
10,387
381
2,555
11,919
0
103,699
W
Chaac
9,427
563
222
5,625
16,017
13,937
1,891
1,476
14,501
208
64,653
L
6,159
2,143
0
2,042
12,063
3,476
436
1,718
10,345
0
44,042
L
Athena
9,405
2,509
0
6,840
20,477
20,582
27
11,725
8,752
52,851
0
W
Tiamat
Meulster
Tiamat
17,164
3,229
0
7,362
12,682
10,459
1,728
5,786
6,606
76,961
0
L
9,083
1,757
0
5,760
13,937
4,643
757
7,288
6,649
53,046
0
L
Thanatos
9,210
2,490
0
14,149
19,629
7,732
0
6,220
13,409
0
64,894
W
Zhong Kui
14,071
1,651
0
6,318
15,757
15,055
114
7,314
8,403
69,706
0
W
9,314
1,626
833
924
15,216
11,339
968
6,625
8,260
28,650
0
L
Sylvanus
6,117
2,176
975
4,380
21,473
14,709
0
13,598
7,875
18,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
53,535
472
Minions Killed
547
0
Camps Cleared
0
1,734,418
Distance Traveled
1,851,427
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,770
589
146
7
0
412,900
2
W
Chaac
10,956
548
105
5
0
386,339
0
L
Skadi
7,914
396
69
3
0
295,765
3
L
Athena
9,629
481
112
6
0
417,440
1
W
Tiamat
11,104
555
110
6
0
385,062
1
L
Sol
8,514
426
152
8
0
313,884
3
L
Thanatos
9,484
474
106
5
0
393,239
2
W
Zhong Kui
10,623
531
143
7
0
301,174
1
W
Ymir
9,082
454
43
2
0
365,952
0
L
Sylvanus
8,895
445
33
2
0
314,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role