Player Matchup

King Arthur
King Arthur
DarkBlackMisery
King Arthur
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
173W - 185L
1,412 Elo+
Solo
Bakasura
Bakasura
Icsadir
Bakasura
Level 107
God Stats
1W - 3L
1,576 SR
Queue Stats
4W - 7L
1,358 Elo+
Party 3
Kukulkan
Kukulkan
Komaridzee
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,412 Elo+
Party 3
Izanami
Izanami
LeoKranis
Izanami
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 19L
1,412 Elo+
Party 3
Ymir
Ymir
Reymaster325
Ymir
Level 39
God Stats
5W - 15L
1,649 SR
Queue Stats
138W - 157L
1,341 Elo+
Solo
Team Averages
Level 47
1,545 SR
1,387 Elo+

VS

Team Averages
Level 60
1,577 SR
1,529 Elo+
Guan Yu
Guan Yu
Aleman_2312
Guan Yu
Level 17
God Stats
1W - 2L
1,387 SR
Queue Stats
47W - 88L
1,284 Elo+
Party 1
Khepri
Khepri
FATGALLO
Khepri
Level 64
God Stats
9W - 5L
1,597 SR
Queue Stats
104W - 147L
1,353 Elo+
Party 1
Hera
Hera
Huanchаn
Hera
Level 29
God Stats
3W - 0L
1,665 SR
Queue Stats
131W - 37L
1,804 Elo+
Party 2
Rama
Rama
Unrаvel
Rama
Level 149
God Stats
32W - 22L
1,736 SR
Queue Stats
220W - 152L
1,705 Elo+
Party 2
Pele
Pele
lolopanic
Pele
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkBlackMisery
King Arthur
15
1 / 7 / 2
9,926
414
8,560
29,849
19,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Icsadir
Bakasura
16
3 / 9 / 0
10,171
424
9,339
25,536
9,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Komaridzee
Kukulkan
14
0 / 12 / 1
8,989
375
7,256
15,755
4,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LeoKranis
Izanami
16
1 / 13 / 1
10,081
420
8,514
22,396
7,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 11 / 1
9,065
378
8,173
24,417
27,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aleman_2312
Guan Yu
18
0 / 0 / 5
11,768
490
4,113
8,876
10,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
FATGALLO
Khepri
16
1 / 3 / 12
11,645
485
5,979
21,665
18,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
20
20 / 3 / 7
15,658
652
29,761
10,703
4,161
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
17 / 0 / 12
16,108
671
36,648
18,099
8,845
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
14 / 0 / 8
15,864
661
15,645
18,335
10,395
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
6
Kills
52
52
Deaths
6
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aleman_2312
Guan Yu
0
0
5
2.5
L
King Arthur
DarkBlackMisery
King Arthur
1
7
2
0.29
W
Khepri
FATGALLO
Khepri
1
3
12
2.33
W
Hera
20
3
7
7.83
L
Bakasura
Icsadir
Bakasura
3
9
0
0.33
L
Kukulkan
Komaridzee
Kukulkan
0
12
1
0.04
L
Izanami
LeoKranis
Izanami
1
13
1
0.12
L
1
11
1
0.14
W
Rama
17
0
12
23
W
Pele
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,842
Damage
92,146
117,953
Taken
77,678
69,062
Mitigated
52,598
20,685
Healing
35,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aleman_2312
Guan Yu
4,113
292
1,251
1,744
8,876
10,937
424
0
8,408
0
54,135
L
King Arthur
DarkBlackMisery
King Arthur
8,560
1,111
0
4,977
29,849
19,771
80
10,052
19,503
80
53,382
W
Khepri
FATGALLO
Khepri
5,979
747
0
6,266
21,665
18,260
426
3,843
16,724
34,000
0
W
Hera
29,761
7,410
0
2,608
10,703
4,161
690
2,758
7,409
130,610
0
L
Bakasura
Icsadir
Bakasura
9,339
5,845
0
7,702
25,536
9,672
0
7,343
18,088
0
58,196
L
Kukulkan
Komaridzee
Kukulkan
7,256
1,446
0
0
15,755
4,695
0
8,320
7,435
44,175
0
L
Izanami
LeoKranis
Izanami
8,514
4,910
0
4,078
22,396
7,314
0
4,115
18,201
0
81,311
L
8,173
911
675
3,253
24,417
27,610
0
5,910
18,507
32,762
0
W
Rama
36,648
32,768
0
12,793
18,099
8,845
4,270
5,783
12,306
0
167,278
W
Pele
15,645
4,242
0
11,247
18,335
10,395
2,108
3,447
14,137
0
160,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,232
Gold Earned
71,043
462
Minions Killed
789
0
Camps Cleared
0
1,861,906
Distance Traveled
2,172,849
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,768
490
110
5
0
344,631
0
L
King Arthur
9,926
414
87
4
0
351,500
5
W
Khepri
11,645
485
37
2
0
425,469
5
W
Hera
15,658
652
203
8
0
465,202
2
L
Bakasura
10,171
424
116
5
0
422,882
1
L
Kukulkan
8,989
375
81
3
0
342,719
0
L
Izanami
10,081
420
137
6
0
351,207
4
L
Ymir
9,065
378
41
2
0
393,598
6
W
Rama
16,108
671
215
9
0
409,660
5
W
Pele
15,864
661
224
9
0
527,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role