Player Matchup

Ymir
Ymir
ADPPI
Ymir
Level 17
God Stats
2W - 7L
1,342 SR
Queue Stats
40W - 55L
1,423 Elo+
Solo
Artemis
Artemis
AimbotAltF4
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,598 Elo+
Solo
Loki
Loki
WilfriedZaha
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,834 Elo+
Solo
Olorun
Olorun
modzarma
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 119L
1,629 Elo+
Solo
Cthulhu
Cthulhu
tallisse
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,775 Elo+
Solo
Team Averages
Level 7
1,468 SR
1,652 Elo+

VS

Team Averages
Level 18
1,499 SR
1,517 Elo+
Cupid
Cupid
Gyrroo
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JawNHead
Thanatos
Level 11
God Stats
7W - 5L
1,540 SR
Queue Stats
13W - 14L
1,474 Elo+
Party 1
Ra
Ra
Punishh
Ra
Level 25
God Stats
7W - 6L
1,556 SR
Queue Stats
217W - 173L
1,649 Elo+
Solo
Agni
Agni
St0ned2theb0ne
Agni
Level 14
God Stats
8W - 5L
1,399 SR
Queue Stats
38W - 43L
1,496 Elo+
Solo
Cthulhu
Cthulhu
XIENER
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ADPPI
Ymir
10
4 / 2 / 0
5,959
542
3,681
6,078
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
AimbotAltF4
Artemis
4
1 / 5 / 1
4,554
414
1,120
5,076
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 2 / 1
6,661
606
6,621
7,874
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
modzarma
Olorun
7
2 / 3 / 1
5,134
467
3,298
5,453
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
tallisse
Cthulhu
7
0 / 6 / 2
4,783
435
2,504
8,815
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gyrroo
Cupid
11
4 / 0 / 2
6,356
578
4,139
5,054
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
JawNHead
Thanatos
10
4 / 4 / 3
6,120
556
4,392
8,836
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
7 / 3 / 3
7,379
671
8,291
7,497
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
6,287
572
4,114
5,646
1,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
XIENER
Cthulhu
8
1 / 0 / 5
5,534
503
2,658
4,012
1,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
11
Kills
17
18
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
ADPPI
Ymir
4
2
0
2
L
Artemis
AimbotAltF4
Artemis
1
5
1
0.3
W
Cupid
Gyrroo
Cupid
4
0
2
5
W
Thanatos
JawNHead
Thanatos
4
4
3
1.38
W
7
3
3
2.83
W
1
4
1
0.38
L
4
2
1
2.25
W
Cthulhu
XIENER
Cthulhu
1
0
5
3.5
L
Olorun
modzarma
Olorun
2
3
1
0.83
L
Cthulhu
tallisse
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
23,594
33,296
Taken
31,045
11,673
Mitigated
10,865
5,569
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ADPPI
Ymir
3,681
367
0
805
6,078
3,159
224
3,708
2,370
21,759
0
L
Artemis
AimbotAltF4
Artemis
1,120
820
0
681
5,076
1,174
0
1,646
3,276
0
6,728
W
Cupid
Gyrroo
Cupid
4,139
2,635
62
3,137
5,054
1,732
974
1,234
3,820
0
40,510
W
Thanatos
JawNHead
Thanatos
4,392
1,193
0
6,362
8,836
2,903
0
1,827
7,009
0
25,321
W
8,291
951
183
2,509
7,497
2,632
1,003
1,446
6,051
41,919
0
W
4,114
1,000
0
2,080
5,646
1,692
520
2,683
2,688
31,939
0
L
6,621
1,217
0
2,340
7,874
2,294
0
2,650
5,173
0
38,963
W
Cthulhu
XIENER
Cthulhu
2,658
446
96
422
4,012
1,906
90
2,018
1,994
10,063
0
L
Olorun
modzarma
Olorun
3,298
2,324
0
1,580
5,453
1,578
0
2,937
2,280
16,499
0
L
Cthulhu
tallisse
Cthulhu
2,504
347
6
157
8,815
3,468
0
3,506
5,134
5,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
31,676
173
Minions Killed
282
0
Camps Cleared
0
894,091
Distance Traveled
968,338
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,959
542
48
4
0
189,662
2
L
Artemis
4,554
414
8
1
0
108,976
1
W
Cupid
6,356
578
71
6
0
190,314
3
W
Thanatos
6,120
556
54
5
0
184,059
0
W
Ra
7,379
671
73
7
0
211,328
1
W
Agni
6,287
572
62
6
0
190,219
0
L
Loki
6,661
606
83
8
0
222,788
2
W
Cthulhu
5,534
503
22
2
0
192,418
0
L
Olorun
5,134
467
25
2
0
200,684
1
L
Cthulhu
4,783
435
9
1
0
171,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role