Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ReaperPuppet
King Arthur
Level 109
God Stats
7W - 7L
1,532 SR
Queue Stats
297W - 352L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
dragonsfire027
Sylvanus
Level 20
God Stats
0W - 5L
1,500 SR
Queue Stats
86W - 142L
1,267 Elo+
Party 1
Arachne
Arachne
exoguess
Arachne
Level 44
God Stats
23W - 16L
1,517 SR
Queue Stats
720W - 657L
1,484 Elo+
Solo
Zeus
Zeus
shwaazey
Zeus
Level 46
God Stats
4W - 4L
1,450 SR
Queue Stats
86W - 91L
1,409 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,418 Elo+

VS

Team Averages
Level 78
1,565 SR
1,591 Elo+
Tyr
Tyr
DaddyGru78
Tyr
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
11W - 3L
1,824 Elo+
Party 2
Rama
Rama
JacknBox101
Rama
Level 38
God Stats
2W - 1L
1,301 SR
Queue Stats
159W - 189L
1,371 Elo+
Solo
Scylla
Scylla
Kekkeigenki
Scylla
Level 42
God Stats
14W - 7L
1,383 SR
Queue Stats
265W - 261L
1,432 Elo+
Solo
Tiamat
Tiamat
Popa-Chris
Tiamat
Level 152
God Stats
4W - 2L
1,835 SR
Queue Stats
153W - 112L
1,646 Elo+
Party 2
Mercury
Mercury
death_awaits_u12
Mercury
Level 156
God Stats
4W - 2L
1,808 SR
Queue Stats
311W - 275L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 4 / 1
6,409
583
3,522
6,422
1,578
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ReaperPuppet
King Arthur
11
0 / 1 / 0
6,419
584
2,581
6,575
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
8
1 / 4 / 4
5,697
518
1,798
6,685
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
exoguess
Arachne
10
2 / 6 / 3
6,123
557
3,109
9,123
2,912
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
9
3 / 6 / 3
5,782
526
5,886
5,822
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 4 / 8
7,003
637
7,974
12,038
6,446
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 5
6,031
548
3,351
6,643
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
11
0 / 0 / 0
5,781
526
2,418
2,276
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Popa-Chris
Tiamat
12
6 / 1 / 6
6,894
627
7,574
6,718
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 4 / 4
6,732
612
4,135
8,300
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
21
21
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
1
0.88
W
9
4
8
3.25
W
1
1
5
3.5
W
Scylla
0
0
0
0
W
Tiamat
Popa-Chris
Tiamat
6
1
6
9
L
King Arthur
ReaperPuppet
King Arthur
0
1
0
0
W
5
4
4
1.75
L
Sylvanus
1
4
4
0.75
L
Arachne
exoguess
Arachne
2
6
3
0.58
L
Zeus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
25,452
34,627
Taken
35,975
13,993
Mitigated
17,636
6,108
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,522
1,838
27
689
6,422
1,578
506
1,085
5,207
0
21,250
W
7,974
1,615
240
3,902
12,038
6,446
0
3,241
8,797
0
26,393
W
3,351
2,953
0
2,991
6,643
1,941
476
866
5,752
0
24,655
W
Scylla
2,418
107
0
0
2,276
540
0
0
2,076
28,330
0
W
Tiamat
Popa-Chris
Tiamat
7,574
1,566
0
2,914
6,718
5,804
99
2,168
4,550
34,709
0
L
King Arthur
ReaperPuppet
King Arthur
2,581
165
0
2,285
6,575
3,957
0
2,160
4,157
0
36,774
W
4,135
1,344
0
946
8,300
2,905
51
1,409
6,841
0
35,915
L
Sylvanus
1,798
416
71
983
6,685
3,929
478
999
5,620
7,515
0
L
Arachne
exoguess
Arachne
3,109
2,435
0
1,913
9,123
2,912
0
2,276
6,665
0
23,397
L
Zeus
5,886
840
0
140
5,822
1,617
0
2,608
2,986
20,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
32,441
233
Minions Killed
289
0
Camps Cleared
0
982,299
Distance Traveled
1,125,494
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,409
583
40
4
0
215,197
4
W
Tyr
7,003
637
35
3
0
251,819
1
W
Rama
6,031
548
58
5
0
187,068
1
W
Scylla
5,781
526
59
5
0
217,209
0
W
Tiamat
6,894
627
55
5
0
217,276
4
L
King Arthur
6,419
584
86
8
0
197,498
0
W
Mercury
6,732
612
82
7
0
252,122
1
L
Sylvanus
5,697
518
14
1
0
175,954
0
L
Arachne
6,123
557
60
5
0
191,204
2
L
Zeus
5,782
526
33
3
0
202,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role