Player Matchup

Thoth
Thoth
Brokenheart__Tv
Thoth
Level 26
God Stats
16W - 21L
1,484 SR
Queue Stats
1,061W - 1,027L
1,316 Elo+
Solo
Hachiman
Hachiman
Wiiuwiiuwiiu
Hachiman
Level 29
God Stats
14W - 15L
1,473 SR
Queue Stats
180W - 186L
1,538 Elo+
Solo
Nemesis
Nemesis
Zelos_2Flo
Nemesis
Level 18
God Stats
10W - 8L
1,352 SR
Queue Stats
43W - 40L
1,332 Elo+
Solo
Izanami
Izanami
djolodjolo1
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,394 Elo+
Solo
Danzaburou
Danzaburou
mishanya_322
Danzaburou
Level 27
God Stats
25W - 29L
1,464 SR
Queue Stats
36W - 54L
1,295 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,375 Elo+

VS

Team Averages
Level 15
1,342 SR
1,385 Elo+
Cthulhu
Cthulhu
MBGreg-06
Cthulhu
Level 23
God Stats
6W - 9L
1,430 SR
Queue Stats
589W - 569L
1,498 Elo+
Party 1
Anubis
Anubis
SNT_Snipeman78
Anubis
Level 26
God Stats
48W - 44L
1,345 SR
Queue Stats
374W - 365L
1,413 Elo+
Party 1
Hachiman
Hachiman
joecjoe
Hachiman
Level 5
God Stats
1W - 2L
1,285 SR
Queue Stats
68W - 65L
1,479 Elo+
Solo
Set
Set
niiinchaaaaaaaat
Set
Level 19
God Stats
5W - 4L
1,425 SR
Queue Stats
14W - 13L
1,360 Elo+
Solo
Bellona
Bellona
женяelite
Bellona
Level 3
God Stats
1W - 1L
1,227 SR
Queue Stats
6W - 9L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 5
14,049
520
13,533
17,660
6,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Wiiuwiiuwiiu
Hachiman
20
14 / 0 / 2
14,401
533
21,931
15,923
8,343
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Zelos_2Flo
Nemesis
19
4 / 3 / 10
12,828
475
14,076
17,216
14,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
djolodjolo1
Izanami
8
0 / 4 / 3
8,198
304
2,947
5,602
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
mishanya_322
Danzaburou
19
1 / 3 / 6
11,959
443
3,390
14,556
10,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MBGreg-06
Cthulhu
20
1 / 1 / 3
13,994
518
9,621
17,285
18,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 9 / 3
14,138
524
15,908
17,088
6,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
joecjoe
Hachiman
20
6 / 4 / 1
13,062
484
6,847
20,877
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 11 / 0
12,286
455
5,849
20,487
8,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
12
0 / 6 / 3
9,849
365
1,632
13,738
7,855
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
29
Kills
15
15
Deaths
31
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
10
5
5
2.5
W
Cthulhu
MBGreg-06
Cthulhu
1
1
3
2.5
W
5
9
3
0.72
L
Hachiman
Wiiuwiiuwiiu
Hachiman
14
0
2
15
L
Nemesis
Zelos_2Flo
Nemesis
4
3
10
3
L
Izanami
djolodjolo1
Izanami
0
4
3
0.38
W
Hachiman
joecjoe
Hachiman
6
4
1
1.63
L
Danzaburou
mishanya_322
Danzaburou
1
3
6
1.33
W
3
11
0
0.27
W
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,877
Damage
39,857
70,957
Taken
89,475
41,552
Mitigated
49,562
26,417
Healing
28,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,533
1,620
0
5,711
17,660
6,579
0
8,992
8,568
97,709
0
W
Cthulhu
MBGreg-06
Cthulhu
9,621
450
210
5,698
17,285
18,760
2,900
3,717
13,568
76,280
0
W
15,908
1,554
581
5,308
17,088
6,526
3,430
5,016
12,072
82,188
0
L
Hachiman
Wiiuwiiuwiiu
Hachiman
21,931
13,817
831
9,728
15,923
8,343
2,207
3,965
11,830
0
99,628
L
Nemesis
Zelos_2Flo
Nemesis
14,076
7,349
0
6,062
17,216
14,578
407
7,138
9,968
0
94,754
L
Izanami
djolodjolo1
Izanami
2,947
2,382
0
1,489
5,602
1,367
886
74
5,503
0
19,592
W
Hachiman
joecjoe
Hachiman
6,847
3,299
0
10,652
20,877
7,785
2,823
599
20,278
0
94,142
L
Danzaburou
mishanya_322
Danzaburou
3,390
403
0
2,596
14,556
10,685
222
4,722
9,559
0
68,595
W
5,849
2,568
0
3,890
20,487
8,636
3,357
3,226
17,261
0
75,966
W
Bellona
1,632
907
0
1,880
13,738
7,855
768
975
12,763
0
22,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,435
Gold Earned
63,329
549
Minions Killed
573
0
Camps Cleared
0
1,856,302
Distance Traveled
2,173,499
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,049
520
148
5
0
397,333
3
W
Cthulhu
13,994
518
167
6
0
472,547
6
W
Anubis
14,138
524
134
5
0
385,183
1
L
Hachiman
14,401
533
151
6
0
469,667
4
L
Nemesis
12,828
475
123
5
0
465,449
0
L
Izanami
8,198
304
31
1
0
160,350
1
W
Hachiman
13,062
484
126
5
0
442,688
3
L
Danzaburou
11,959
443
96
4
0
363,503
0
W
Set
12,286
455
115
4
0
405,638
0
W
Bellona
9,849
365
31
1
0
467,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role