Player Matchup

Chaac
Chaac
Briixxn
Chaac
Level 98
God Stats
19W - 14L
1,470 SR
Queue Stats
289W - 270L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
Izzetee
Heimdallr
Level 27
God Stats
3W - 4L
1,125 SR
Queue Stats
37W - 39L
1,344 Elo+
Solo
Poseidon
Poseidon
shaneBoy010
Poseidon
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,327 Elo+
Solo
Danzaburou
Danzaburou
vAQuuA
Danzaburou
Level 7
God Stats
8W - 3L
1,261 SR
Queue Stats
92W - 65L
1,357 Elo+
Party 1
Tyr
Tyr
wsmyzmw
Tyr
Level 8
God Stats
4W - 3L
1,697 SR
Queue Stats
76W - 81L
1,260 Elo+
Solo
Team Averages
Level 32
1,411 SR
1,351 Elo+

VS

Team Averages
Level 24
1,587 SR
1,477 Elo+
Janus
Janus
MarDragon
Janus
Level 20
God Stats
5W - 5L
1,562 SR
Queue Stats
97W - 104L
1,458 Elo+
Party 2
Pele
Pele
gambaon
Pele
Level 25
God Stats
38W - 30L
1,500 SR
Queue Stats
346W - 412L
1,464 Elo+
Solo
Izanami
Izanami
partyBilly
Izanami
Level 7
God Stats
14W - 6L
1,688 SR
Queue Stats
14W - 8L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
xS0geKing
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,505 Elo+
Party 2
Chang'e
Chang'e
xSkeler
Chang'e
Level 26
God Stats
3W - 5L
1,687 SR
Queue Stats
186W - 200L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Briixxn
Chaac
10
4 / 0 / 4
6,479
589
4,628
6,045
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Izzetee
Heimdallr
10
2 / 1 / 3
6,166
561
1,934
5,838
1,756
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
shaneBoy010
Poseidon
10
2 / 5 / 0
5,938
540
2,040
4,928
1,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
vAQuuA
Danzaburou
12
6 / 1 / 4
7,345
668
7,433
6,637
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
11
2 / 2 / 2
6,147
559
4,455
5,628
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MarDragon
Janus
10
3 / 2 / 2
6,289
572
2,720
4,181
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
gambaon
Pele
11
3 / 4 / 2
6,174
561
4,914
9,121
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
partyBilly
Izanami
7
0 / 2 / 1
4,491
408
2,210
4,763
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
xS0geKing
Sun Wukong
9
2 / 4 / 0
5,473
498
3,892
8,352
3,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
xSkeler
Chang'e
9
1 / 5 / 0
5,072
461
2,286
5,219
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
9
9
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Briixxn
Chaac
4
0
4
6
W
Heimdallr
Izzetee
Heimdallr
2
1
3
3.5
L
Janus
MarDragon
Janus
3
2
2
2
L
Pele
gambaon
Pele
3
4
2
1
L
Izanami
partyBilly
Izanami
0
2
1
0.25
W
Poseidon
shaneBoy010
Poseidon
2
5
0
0.4
W
Danzaburou
vAQuuA
Danzaburou
6
1
4
8
W
Tyr
2
2
2
1.5
L
Sun Wukong
xS0geKing
Sun Wukong
2
4
0
0.5
L
Chang'e
xSkeler
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
16,022
29,076
Taken
31,636
12,251
Mitigated
9,425
11,624
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Briixxn
Chaac
4,628
1,273
0
2,339
6,045
2,563
0
493
5,534
0
29,357
W
Heimdallr
Izzetee
Heimdallr
1,934
860
0
3,305
5,838
1,756
450
101
5,737
0
25,880
L
Janus
MarDragon
Janus
2,720
194
0
870
4,181
997
0
1,241
2,720
27,350
0
L
Pele
gambaon
Pele
4,914
1,565
0
3,143
9,121
2,780
0
479
8,542
0
37,038
L
Izanami
partyBilly
Izanami
2,210
1,705
0
874
4,763
952
0
0
4,763
0
16,739
W
Poseidon
shaneBoy010
Poseidon
2,040
151
0
500
4,928
1,187
308
2,565
2,363
27,095
0
W
Danzaburou
vAQuuA
Danzaburou
7,433
3,787
0
3,082
6,637
2,662
427
1,651
4,808
0
39,869
W
Tyr
4,455
965
0
2,398
5,628
4,083
186
0
5,628
0
23,686
L
Sun Wukong
xS0geKing
Sun Wukong
3,892
959
0
910
8,352
3,439
0
0
8,027
0
24,712
L
Chang'e
xSkeler
Chang'e
2,286
161
163
837
5,219
1,257
0
0
5,219
14,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
27,499
296
Minions Killed
264
0
Camps Cleared
0
958,204
Distance Traveled
909,585
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,479
589
48
4
0
227,422
2
W
Heimdallr
6,166
561
63
6
0
172,382
1
L
Janus
6,289
572
74
7
0
221,493
0
L
Pele
6,174
561
71
6
0
194,044
0
L
Izanami
4,491
408
39
4
0
151,805
0
W
Poseidon
5,938
540
55
5
0
166,389
1
W
Danzaburou
7,345
668
75
7
0
169,637
1
W
Tyr
6,147
559
55
5
0
222,374
3
L
Sun Wukong
5,473
498
48
4
0
195,888
0
L
Chang'e
5,072
461
32
3
0
146,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role