Player Matchup

Pele
Pele
Joaka2000
Pele
Level 18
God Stats
34W - 16L
1,829 SR
Queue Stats
300W - 317L
1,524 Elo+
Party 1
Ymir
Ymir
ManiResolver
Ymir
Level 30
God Stats
1W - 4L
1,179 SR
Queue Stats
88W - 85L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
crimmus
Danzaburou
Level 28
God Stats
16W - 11L
1,820 SR
Queue Stats
94W - 74L
1,621 Elo+
Solo
King Arthur
King Arthur
sIeepe
King Arthur
Level 17
God Stats
21W - 19L
1,564 SR
Queue Stats
53W - 42L
1,589 Elo+
Solo
Nemesis
Nemesis
sull917
Nemesis
Level 21
God Stats
3W - 3L
1,255 SR
Queue Stats
45W - 33L
1,606 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,563 Elo+

VS

Team Averages
Level 20
1,449 SR
1,510 Elo+
Baron Samedi
Baron Samedi
MoraleMezmer
Baron Samedi
Level 26
God Stats
7W - 9L
1,561 SR
Queue Stats
108W - 107L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGURA35
Tsukuyomi
Level 12
God Stats
4W - 4L
1,209 SR
Queue Stats
9W - 10L
1,419 Elo+
Solo
Tyr
Tyr
arca414
Tyr
Level 29
God Stats
12W - 18L
1,357 SR
Queue Stats
75W - 80L
1,577 Elo+
Solo
Danzaburou
Danzaburou
quico0429
Danzaburou
Level 28
God Stats
50W - 33L
1,619 SR
Queue Stats
260W - 282L
1,660 Elo+
Solo
Cthulhu
Cthulhu
逃げるんだよ
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 3 / 1
5,876
490
3,964
9,725
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
3,907
326
0
729
238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
crimmus
Danzaburou
13
5 / 2 / 0
7,130
594
6,391
7,029
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
sIeepe
King Arthur
11
0 / 2 / 1
5,960
497
4,306
9,440
6,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
sull917
Nemesis
11
4 / 3 / 4
6,605
550
7,988
9,290
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MoraleMezmer
Baron Samedi
12
4 / 2 / 4
7,290
608
6,020
7,586
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
OGURA35
Tsukuyomi
11
1 / 1 / 4
6,444
537
1,546
6,129
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
12
2 / 0 / 3
7,074
590
6,157
7,763
4,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
quico0429
Danzaburou
11
3 / 3 / 3
7,106
592
4,020
7,011
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 4
5,807
484
2,764
9,993
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
10
11
Deaths
11
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
2
3
1
0.83
L
0
1
0
0
W
Baron Samedi
MoraleMezmer
Baron Samedi
4
2
4
3
W
Tsukuyomi
OGURA35
Tsukuyomi
1
1
4
3
W
Tyr
2
0
3
3.5
L
Danzaburou
crimmus
Danzaburou
5
2
0
2.5
W
Danzaburou
quico0429
Danzaburou
3
3
3
1.5
L
King Arthur
sIeepe
King Arthur
0
2
1
0.25
L
Nemesis
sull917
Nemesis
4
3
4
2
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,649
Damage
20,507
36,213
Taken
38,482
15,740
Mitigated
15,683
9,287
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,964
879
0
3,008
9,725
3,105
0
2,268
7,349
0
35,281
L
0
0
0
0
729
238
0
0
729
736
0
W
Baron Samedi
MoraleMezmer
Baron Samedi
6,020
480
0
2,987
7,586
2,736
0
0
7,586
31,253
0
W
Tsukuyomi
OGURA35
Tsukuyomi
1,546
423
0
2,289
6,129
1,967
0
0
6,079
0
29,922
W
Tyr
6,157
400
0
3,752
7,763
4,713
478
0
7,413
0
36,345
L
Danzaburou
crimmus
Danzaburou
6,391
2,025
0
2,661
7,029
3,017
684
1,681
5,294
0
46,784
W
Danzaburou
quico0429
Danzaburou
4,020
2,070
0
2,659
7,011
2,116
572
0
7,011
0
29,047
L
King Arthur
sIeepe
King Arthur
4,306
641
0
961
9,440
6,185
0
680
8,722
0
29,180
L
Nemesis
sull917
Nemesis
7,988
3,053
0
2,657
9,290
3,195
0
3,549
5,335
0
27,466
W
2,764
71
0
568
9,993
4,151
116
0
9,968
17,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
33,721
265
Minions Killed
288
0
Camps Cleared
0
921,630
Distance Traveled
1,092,085
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,876
490
63
5
0
233,457
3
L
Ymir
3,907
326
1
0
0
9,390
0
W
Baron Samedi
7,290
608
53
4
0
227,372
4
W
Tsukuyomi
6,444
537
69
6
0
226,074
0
W
Tyr
7,074
590
82
7
0
232,648
1
L
Danzaburou
7,130
594
83
7
0
198,080
2
W
Danzaburou
7,106
592
60
5
0
183,915
0
L
King Arthur
5,960
497
69
6
0
233,466
3
L
Nemesis
6,605
550
49
4
0
247,237
1
W
Cthulhu
5,807
484
24
2
0
222,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role