Player Matchup

Sylvanus
Sylvanus
AlmightyBerz
Sylvanus
Level 89
God Stats
29W - 24L
1,599 SR
Queue Stats
517W - 559L
1,464 Elo+
Party 2
Da Ji
Da Ji
ClaudioFer_
Da Ji
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 94L
1,424 Elo+
Party 2
Anhur
Anhur
FUERST UR4NOV
Anhur
Level 146
God Stats
1W - 1L
1,356 SR
Queue Stats
148W - 136L
1,460 Elo+
Solo
Osiris
Osiris
Kylg
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
iShuten_Doji
Ah Puch
Level 105
God Stats
0W - 1L
1,297 SR
Queue Stats
101W - 92L
1,440 Elo+
Solo
Team Averages
Level 111
1,450 SR
1,458 Elo+

VS

Team Averages
Level 112
1,528 SR
1,396 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MyItchyHand
Baron Samedi
Level 106
God Stats
9W - 3L
2,023 SR
Queue Stats
357W - 347L
1,479 Elo+
Solo
Sobek
Sobek
TrueeHydra
Sobek
Level 117
God Stats
5W - 1L
1,533 SR
Queue Stats
126W - 102L
1,342 Elo+
Solo
Odin
Odin
ZeocKsi
Odin
Level 36
God Stats
2W - 6L
1,183 SR
Queue Stats
3W - 10L
1,236 Elo+
Solo
Danzaburou
Danzaburou
malte_707
Danzaburou
Level 145
God Stats
29W - 32L
1,398 SR
Queue Stats
697W - 695L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlmightyBerz
Sylvanus
9
0 / 4 / 0
6,087
406
4,214
11,923
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 0
7,679
512
4,235
10,388
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
5,387
359
2,885
6,933
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Osiris
Kylg
Osiris
14
4 / 2 / 0
8,304
554
5,335
9,972
6,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
iShuten_Doji
Ah Puch
13
1 / 7 / 3
7,557
504
7,734
11,964
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
5 / 1 / 4
8,375
558
6,031
8,723
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MyItchyHand
Baron Samedi
13
3 / 3 / 7
8,259
551
12,131
9,662
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
13
3 / 0 / 9
8,387
559
4,321
11,702
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
ZeocKsi
Odin
12
1 / 3 / 2
7,311
487
3,560
7,759
4,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
malte_707
Danzaburou
14
6 / 1 / 2
8,803
587
7,996
9,360
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
8
Kills
18
18
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
4
7
L
Sylvanus
AlmightyBerz
Sylvanus
0
4
0
0
L
3
2
0
1.5
L
0
3
0
0
L
Osiris
Kylg
Osiris
4
2
0
2
W
Baron Samedi
MyItchyHand
Baron Samedi
3
3
7
2.17
W
Sobek
3
0
9
7.5
W
Odin
ZeocKsi
Odin
1
3
2
0.67
L
Ah Puch
iShuten_Doji
Ah Puch
1
7
3
0.36
W
Danzaburou
malte_707
Danzaburou
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
34,039
51,180
Taken
47,206
21,231
Mitigated
24,531
14,835
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,031
851
0
3,227
8,723
3,248
1,151
1,328
7,371
0
44,242
L
Sylvanus
AlmightyBerz
Sylvanus
4,214
1,172
1,013
3,058
11,923
6,181
50
4,093
7,749
18,340
0
L
4,235
486
0
4,372
10,388
3,373
0
2,241
8,049
0
36,835
L
2,885
1,227
0
2,508
6,933
1,485
62
919
6,014
0
20,851
L
Osiris
Kylg
Osiris
5,335
1,625
0
1,190
9,972
6,435
434
1,923
7,991
0
40,769
W
Baron Samedi
MyItchyHand
Baron Samedi
12,131
693
1,392
3,607
9,662
4,330
468
4,849
4,395
43,865
0
W
Sobek
4,321
363
0
4,659
11,702
9,548
952
3,160
8,424
18,979
0
W
Odin
ZeocKsi
Odin
3,560
1,568
0
0
7,759
4,221
0
559
7,134
0
27,062
L
Ah Puch
iShuten_Doji
Ah Puch
7,734
356
0
2,694
11,964
3,757
0
6,582
4,925
42,802
0
W
Danzaburou
malte_707
Danzaburou
7,996
1,838
0
5,948
9,360
3,184
2,806
1,406
7,934
0
53,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
41,135
299
Minions Killed
353
0
Camps Cleared
0
1,155,540
Distance Traveled
1,415,645
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,375
558
85
6
0
318,864
2
L
Sylvanus
6,087
406
18
1
0
219,353
0
L
Da Ji
7,679
512
73
5
0
291,491
2
L
Anhur
5,387
359
33
2
0
148,698
2
L
Osiris
8,304
554
91
6
0
264,550
4
W
Baron Samedi
8,259
551
80
5
0
270,887
3
W
Sobek
8,387
559
26
2
0
282,380
1
W
Odin
7,311
487
67
4
0
294,889
0
L
Ah Puch
7,557
504
84
6
0
231,448
1
W
Danzaburou
8,803
587
95
6
0
248,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role