Player Matchup

Fenrir
Fenrir
CeroG
Fenrir
Level 7
God Stats
2W - 1L
1,232 SR
Queue Stats
3W - 2L
1,542 Elo+
Party 1
Izanami
Izanami
Eifti
Izanami
Level 28
God Stats
28W - 21L
1,629 SR
Queue Stats
84W - 90L
1,407 Elo+
Solo
Ares
Ares
Eiraes
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Hato88
Thoth
Level 15
God Stats
0W - 1L
1,239 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 1
Thanatos
Thanatos
Yutnheimer
Thanatos
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 87L
1,590 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,498 Elo+

VS

Team Averages
Level 22
1,447 SR
1,464 Elo+
Kukulkan
Kukulkan
DrewsusChrist
Kukulkan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,634 Elo+
Solo
Cerberus
Cerberus
SpaceMun
Cerberus
Level 6
God Stats
2W - 3L
1,498 SR
Queue Stats
3W - 4L
1,299 Elo+
Solo
Kali
Kali
Suferikusu
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,451 Elo+
Solo
Bellona
Bellona
TheStooge1013
Bellona
Level 28
God Stats
255W - 176L
1,534 SR
Queue Stats
492W - 436L
1,454 Elo+
Solo
Cernunnos
Cernunnos
fidgetspinner101
Cernunnos
Level 27
God Stats
8W - 5L
1,203 SR
Queue Stats
249W - 260L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CeroG
Fenrir
14
4 / 9 / 2
9,285
464
7,856
18,209
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Eifti
Izanami
14
2 / 3 / 3
9,140
457
5,840
10,597
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Eiraes
Ares
11
0 / 9 / 2
7,837
392
6,242
19,527
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Hato88
Thoth
12
3 / 9 / 2
8,240
412
6,751
13,797
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Yutnheimer
Thanatos
11
2 / 5 / 0
7,698
385
3,825
10,618
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrewsusChrist
Kukulkan
20
12 / 5 / 3
13,627
681
19,317
15,932
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SpaceMun
Cerberus
14
2 / 3 / 10
10,499
525
6,685
12,373
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 3 / 6
10,792
540
2,932
14,949
5,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
20
11 / 0 / 2
12,748
637
14,926
14,652
10,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
16
9 / 2 / 6
10,920
546
8,772
12,046
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
35
35
Deaths
13
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CeroG
Fenrir
4
9
2
0.56
W
Kukulkan
DrewsusChrist
Kukulkan
12
5
3
2.7
L
Izanami
Eifti
Izanami
2
3
3
1.17
L
Ares
Eiraes
Ares
0
9
2
0.11
L
Thoth
Hato88
Thoth
3
9
2
0.44
W
Cerberus
SpaceMun
Cerberus
2
3
10
2.33
W
1
3
6
1.33
W
Bellona
11
0
2
12
L
Thanatos
Yutnheimer
Thanatos
2
5
0
0.4
W
Cernunnos
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
52,632
72,748
Taken
69,952
34,218
Mitigated
36,066
15,772
Healing
28,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CeroG
Fenrir
7,856
1,666
0
2,973
18,209
8,273
851
6,129
12,080
243
31,962
W
Kukulkan
DrewsusChrist
Kukulkan
19,317
4,207
0
5,525
15,932
7,319
1,808
4,619
11,313
118,866
0
L
Izanami
Eifti
Izanami
5,840
3,209
0
2,640
10,597
3,738
1,121
5,012
5,585
0
45,428
L
Ares
Eiraes
Ares
6,242
396
0
2,731
19,527
12,776
0
7,169
12,358
31,836
0
L
Thoth
Hato88
Thoth
6,751
916
0
1,240
13,797
5,224
0
7,692
6,105
32,762
0
W
Cerberus
SpaceMun
Cerberus
6,685
337
0
2,509
12,373
8,751
582
4,698
7,675
33,123
0
W
2,932
1,409
0
3,775
14,949
5,464
1,709
1,548
13,401
0
64,612
W
Bellona
14,926
5,751
0
8,844
14,652
10,223
1,719
3,254
11,398
0
80,678
L
Thanatos
Yutnheimer
Thanatos
3,825
479
0
6,188
10,618
4,207
294
0
10,618
0
27,845
W
Cernunnos
8,772
4,681
794
7,158
12,046
4,309
3,569
5,144
6,902
0
55,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
58,586
317
Minions Killed
593
0
Camps Cleared
0
1,485,542
Distance Traveled
1,849,325
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,285
464
53
3
0
298,956
0
W
Kukulkan
13,627
681
182
9
0
317,685
10
L
Izanami
9,140
457
85
4
0
354,589
3
L
Ares
7,837
392
41
2
0
287,274
0
L
Thoth
8,240
412
70
4
0
334,627
5
W
Cerberus
10,499
525
85
4
0
388,674
2
W
Kali
10,792
540
106
5
0
379,696
2
W
Bellona
12,748
637
140
7
0
412,698
1
L
Thanatos
7,698
385
68
3
0
210,096
2
W
Cernunnos
10,920
546
80
4
0
350,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role