Player Matchup

Chang'e
Chang'e
Diamond II
Isaitou
Chang'e
Diamond II
Level 159
God Stats
77W - 31L
1,949 SR
Queue Stats
759W - 589L
2,445 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
Trill GDS
Cu Chulainn
Diamond I
Level 145
God Stats
8W - 4L
1,945 SR
Queue Stats
201W - 135L
2,363 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
ll Stixs ll
Kuzenbo
Diamond II
Level 124
God Stats
38W - 33L
1,144 SR
Queue Stats
1,535W - 1,142L
2,178 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,679 SR
2,329 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,571 SR
2,248 MMR
Cupid
Cupid
Masters
Sin or Pray
Cupid
Masters
Level 122
God Stats
7W - 11L
1,321 SR
Queue Stats
286W - 323L
2,266 MMR
Solo
Odin
Odin
Diamond IV
Thanks Joe
Odin
Diamond IV
Level 154
God Stats
3W - 4L
1,670 SR
Queue Stats
120W - 95L
2,208 MMR
Party 2
The Morrigan
The Morrigan
Diamond II
kusurikou
The Morrigan
Diamond II
Level 160
God Stats
9W - 12L
1,722 SR
Queue Stats
382W - 237L
2,270 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Isaitou
Chang'e
14
5 / 0 / 3
10,420
695
10,152
6,026
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Trill GDS
Cu Chulainn
14
3 / 2 / 4
11,062
737
12,185
14,573
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
ll Stixs ll
Kuzenbo
13
1 / 2 / 7
9,484
632
7,101
12,449
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AphroditeDanzaburouCthulhuScyllaSobek

VS

Bans
CabrakanCerberusXing TianGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,401
627
9,478
9,492
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 2
9,680
645
6,244
17,735
17,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
kusurikou
The Morrigan
12
3 / 4 / 0
9,395
626
8,455
7,804
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Isaitou
Chang'e
5
0
3
6.5
L
1
4
2
0.5
L
0
1
2
1
W
Cu Chulainn
Trill GDS
Cu Chulainn
3
2
4
2.5
L
The Morrigan
kusurikou
The Morrigan
3
4
0
0.75
W
Kuzenbo
ll Stixs ll
Kuzenbo
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
24,177
33,048
Taken
35,031
31,162
Mitigated
24,091
14,948
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Isaitou
Chang'e
10,152
217
4,509
4,540
6,026
2,512
1,410
964
4,990
47,916
0
L
9,478
4,696
1,220
3,517
9,492
3,545
0
4,208
5,092
0
46,043
L
6,244
1,908
0
3,765
17,735
17,854
0
7,860
8,901
0
23,602
W
Cu Chulainn
Trill GDS
Cu Chulainn
12,185
2,254
0
3,147
14,573
14,441
673
2,430
11,731
4,982
63,941
L
The Morrigan
kusurikou
The Morrigan
8,455
1,725
270
1,409
7,804
2,692
0
4,657
2,808
48,337
178
W
Kuzenbo
ll Stixs ll
Kuzenbo
7,101
1,374
0
2,752
12,449
14,209
387
4,491
7,669
23,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
28,476
209
Minions Killed
196
0
Camps Cleared
0
867,285
Distance Traveled
801,780
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,420
695
90
6
0
299,675
0
L
Cupid
9,401
627
93
6
0
251,051
2
L
Odin
9,680
645
26
2
0
299,732
0
W
Cu Chulainn
11,062
737
100
7
0
282,061
5
L
The Morrigan
9,395
626
77
5
0
250,997
5
W
Kuzenbo
9,484
632
19
1
0
285,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role