Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Matope7
Guan Yu
Gold IV
Level 160
God Stats
6W - 6L
1,527 SR
Queue Stats
152W - 142L
1,309 MMR
Solo
Anubis
Anubis
Bronze III
abelgarcia51
Anubis
Bronze III
Level 33
God Stats
1W - 1L
1,424 SR
Queue Stats
1W - 3L
1,309 MMR
Solo
Fenrir
Fenrir
Silver II
jordan_lp
Fenrir
Silver II
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 179L
1,264 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,490 SR
1,376 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,531 SR
1,228 MMR
Hera
Hera
Silver V
Alexandre76007
Hera
Silver V
Level 124
God Stats
6W - 7L
1,372 SR
Queue Stats
201W - 183L
1,140 MMR
Solo
Tyr
Tyr
Silver I
BigJammin5988
Tyr
Silver I
Level 136
God Stats
12W - 13L
1,678 SR
Queue Stats
414W - 409L
1,249 MMR
Solo
Cabrakan
Cabrakan
Silver III
Diablillo1510
Cabrakan
Silver III
Level 85
God Stats
5W - 5L
1,874 SR
Queue Stats
44W - 52L
1,284 MMR
Solo
Thanatos
Thanatos
Silver V
IMyFoster_-
Thanatos
Silver V
Level 53
God Stats
0W - 3L
1,265 SR
Queue Stats
12W - 32L
1,141 MMR
Solo
Medusa
Medusa
Bronze III
Ssuh Dude
Medusa
Bronze III
Level 107
God Stats
1W - 1L
1,465 SR
Queue Stats
66W - 61L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 5 / 7
14,442
555
27,812
21,889
12,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
 
Khepri
17
5 / 5 / 9
12,652
487
10,392
22,075
31,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Matope7
Guan Yu
19
2 / 4 / 7
12,590
484
12,384
23,800
31,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
3 / 2 / 4
13,610
523
7,543
14,014
9,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
jordan_lp
Fenrir
19
4 / 3 / 6
12,743
490
9,309
22,872
12,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ScyllaNu WaCu ChulainnSetDanzaburou

VS

Bans
NemesisArachneJanusBacchusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 7
13,575
522
24,473
11,050
5,158
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 7 / 8
11,836
455
14,114
27,775
28,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Diablillo1510
Cabrakan
19
6 / 8 / 7
12,696
488
19,830
27,992
25,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
IMyFoster_-
Thanatos
1
0 / 0 / 0
6,435
248
0
0
0
Medusa
Ssuh Dude
Medusa
19
6 / 5 / 5
12,188
469
14,254
20,590
10,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
22
Kills
19
19
Deaths
22
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
5
7
2.3
W
Khepri
 
Khepri
5
5
9
1.9
L
5
2
7
4.25
L
2
7
8
0.86
L
Cabrakan
Diablillo1510
Cabrakan
6
8
7
1.19
L
Thanatos
IMyFoster_-
Thanatos
0
0
0
0
W
Guan Yu
Matope7
Guan Yu
2
4
7
1.38
L
Medusa
Ssuh Dude
Medusa
6
5
5
1.7
W
Anubis
3
2
4
2.5
W
Fenrir
jordan_lp
Fenrir
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,440
Damage
72,671
104,650
Taken
87,407
97,287
Mitigated
70,075
37,949
Healing
26,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
27,812
20,593
0
8,254
21,889
12,654
5,451
8,836
12,953
0
144,329
W
Khepri
 
Khepri
10,392
987
0
2,727
22,075
31,381
253
11,528
10,414
37,000
0
L
24,473
7,309
112
2,905
11,050
5,158
142
3,016
7,984
127,429
0
L
14,114
1,350
279
11,791
27,775
28,726
0
5,581
21,622
14,327
64,991
L
Cabrakan
Diablillo1510
Cabrakan
19,830
2,593
0
7,572
27,992
25,628
0
6,441
21,383
64,896
0
L
Thanatos
IMyFoster_-
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Matope7
Guan Yu
12,384
1,582
3,681
9,555
23,800
31,486
40
9,630
13,570
0
69,380
L
Medusa
Ssuh Dude
Medusa
14,254
5,784
0
3,477
20,590
10,563
1,728
2,897
17,618
0
83,539
W
Anubis
7,543
305
315
8,014
14,014
9,313
2,836
7,463
6,501
103,740
0
W
Fenrir
jordan_lp
Fenrir
9,309
3,368
0
5,403
22,872
12,453
1,191
10,169
12,508
0
92,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,037
Gold Earned
56,730
673
Minions Killed
513
0
Camps Cleared
0
2,257,832
Distance Traveled
1,809,817
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,442
555
192
7
0
421,580
2
W
Khepri
12,652
487
42
2
0
476,240
2
L
Hera
13,575
522
197
8
0
465,365
3
L
Tyr
11,836
455
111
4
0
452,656
0
L
Cabrakan
12,696
488
95
4
0
424,754
0
L
Thanatos
6,435
248
0
0
0
0
0
W
Guan Yu
12,590
484
130
5
0
463,771
4
L
Medusa
12,188
469
110
4
0
467,042
7
W
Anubis
13,610
523
173
7
0
435,069
0
W
Fenrir
12,743
490
136
5
0
461,172
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role