Player Matchup

Neith
Neith
Arex091
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElonMusk1232
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
MenzeMercury
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,554 Elo+
Party 1
Izanami
Izanami
iBlancY
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,406 Elo+
Solo
Osiris
Osiris
louisanna123
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,445 Elo+

VS

Team Averages
Level 15
1,492 SR
1,357 Elo+
Neith
Neith
Harlil
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 2
Ravana
Ravana
Osursus
Ravana
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 34L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Suppalovah
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 2
Osiris
Osiris
Tempzz1994
Osiris
Level 23
God Stats
15W - 15L
1,395 SR
Queue Stats
69W - 66L
1,514 Elo+
Solo
Ah Puch
Ah Puch
aptyp1kk1993
Ah Puch
Level 18
God Stats
4W - 3L
1,564 SR
Queue Stats
8W - 7L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arex091
Neith
8
0 / 3 / 3
4,871
487
2,338
6,122
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ElonMusk1232
Kukulkan
4
0 / 0 / 0
3,920
392
246
870
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MenzeMercury
Cthulhu
10
7 / 2 / 0
6,520
652
5,429
8,230
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
iBlancY
Izanami
7
1 / 6 / 1
4,581
458
2,230
7,375
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
9
1 / 1 / 0
4,905
491
2,152
4,912
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Harlil
Neith
8
3 / 1 / 1
5,394
539
1,850
3,054
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Osursus
Ravana
9
0 / 2 / 1
5,280
528
1,013
3,697
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Suppalovah
Cthulhu
7
0 / 5 / 2
4,586
459
2,823
6,789
4,148
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Tempzz1994
Osiris
11
3 / 0 / 0
6,341
634
4,451
4,307
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
aptyp1kk1993
Ah Puch
12
6 / 1 / 2
6,849
685
4,941
3,278
874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
9
Kills
12
12
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Arex091
Neith
0
3
3
0.5
L
Kukulkan
ElonMusk1232
Kukulkan
0
0
0
0
W
Neith
Harlil
Neith
3
1
1
3.5
L
Cthulhu
MenzeMercury
Cthulhu
7
2
0
3.5
W
Ravana
Osursus
Ravana
0
2
1
0.25
W
Cthulhu
Suppalovah
Cthulhu
0
5
2
0.2
W
Osiris
Tempzz1994
Osiris
3
0
0
3
W
Ah Puch
aptyp1kk1993
Ah Puch
6
1
2
7
L
Izanami
iBlancY
Izanami
1
6
1
0.25
L
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,395
Damage
15,078
27,509
Taken
21,125
11,270
Mitigated
10,793
6,490
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arex091
Neith
2,338
1,179
0
2,660
6,122
1,771
540
2,157
3,965
0
21,281
L
Kukulkan
ElonMusk1232
Kukulkan
246
0
0
480
870
192
0
317
553
6,176
0
W
Neith
Harlil
Neith
1,850
1,233
0
507
3,054
868
0
1,684
1,370
0
6,361
L
Cthulhu
MenzeMercury
Cthulhu
5,429
795
0
1,781
8,230
3,883
224
2,522
5,708
28,243
0
W
Ravana
Osursus
Ravana
1,013
754
0
1,316
3,697
1,194
0
216
3,401
0
22,413
W
Cthulhu
Suppalovah
Cthulhu
2,823
470
0
0
6,789
4,148
0
3,552
3,237
15,366
0
W
Osiris
Tempzz1994
Osiris
4,451
1,002
0
2,536
4,307
3,709
514
0
4,077
0
31,049
W
Ah Puch
aptyp1kk1993
Ah Puch
4,941
550
0
1,916
3,278
874
160
193
3,035
40,307
0
L
Izanami
iBlancY
Izanami
2,230
1,636
0
1,194
7,375
1,978
0
2,091
5,284
0
12,774
L
Osiris
2,152
866
0
375
4,912
3,446
0
677
4,235
0
16,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
28,450
188
Minions Killed
219
0
Camps Cleared
0
843,061
Distance Traveled
866,685
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,871
487
47
5
0
181,376
1
L
Kukulkan
3,920
392
16
2
0
103,760
0
W
Neith
5,394
539
10
1
0
136,322
0
L
Cthulhu
6,520
652
53
5
0
187,832
0
W
Ravana
5,280
528
57
6
0
179,072
0
W
Cthulhu
4,586
459
17
2
0
168,631
0
W
Osiris
6,341
634
62
6
0
176,482
3
W
Ah Puch
6,849
685
73
7
0
206,178
3
L
Izanami
4,581
458
28
3
0
176,597
1
L
Osiris
4,905
491
44
4
0
193,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role