Player Matchup

Mulan
Mulan
Gx_Mawile
Mulan
Level 63
God Stats
19W - 22L
1,456 SR
Queue Stats
500W - 505L
1,388 Elo+
Party 1
Sobek
Sobek
Gx_RoseQtr
Sobek
Level 60
God Stats
6W - 7L
1,418 SR
Queue Stats
387W - 414L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
capitanchmp
Cernunnos
Level 106
God Stats
19W - 19L
1,391 SR
Queue Stats
433W - 478L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
kaka_lokia2
Kumbhakarna
Level 45
God Stats
1W - 0L
1,283 SR
Queue Stats
21W - 26L
1,407 Elo+
Solo
Tiamat
Tiamat
xBlackFabzxx
Tiamat
Level 84
God Stats
164W - 115L
1,598 SR
Queue Stats
593W - 606L
1,429 Elo+
Solo
Team Averages
Level 72
1,429 SR
1,397 Elo+

VS

Team Averages
Level 39
1,461 SR
1,439 Elo+
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DeadHiv3Mind
Yemoja
Level 29
God Stats
20W - 23L
1,436 SR
Queue Stats
68W - 105L
1,321 Elo+
Party 2
Neith
Neith
Maverick_I87
Neith
Level 41
God Stats
42W - 32L
1,570 SR
Queue Stats
159W - 159L
1,483 Elo+
Party 3
Mulan
Mulan
Sgt_Ghost_I87
Mulan
Level 29
God Stats
10W - 14L
1,481 SR
Queue Stats
114W - 110L
1,512 Elo+
Party 3
Sol
Sol
gabsgelo123
Sol
Level 47
God Stats
5W - 8L
1,315 SR
Queue Stats
151W - 203L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gx_Mawile
Mulan
18
3 / 4 / 2
10,533
502
11,428
17,347
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
18
3 / 1 / 2
10,778
513
14,240
18,331
18,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
capitanchmp
Cernunnos
16
4 / 1 / 1
9,701
462
14,309
14,934
5,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
kaka_lokia2
Kumbhakarna
16
1 / 0 / 4
9,121
434
5,755
12,145
11,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
20
2 / 1 / 3
12,100
576
8,948
11,647
6,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 6 / 2
9,392
447
9,692
17,024
10,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
15
0 / 0 / 1
8,695
414
6,602
11,053
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 4 / 0
8,488
404
11,874
14,585
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 1 / 1
10,959
522
9,763
22,120
10,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
0 / 2 / 3
10,127
482
6,964
13,407
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
7
7
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
2
0.5
L
Yemoja
0
0
1
0.5
W
Mulan
Gx_Mawile
Mulan
3
4
2
1
W
Sobek
3
1
2
4
L
2
4
0
0.5
L
3
1
1
3.5
W
Cernunnos
capitanchmp
Cernunnos
4
1
1
4.5
L
0
2
3
0.75
W
Kumbhakarna
kaka_lokia2
Kumbhakarna
1
0
4
3
W
Tiamat
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,680
Damage
44,895
74,404
Taken
78,189
49,785
Mitigated
42,648
34,664
Healing
22,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,692
2,649
0
1,250
17,024
10,643
0
3,465
13,386
0
75,872
L
Yemoja
6,602
288
1,147
1,703
11,053
11,109
0
2,614
8,219
34,063
0
W
Mulan
Gx_Mawile
Mulan
11,428
1,121
0
6,436
17,347
8,097
834
2,635
14,712
0
86,153
W
Sobek
14,240
1,907
0
10,326
18,331
18,891
674
1,157
17,174
65,722
0
L
11,874
5,752
0
5,045
14,585
6,051
0
2,904
11,406
0
60,665
L
9,763
2,124
0
7,484
22,120
10,046
26
11,186
10,175
0
63,653
W
Cernunnos
capitanchmp
Cernunnos
14,309
7,184
0
9,512
14,934
5,170
0
3,595
11,339
0
70,466
L
6,964
637
0
6,023
13,407
4,799
57
6,916
6,060
73,017
0
W
Kumbhakarna
kaka_lokia2
Kumbhakarna
5,755
204
0
1,925
12,145
11,246
52
2,836
9,309
47,981
0
W
Tiamat
8,948
1,156
251
6,214
11,647
6,381
627
3,343
8,304
95,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
47,661
610
Minions Killed
608
0
Camps Cleared
0
2,026,912
Distance Traveled
1,873,019
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,392
447
100
5
0
379,847
1
L
Yemoja
8,695
414
53
3
0
373,588
0
W
Mulan
10,533
502
143
7
0
419,163
1
W
Sobek
10,778
513
100
5
0
414,503
2
L
Neith
8,488
404
111
5
0
325,349
4
L
Mulan
10,959
522
149
7
0
412,144
6
W
Cernunnos
9,701
462
109
5
0
348,735
3
L
Sol
10,127
482
195
9
0
382,091
3
W
Kumbhakarna
9,121
434
62
3
0
423,177
0
W
Tiamat
12,100
576
196
9
0
421,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role