Player Matchup

Baron Samedi
Baron Samedi
Diamond III
Competent
Baron Samedi
Diamond III
Level 68
God Stats
3W - 0L
1,947 SR
Queue Stats
154W - 123L
2,202 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
FrenchyFry
Erlang Shen
Diamond III
Level 158
God Stats
5W - 2L
1,890 SR
Queue Stats
265W - 247L
2,324 MMR
Solo
Hou Yi
Hou Yi
Masters
Gabeethan
Hou Yi
Masters
Level 160
God Stats
5W - 2L
1,919 SR
Queue Stats
332W - 282L
2,363 MMR
Solo
Scylla
Scylla
Diamond III
WorThABiLL
Scylla
Diamond III
Level 156
God Stats
17W - 11L
1,710 SR
Queue Stats
260W - 238L
2,215 MMR
Party 1
Awilix
Awilix
Diamond II
bussybuster
Awilix
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,793 SR
2,121 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,673 SR
2,133 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
DARKJon3
Cu Chulainn
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
H0odRat
Sobek
Diamond IV
Level 148
God Stats
1W - 2L
1,600 SR
Queue Stats
131W - 118L
2,111 MMR
Solo
Ah Puch
Ah Puch
Platinum III
Lanky24
Ah Puch
Platinum III
Level 115
God Stats
0W - 1L
1,763 SR
Queue Stats
224W - 204L
1,941 MMR
Solo
Serqet
Serqet
Diamond III
Sanа
Serqet
Diamond III
Level 42
God Stats
8W - 8L
1,500 SR
Queue Stats
287W - 262L
2,175 MMR
Solo
Izanami
Izanami
Masters
Sizkk
Izanami
Masters
Level 147
God Stats
54W - 24L
2,001 SR
Queue Stats
59W - 32L
2,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Competent
Baron Samedi
20
8 / 3 / 10
16,026
641
15,630
22,107
26,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
FrenchyFry
Erlang Shen
19
1 / 5 / 15
13,368
535
6,879
25,973
26,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Gabeethan
Hou Yi
20
3 / 3 / 13
14,715
589
19,459
25,851
10,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
WorThABiLL
Scylla
20
6 / 3 / 13
15,854
634
20,266
15,898
6,408
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
20
11 / 4 / 6
15,934
637
16,539
20,982
9,866
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Guan YuPersephoneSetTsukuyomiDanzaburou

VS

Bans
ApolloAnhurChang'eCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DARKJon3
Cu Chulainn
19
2 / 5 / 4
12,261
490
12,478
22,512
24,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
H0odRat
Sobek
16
1 / 4 / 11
10,708
428
7,989
22,389
25,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Lanky24
Ah Puch
20
4 / 6 / 5
13,033
521
20,218
15,763
6,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Sanа
Serqet
20
6 / 7 / 6
13,168
527
12,422
20,270
11,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Sizkk
Izanami
20
5 / 7 / 6
13,451
538
20,795
21,930
9,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
29
Kills
18
18
Deaths
29
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Competent
Baron Samedi
8
3
10
4.33
L
Cu Chulainn
DARKJon3
Cu Chulainn
2
5
4
0.8
W
Erlang Shen
FrenchyFry
Erlang Shen
1
5
15
1.7
W
Hou Yi
Gabeethan
Hou Yi
3
3
13
3.17
L
Sobek
H0odRat
Sobek
1
4
11
1.63
L
Ah Puch
Lanky24
Ah Puch
4
6
5
1.08
L
Serqet
Sanа
Serqet
6
7
6
1.29
L
Izanami
Sizkk
Izanami
5
7
6
1.14
W
Scylla
WorThABiLL
Scylla
6
3
13
4.17
W
Awilix
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,773
Damage
73,902
110,811
Taken
102,864
79,457
Mitigated
77,382
48,500
Healing
24,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Competent
Baron Samedi
15,630
1,757
778
12,539
22,107
26,070
408
3,768
16,966
98,564
0
L
Cu Chulainn
DARKJon3
Cu Chulainn
12,478
2,776
0
6,392
22,512
24,931
452
9,768
12,694
0
84,760
W
Erlang Shen
FrenchyFry
Erlang Shen
6,879
2,905
0
6,156
25,973
26,223
1,137
9,699
15,910
0
43,933
W
Hou Yi
Gabeethan
Hou Yi
19,459
8,642
0
17,415
25,851
10,890
5,531
3,864
21,255
0
145,135
L
Sobek
H0odRat
Sobek
7,989
374
0
5,359
22,389
25,359
23
6,154
15,965
35,016
0
L
Ah Puch
Lanky24
Ah Puch
20,218
679
0
3,022
15,763
6,190
204
6,280
9,185
97,000
0
L
Serqet
Sanа
Serqet
12,422
1,665
0
5,029
20,270
11,891
0
7,962
12,096
0
77,875
L
Izanami
Sizkk
Izanami
20,795
15,246
0
5,105
21,930
9,011
3,843
5,080
16,708
0
138,707
W
Scylla
WorThABiLL
Scylla
20,266
1,697
0
5,447
15,898
6,408
2,522
4,612
10,412
140,363
0
W
Awilix
16,539
5,999
0
6,165
20,982
9,866
1,191
7,141
13,241
0
100,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,897
Gold Earned
62,621
782
Minions Killed
739
0
Camps Cleared
0
2,497,930
Distance Traveled
2,397,705
31
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,026
641
195
8
0
459,526
2
L
Cu Chulainn
12,261
490
160
6
0
493,129
11
W
Erlang Shen
13,368
535
47
2
0
529,042
13
W
Hou Yi
14,715
589
185
7
0
440,348
6
L
Sobek
10,708
428
37
1
0
523,125
9
L
Ah Puch
13,033
521
173
7
0
457,305
6
L
Serqet
13,168
527
141
6
0
519,770
3
L
Izanami
13,451
538
228
9
0
404,376
10
W
Scylla
15,854
634
217
9
0
506,180
5
W
Awilix
15,934
637
138
6
0
562,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role