Player Matchup

Scylla
Scylla
EzzRoyce
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,409 Elo+
Solo
Arachne
Arachne
Gettari
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 45L
1,308 Elo+
Solo
Ares
Ares
Jomivika
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Pilzewt
Sun Wukong
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,269 Elo+
Party 2
Kali
Kali
kalionali
Kali
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,397 Elo+

VS

Team Averages
Level 15
1,506 SR
1,366 Elo+
Raijin
Raijin
Gonperez97
Raijin
Level 29
God Stats
5W - 11L
1,146 SR
Queue Stats
43W - 60L
1,290 Elo+
Party 1
Sun Wukong
Sun Wukong
Oskeriso
Sun Wukong
Level 16
God Stats
9W - 4L
1,562 SR
Queue Stats
27W - 28L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
eleckill38
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Medusa
Medusa
fektok13
Medusa
Level 21
God Stats
2W - 1L
1,912 SR
Queue Stats
42W - 44L
1,366 Elo+
Solo
Thor
Thor
profik886
Thor
Level 9
God Stats
2W - 0L
1,407 SR
Queue Stats
3W - 7L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EzzRoyce
Scylla
15
4 / 6 / 2
8,962
472
11,504
11,834
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Gettari
Arachne
12
2 / 5 / 4
8,226
433
4,868
13,397
4,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
13
2 / 5 / 1
8,054
424
3,351
11,640
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Pilzewt
Sun Wukong
13
10 / 3 / 1
8,991
473
10,003
10,543
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
8
0 / 5 / 1
6,206
327
1,386
9,510
3,068
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gonperez97
Raijin
18
6 / 0 / 6
11,463
603
10,480
6,805
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Oskeriso
Sun Wukong
16
7 / 2 / 3
10,467
551
6,328
13,619
8,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
eleckill38
Cthulhu
13
1 / 6 / 4
8,819
464
2,806
14,715
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
fektok13
Medusa
16
7 / 3 / 1
10,375
546
11,457
14,652
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thor
12
2 / 9 / 6
8,477
446
5,823
11,256
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
18
Kills
23
24
Deaths
20
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
EzzRoyce
Scylla
4
6
2
0.83
L
Arachne
Gettari
Arachne
2
5
4
0.8
W
Raijin
Gonperez97
Raijin
6
0
6
9
L
Ares
2
5
1
0.5
W
Sun Wukong
Oskeriso
Sun Wukong
7
2
3
4.25
L
Sun Wukong
Pilzewt
Sun Wukong
10
3
1
3.5
W
Cthulhu
eleckill38
Cthulhu
1
6
4
0.5
W
Medusa
fektok13
Medusa
7
3
1
2.5
L
Kali
0
5
1
0.1
W
Thor
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
36,894
56,924
Taken
61,047
26,522
Mitigated
29,075
11,199
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
EzzRoyce
Scylla
11,504
1,717
0
1,456
11,834
4,029
205
2,815
8,887
53,178
0
L
Arachne
Gettari
Arachne
4,868
3,649
0
3,692
13,397
4,359
0
3,224
10,011
0
36,500
W
Raijin
Gonperez97
Raijin
10,480
1,013
291
3,416
6,805
3,136
1,577
1,031
5,724
64,098
0
L
Ares
3,351
615
0
1,003
11,640
8,930
59
4,942
6,372
17,916
0
W
Sun Wukong
Oskeriso
Sun Wukong
6,328
1,344
0
5,009
13,619
8,157
4,390
0
13,544
0
58,708
L
Sun Wukong
Pilzewt
Sun Wukong
10,003
3,573
0
4,149
10,543
6,136
183
887
9,534
0
42,340
W
Cthulhu
eleckill38
Cthulhu
2,806
345
0
192
14,715
9,468
422
4,884
9,806
29,295
0
W
Medusa
fektok13
Medusa
11,457
4,871
0
6,380
14,652
4,862
2,545
8,703
5,899
0
49,252
L
Kali
1,386
478
0
899
9,510
3,068
120
584
8,834
0
14,418
W
Thor
5,823
1,820
0
375
11,256
3,452
1,248
237
10,769
0
23,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
49,601
285
Minions Killed
423
0
Camps Cleared
0
1,569,007
Distance Traveled
1,596,753
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,962
472
77
4
0
335,961
2
L
Arachne
8,226
433
74
4
0
362,334
8
W
Raijin
11,463
603
146
8
0
331,052
4
L
Ares
8,054
424
37
2
0
331,817
0
W
Sun Wukong
10,467
551
102
5
0
340,419
4
L
Sun Wukong
8,991
473
69
4
0
244,736
1
W
Cthulhu
8,819
464
57
3
0
285,155
0
W
Medusa
10,375
546
89
5
0
306,683
1
L
Kali
6,206
327
28
1
0
294,159
1
W
Thor
8,477
446
29
2
0
333,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role