Player Matchup

Awilix
Awilix
BaLluNCO
Awilix
Level 26
God Stats
19W - 15L
1,459 SR
Queue Stats
91W - 85L
1,544 Elo+
Solo
Ymir
Ymir
BocaBoston
Ymir
Level 20
God Stats
1W - 2L
1,608 SR
Queue Stats
108W - 113L
1,511 Elo+
Solo
Anubis
Anubis
Fany丶小弟
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 323L
1,623 Elo+
Party 1
Osiris
Osiris
Fany丶随便
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,860 Elo+
Party 1
Cernunnos
Cernunnos
JRemedy
Cernunnos
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 68L
1,651 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,638 Elo+

VS

Team Averages
Level 20
1,688 SR
1,539 Elo+
Janus
Janus
Gate28
Janus
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
4W - 4L
1,334 Elo+
Solo
Anhur
Anhur
ScyllasZoey
Anhur
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
142W - 65L
1,675 Elo+
Solo
Bacchus
Bacchus
Tideflow
Bacchus
Level 15
God Stats
11W - 3L
1,677 SR
Queue Stats
66W - 65L
1,459 Elo+
Solo
King Arthur
King Arthur
sIeepe
King Arthur
Level 17
God Stats
21W - 19L
1,548 SR
Queue Stats
53W - 42L
1,574 Elo+
Solo
Thanatos
Thanatos
φŘΩЌφ
Thanatos
Level 17
God Stats
14W - 8L
1,758 SR
Queue Stats
245W - 273L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BaLluNCO
Awilix
7
2 / 2 / 0
4,127
590
922
4,218
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
2 / 0 / 1
4,242
606
1,834
3,243
1,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 2
3,966
567
1,003
2,011
565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 1 / 0
3,481
497
1,215
3,165
2,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
JRemedy
Cernunnos
7
1 / 3 / 2
4,000
571
4,003
4,837
717
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gate28
Janus
7
0 / 2 / 1
4,153
593
632
2,028
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
3 / 3 / 1
4,435
634
3,840
4,863
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Tideflow
Bacchus
6
1 / 0 / 2
4,206
601
1,580
3,809
1,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
sIeepe
King Arthur
8
0 / 0 / 1
4,315
616
1,365
3,420
1,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
φŘΩЌφ
Thanatos
7
4 / 1 / 0
4,459
637
2,909
3,133
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
8
8
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
BaLluNCO
Awilix
2
2
0
1
L
2
0
1
2.5
L
1
2
2
1
L
0
1
0
0
W
Janus
Gate28
Janus
0
2
1
0.25
L
Cernunnos
JRemedy
Cernunnos
1
3
2
0.67
W
3
3
1
1.17
W
Bacchus
Tideflow
Bacchus
1
0
2
2
W
King Arthur
sIeepe
King Arthur
0
0
1
0.5
W
Thanatos
φŘΩЌφ
Thanatos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,977
Damage
10,326
17,474
Taken
17,253
5,488
Mitigated
6,805
4,282
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BaLluNCO
Awilix
922
442
0
1,222
4,218
1,008
0
309
3,909
0
14,479
L
1,834
300
0
378
3,243
1,158
203
839
2,404
8,184
0
L
1,003
57
0
616
2,011
565
0
526
1,485
10,324
0
L
1,215
81
0
175
3,165
2,040
0
0
2,990
0
8,891
W
Janus
Gate28
Janus
632
0
0
0
2,028
346
768
587
1,441
14,342
0
L
Cernunnos
JRemedy
Cernunnos
4,003
2,123
0
1,891
4,837
717
52
538
4,299
0
19,848
W
3,840
2,265
0
1,536
4,863
1,229
0
1,269
3,594
0
17,506
W
Bacchus
Tideflow
Bacchus
1,580
419
0
1,331
3,809
1,703
0
835
2,974
8,334
0
W
King Arthur
sIeepe
King Arthur
1,365
179
0
550
3,420
1,919
0
0
3,248
0
16,267
W
Thanatos
φŘΩЌφ
Thanatos
2,909
751
0
3,006
3,133
1,608
105
146
2,965
0
15,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,816
Gold Earned
21,568
133
Minions Killed
137
0
Camps Cleared
0
622,746
Distance Traveled
634,875
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,127
590
44
6
0
149,523
0
L
Ymir
4,242
606
15
2
0
127,734
2
L
Anubis
3,966
567
27
4
0
81,516
0
L
Osiris
3,481
497
15
2
0
149,003
0
W
Janus
4,153
593
23
3
0
105,206
2
L
Cernunnos
4,000
571
32
5
0
114,970
1
W
Anhur
4,435
634
40
6
0
107,587
0
W
Bacchus
4,206
601
10
1
0
137,082
2
W
King Arthur
4,315
616
33
5
0
138,927
2
W
Thanatos
4,459
637
31
4
0
146,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role