Player Matchup

Janus
Janus
DirtySlant
Janus
Level 28
God Stats
36W - 23L
1,583 SR
Queue Stats
158W - 135L
1,520 Elo+
Solo
Thanatos
Thanatos
Dyn74
Thanatos
Level 18
God Stats
10W - 12L
1,500 SR
Queue Stats
443W - 494L
1,467 Elo+
Solo
Cupid
Cupid
OIIIIIIO
Cupid
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 51L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Pigthatlovesmud
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RikiTikiTabe
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,502 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,502 Elo+

VS

Team Averages
Level 17
1,551 SR
1,382 Elo+
Artemis
Artemis
HammerOfLegion
Artemis
Level 27
God Stats
1W - 1L
1,787 SR
Queue Stats
34W - 27L
1,640 Elo+
Solo
Scylla
Scylla
LUSIxvi
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,379 Elo+
Solo
Cthulhu
Cthulhu
PapiShbiby
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,035 Elo+
Solo
Anubis
Anubis
diamondcigo420
Anubis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
zabijakqq
Hun Batz
Level 34
God Stats
4W - 6L
1,467 SR
Queue Stats
79W - 113L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
4 / 0 / 2
6,402
640
4,509
2,254
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Dyn74
Thanatos
8
1 / 0 / 3
5,224
522
988
4,552
1,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
OIIIIIIO
Cupid
9
1 / 0 / 5
5,410
541
2,253
4,554
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 0 / 1
6,130
613
5,635
5,344
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
3 / 0 / 5
5,278
528
2,172
3,834
1,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,545
455
2,316
4,459
1,232
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
LUSIxvi
Scylla
7
0 / 3 / 0
4,231
423
257
4,004
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
PapiShbiby
Cthulhu
7
0 / 1 / 0
4,537
454
1,819
4,657
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,167
417
1,084
3,134
809
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
zabijakqq
Hun Batz
8
0 / 2 / 0
4,798
480
949
7,167
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
14
Kills
0
0
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
2
5
W
Thanatos
Dyn74
Thanatos
1
0
3
2.5
L
0
4
0
0
L
Scylla
LUSIxvi
Scylla
0
3
0
0
W
Cupid
OIIIIIIO
Cupid
1
0
5
3.5
L
Cthulhu
PapiShbiby
Cthulhu
0
1
0
0
W
5
0
1
5.5
W
3
0
5
5.5
L
0
4
0
0
L
Hun Batz
zabijakqq
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,557
Damage
6,425
20,538
Taken
23,421
7,038
Mitigated
6,839
12,085
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,509
330
0
0
2,254
625
310
561
1,693
35,447
0
W
Thanatos
Dyn74
Thanatos
988
540
0
4,920
4,552
1,267
0
0
4,552
0
23,338
L
2,316
838
0
706
4,459
1,232
0
1,695
2,764
0
21,227
L
Scylla
LUSIxvi
Scylla
257
0
0
649
4,004
1,226
0
2,530
1,449
10,042
0
W
Cupid
OIIIIIIO
Cupid
2,253
858
26
2,596
4,554
1,169
931
611
3,943
0
22,971
L
Cthulhu
PapiShbiby
Cthulhu
1,819
526
0
622
4,657
1,763
29
844
3,688
9,624
0
W
5,635
875
70
2,755
5,344
2,612
0
1,812
3,532
0
30,503
W
2,172
688
198
1,520
3,834
1,365
131
176
3,658
10,167
0
L
1,084
367
0
234
3,134
809
449
0
3,059
8,498
0
L
Hun Batz
zabijakqq
Hun Batz
949
466
0
2,932
7,167
1,809
524
1,612
5,505
0
19,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
22,278
258
Minions Killed
156
0
Camps Cleared
0
983,981
Distance Traveled
847,828
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,402
640
69
7
0
182,354
2
W
Thanatos
5,224
522
52
5
0
221,876
0
L
Artemis
4,545
455
36
4
0
157,358
0
L
Scylla
4,231
423
25
3
0
192,309
2
W
Cupid
5,410
541
56
6
0
175,663
1
L
Cthulhu
4,537
454
17
2
0
198,328
0
W
Guan Yu
6,130
613
63
6
0
199,089
4
W
Ymir
5,278
528
18
2
0
204,999
4
L
Anubis
4,167
417
18
2
0
128,312
0
L
Hun Batz
4,798
480
60
6
0
171,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role