Player Matchup

Neith
Neith
AlexxRamm
Neith
Level 20
God Stats
34W - 23L
1,500 SR
Queue Stats
949W - 953L
1,197 Elo+
Solo
Bastet
Bastet
Kickslapped24
Bastet
Level 11
God Stats
29W - 30L
1,473 SR
Queue Stats
192W - 209L
1,460 Elo+
Solo
Olorun
Olorun
SayinKhavatari
Olorun
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
83W - 72L
1,500 Elo+
Solo
Ymir
Ymir
Zosia30099634
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
b16benmccown
Thanatos
Level 5
God Stats
5W - 6L
1,315 SR
Queue Stats
7W - 9L
1,391 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,410 Elo+

VS

Team Averages
Level 11
1,458 SR
1,397 Elo+
Raijin
Raijin
IamEndling_
Raijin
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 8L
1,552 Elo+
Solo
Izanami
Izanami
LNS-Gugs
Izanami
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,332 Elo+
Solo
Neith
Neith
SethKaRa
Neith
Level 7
God Stats
9W - 4L
1,291 SR
Queue Stats
32W - 40L
1,106 Elo+
Solo
Yemoja
Yemoja
elegant-yam290
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,596 Elo+
Solo
Poseidon
Poseidon
nat19900
Poseidon
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 56L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexxRamm
Neith
15
3 / 6 / 0
9,643
964
6,978
18,597
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 3
9,504
950
9,729
13,394
6,606
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 7 / 3
9,287
929
1,728
12,921
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 14 / 2
8,662
866
1,219
22,580
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
b16benmccown
Thanatos
14
1 / 5 / 1
8,976
898
4,768
10,736
3,759
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
10 / 2 / 15
11,198
1,120
14,172
7,123
3,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LNS-Gugs
Izanami
17
7 / 0 / 17
10,324
1,032
13,117
7,647
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
SethKaRa
Neith
18
4 / 0 / 25
11,138
1,114
9,349
2,888
1,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 18
10,615
1,062
3,934
7,966
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
nat19900
Poseidon
18
16 / 1 / 15
13,164
1,316
27,268
4,117
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
129
6
Kills
39
40
Deaths
6
9
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
AlexxRamm
Neith
3
6
0
0.5
W
Raijin
10
2
15
8.75
L
2
8
3
0.44
W
Izanami
LNS-Gugs
Izanami
7
0
17
15.5
L
0
7
3
0.21
W
Neith
SethKaRa
Neith
4
0
25
16.5
L
0
14
2
0.07
L
Thanatos
b16benmccown
Thanatos
1
5
1
0.3
W
2
3
18
3.67
W
Poseidon
nat19900
Poseidon
16
1
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
67,840
78,228
Taken
29,741
40,829
Mitigated
17,304
6,553
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlexxRamm
Neith
6,978
3,176
0
3,505
18,597
7,066
0
12,125
6,472
0
29,435
W
Raijin
14,172
3,463
0
0
7,123
3,510
0
503
6,620
25,952
0
L
9,729
3,246
0
190
13,394
6,606
0
8,332
5,062
0
13,679
W
Izanami
LNS-Gugs
Izanami
13,117
11,356
0
2,699
7,647
3,457
0
1,473
6,174
0
18,137
L
1,728
525
212
912
12,921
5,411
0
8,604
4,317
10,247
0
W
Neith
SethKaRa
Neith
9,349
7,244
0
394
2,888
1,990
0
159
2,729
0
27,744
L
1,219
1,219
0
144
22,580
17,987
0
10,778
11,802
4,490
0
L
Thanatos
b16benmccown
Thanatos
4,768
1,491
0
1,590
10,736
3,759
0
5,535
5,201
0
8,862
W
3,934
740
769
792
7,966
6,919
0
324
7,642
13,855
0
W
Poseidon
nat19900
Poseidon
27,268
4,261
0
0
4,117
1,428
0
488
3,629
47,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
56,439
78
Minions Killed
166
0
Camps Cleared
6
682,528
Distance Traveled
864,532
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,643
964
46
5
0
154,543
0
W
Raijin
11,198
1,120
32
3
1
152,192
2
L
Bastet
9,504
950
6
1
0
136,375
4
W
Izanami
10,324
1,032
14
1
1
180,536
0
L
Olorun
9,287
929
12
1
0
119,303
2
W
Neith
11,138
1,114
52
5
1
168,166
0
L
Ymir
8,662
866
1
0
0
145,797
0
L
Thanatos
8,976
898
13
1
0
126,510
1
W
Yemoja
10,615
1,062
22
2
1
165,905
0
W
Poseidon
13,164
1,316
46
5
2
197,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role