Player Matchup

Chaac
Chaac
PaoGamerHD
Chaac
Level 34
God Stats
6W - 2L
1,588 SR
Queue Stats
25W - 24L
1,554 Elo+
Solo
Raijin
Raijin
Ropski86
Raijin
Level 123
God Stats
4W - 3L
1,466 SR
Queue Stats
441W - 468L
1,385 Elo+
Solo
Cupid
Cupid
XxMaddMaxX187
Cupid
Level 44
God Stats
19W - 21L
1,374 SR
Queue Stats
142W - 161L
1,413 Elo+
Solo
Ne Zha
Ne Zha
hellboy1010326
Ne Zha
Level 63
God Stats
29W - 22L
1,615 SR
Queue Stats
156W - 179L
1,456 Elo+
Solo
Sobek
Sobek
thomas101399
Sobek
Level 47
God Stats
19W - 21L
1,487 SR
Queue Stats
355W - 331L
1,485 Elo+
Solo
Team Averages
Level 62
1,506 SR
1,459 Elo+

VS

Team Averages
Level 52
1,534 SR
1,490 Elo+
Izanami
Izanami
Kerlon549633
Izanami
Level 34
God Stats
4W - 9L
1,460 SR
Queue Stats
83W - 85L
1,482 Elo+
Solo
Mulan
Mulan
KlD_Honcho
Mulan
Level 38
God Stats
8W - 13L
1,342 SR
Queue Stats
309W - 312L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
iTzDillster1234
Hun Batz
Level 93
God Stats
4W - 2L
1,855 SR
Queue Stats
309W - 313L
1,520 Elo+
Solo
Sol
Sol
scaramouche420
Sol
Level 57
God Stats
51W - 45L
1,606 SR
Queue Stats
510W - 461L
1,561 Elo+
Party 1
Serqet
Serqet
user163947
Serqet
Level 39
God Stats
77W - 99L
1,408 SR
Queue Stats
508W - 632L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 2 / 4
8,438
563
10,784
12,035
8,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Ropski86
Raijin
12
6 / 4 / 5
8,490
566
4,925
8,155
2,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
8,289
553
1,797
10,998
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 3
8,727
582
3,082
8,785
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 3
7,683
512
1,835
11,229
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kerlon549633
Izanami
2
0 / 5 / 2
4,529
302
0
3,633
640
Boots

Boots

+6%
Movement Speed

Mulan
4
1 / 2 / 3
5,106
340
612
3,768
1,054
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
11
2 / 4 / 5
7,111
474
5,553
11,370
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 3
4,734
316
98
3,768
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
user163947
Serqet
12
2 / 4 / 5
7,276
485
3,242
9,016
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
17
Kills
5
12
Deaths
17
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kerlon549633
Izanami
0
5
2
0.2
L
Mulan
1
2
3
1.25
W
Chaac
5
2
4
3.5
W
Raijin
Ropski86
Raijin
6
4
5
2.13
W
1
1
0
1
W
5
3
3
2.17
L
Hun Batz
2
4
5
1.13
L
0
2
3
0.75
W
0
2
3
0.75
L
Serqet
user163947
Serqet
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
9,505
51,202
Taken
31,555
28,231
Mitigated
9,126
18,113
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kerlon549633
Izanami
0
0
0
0
3,633
640
0
0
3,633
0
596
L
Mulan
612
336
0
0
3,768
1,054
0
572
3,196
0
1,099
W
Chaac
10,784
385
0
4,966
12,035
8,171
1,333
0
11,406
0
46,996
W
Raijin
Ropski86
Raijin
4,925
835
0
1,077
8,155
2,689
3,075
98
7,481
41,675
0
W
1,797
1,486
51
6,569
10,998
3,742
3,338
0
10,998
0
58,050
W
3,082
1,463
0
1,138
8,785
3,699
2,176
0
7,400
0
46,722
L
Hun Batz
5,553
1,216
0
816
11,370
3,713
0
2,641
8,729
0
30,490
L
98
0
0
538
3,768
755
0
875
2,893
2,324
0
W
1,835
76
0
4,312
11,229
9,930
983
0
11,055
21,610
0
L
Serqet
user163947
Serqet
3,242
1,474
0
1,496
9,016
2,964
0
2,672
6,344
0
25,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
28,756
374
Minions Killed
102
0
Camps Cleared
0
1,241,818
Distance Traveled
617,561
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,529
302
0
0
0
11,925
0
L
Mulan
5,106
340
3
0
0
48,187
0
W
Chaac
8,438
563
85
6
0
275,549
0
W
Raijin
8,490
566
73
5
0
204,944
2
W
Cupid
8,289
553
107
7
0
225,442
1
W
Ne Zha
8,727
582
92
6
0
310,837
0
L
Hun Batz
7,111
474
40
3
0
269,612
0
L
Sol
4,734
316
6
0
0
39,319
0
W
Sobek
7,683
512
17
1
0
225,046
2
L
Serqet
7,276
485
53
4
0
248,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role