Player Matchup

Erlang Shen
Erlang Shen
Gokublack12
Erlang Shen
Level 29
God Stats
8W - 3L
1,441 SR
Queue Stats
305W - 437L
1,374 Elo+
Solo
Izanami
Izanami
Riist1232
Izanami
Level 29
God Stats
5W - 3L
1,727 SR
Queue Stats
90W - 88L
1,422 Elo+
Solo
Athena
Athena
RivalsVanquish
Athena
Level 16
God Stats
6W - 7L
1,679 SR
Queue Stats
20W - 14L
1,602 Elo+
Solo
Pele
Pele
fektok13
Pele
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,353 Elo+
Solo
Raijin
Raijin
帝王是我迪亚波罗哒
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,330 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,416 Elo+

VS

Team Averages
Level 22
1,473 SR
1,367 Elo+
Ao Kuang
Ao Kuang
Evstati
Ao Kuang
Level 60
God Stats
3W - 5L
1,434 SR
Queue Stats
49W - 65L
1,396 Elo+
Party 2
Osiris
Osiris
TheTort
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,515 Elo+
Solo
Thanatos
Thanatos
dawidgamin
Thanatos
Level 14
God Stats
2W - 5L
1,433 SR
Queue Stats
15W - 24L
1,256 Elo+
Party 1
Neith
Neith
jorkootrabota
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,469 Elo+
Party 2
Anubis
Anubis
pankrewetka07
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gokublack12
Erlang Shen
16
5 / 4 / 8
10,601
505
10,498
20,045
11,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Riist1232
Izanami
18
14 / 2 / 7
12,640
602
15,399
13,191
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 1 / 16
11,935
568
10,238
12,300
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
15
7 / 7 / 3
10,616
506
6,338
19,494
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 6 / 7
10,847
517
8,460
10,619
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Evstati
Ao Kuang
17
13 / 5 / 0
12,044
574
16,701
20,075
8,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
TheTort
Osiris
15
3 / 7 / 3
9,947
474
9,078
19,329
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
dawidgamin
Thanatos
11
4 / 5 / 3
8,524
406
4,908
7,707
2,388
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
0 / 13 / 2
7,590
361
7,641
13,933
4,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 7 / 3
7,976
380
4,341
8,341
3,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
35
Kills
20
20
Deaths
37
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Evstati
Ao Kuang
13
5
0
2.6
W
Erlang Shen
Gokublack12
Erlang Shen
5
4
8
2.25
W
Izanami
Riist1232
Izanami
14
2
7
8.75
W
5
1
16
13
L
Osiris
TheTort
Osiris
3
7
3
0.64
L
Thanatos
dawidgamin
Thanatos
4
5
3
1.1
W
Pele
7
7
3
1.21
L
0
13
2
0.08
L
0
7
3
0.21
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,933
Damage
42,669
75,649
Taken
69,385
40,422
Mitigated
34,239
22,016
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Evstati
Ao Kuang
16,701
4,001
0
5,908
20,075
8,533
1,276
8,203
11,872
53,811
0
W
Erlang Shen
Gokublack12
Erlang Shen
10,498
4,994
0
9,701
20,045
11,577
1,660
2,663
16,834
0
49,330
W
Izanami
Riist1232
Izanami
15,399
10,479
0
6,024
13,191
5,393
7,424
4,306
8,860
0
88,260
W
10,238
2,099
0
1,607
12,300
12,666
659
4,816
7,459
29,775
0
L
Osiris
TheTort
Osiris
9,078
1,631
0
580
19,329
15,753
1,390
5,204
14,125
670
38,288
L
Thanatos
dawidgamin
Thanatos
4,908
926
0
4,858
7,707
2,388
173
456
7,251
0
22,891
W
Pele
6,338
1,885
0
4,012
19,494
6,856
306
3,899
15,545
0
58,849
L
7,641
3,623
0
605
13,933
4,316
132
2,489
11,444
0
35,293
L
4,341
702
0
1,168
8,341
3,249
705
2,346
5,995
28,516
0
W
8,460
596
0
672
10,619
3,930
564
5,910
4,659
51,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
46,081
479
Minions Killed
308
0
Camps Cleared
0
2,038,956
Distance Traveled
1,461,295
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,044
574
91
4
0
367,164
2
W
Erlang Shen
10,601
505
92
4
0
422,367
0
W
Izanami
12,640
602
161
8
0
366,455
4
W
Athena
11,935
568
46
2
0
500,482
0
L
Osiris
9,947
474
79
4
0
319,826
1
L
Thanatos
8,524
406
46
2
0
235,806
0
W
Pele
10,616
506
89
4
0
391,214
0
L
Neith
7,590
361
52
2
0
308,897
0
L
Anubis
7,976
380
40
2
0
229,602
1
W
Raijin
10,847
517
91
4
0
358,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role