Player Matchup

Cthulhu
Cthulhu
ForeverSilver1
Cthulhu
Level 12
God Stats
2W - 1L
1,358 SR
Queue Stats
38W - 33L
1,612 Elo+
Solo
Nu Wa
Nu Wa
HCLC58
Nu Wa
Level 21
God Stats
70W - 62L
1,720 SR
Queue Stats
214W - 215L
1,544 Elo+
Party 1
Anubis
Anubis
TylerCheshire97
Anubis
Level 24
God Stats
53W - 31L
1,687 SR
Queue Stats
64W - 49L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
WestIndies_M_972
Cernunnos
Level 21
God Stats
10W - 7L
1,486 SR
Queue Stats
132W - 135L
1,472 Elo+
Solo
Susano
Susano
mathiasbahn
Susano
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,646 Elo+
Solo
Team Averages
Level 18
1,550 SR
1,567 Elo+

VS

Team Averages
Level 20
1,496 SR
1,450 Elo+
Cerberus
Cerberus
Jam McDog
Cerberus
Level 29
God Stats
2W - 3L
1,475 SR
Queue Stats
236W - 229L
1,539 Elo+
Solo
Set
Set
JellyActions
Set
Level 27
God Stats
3W - 6L
1,503 SR
Queue Stats
223W - 217L
1,552 Elo+
Solo
Ra
Ra
PSM_machetekille
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo
Fafnir
Fafnir
VSuperBaiter
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 111L
1,529 Elo+
Solo
Apollo
Apollo
Xandyland-
Apollo
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 34L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
10,279
514
11,985
16,298
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
HCLC58
Nu Wa
17
12 / 2 / 5
11,861
593
15,173
7,108
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 5
10,588
529
13,689
8,490
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
20
3 / 0 / 6
12,766
638
8,023
9,144
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
13
1 / 5 / 1
8,479
424
3,895
14,426
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jam McDog
Cerberus
15
0 / 5 / 2
9,145
457
2,862
17,321
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
7 / 3 / 2
11,452
573
9,643
14,993
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

9
0 / 16 / 0
6,702
335
602
12,228
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
15
3 / 2 / 3
9,982
499
8,270
18,896
17,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Xandyland-
Apollo
12
1 / 6 / 0
7,939
397
2,653
11,744
3,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
30
Kills
11
11
Deaths
32
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Nu Wa
HCLC58
Nu Wa
12
2
5
7.25
L
Cerberus
Jam McDog
Cerberus
0
5
2
0.2
L
7
3
2
2.67
L
0
16
0
0
W
8
2
5
5.25
L
Fafnir
3
2
3
2.25
W
Cernunnos
3
0
6
6
L
Apollo
Xandyland-
Apollo
1
6
0
0.17
W
Susano
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
24,030
55,466
Taken
75,182
31,092
Mitigated
37,319
22,173
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,985
952
0
4,738
16,298
15,183
0
4,788
11,510
58,756
0
W
Nu Wa
HCLC58
Nu Wa
15,173
1,847
132
898
7,108
2,478
2,295
1,984
5,124
52,060
0
L
Cerberus
Jam McDog
Cerberus
2,862
0
0
5,698
17,321
7,664
208
9,686
7,404
59,732
0
L
9,643
5,434
0
1,364
14,993
5,923
0
6,572
8,046
0
107,394
L
602
163
23
811
12,228
2,721
12
6,589
5,248
23,390
0
W
13,689
697
0
4,826
8,490
4,216
1,200
2,801
5,689
54,963
0
L
Fafnir
8,270
2,536
90
8,906
18,896
17,631
21
11,122
6,679
49,396
0
W
Cernunnos
8,023
4,993
0
6,687
9,144
4,401
2,217
982
8,162
0
122,414
L
Apollo
Xandyland-
Apollo
2,653
1,566
0
1,511
11,744
3,380
0
4,674
6,958
0
33,647
W
Susano
3,895
724
0
4,892
14,426
4,814
0
1,647
12,779
0
49,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,973
Gold Earned
45,220
578
Minions Killed
528
0
Camps Cleared
0
1,770,032
Distance Traveled
1,852,707
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,279
514
105
5
0
368,626
2
W
Nu Wa
11,861
593
87
4
0
349,722
0
L
Cerberus
9,145
457
148
7
0
382,388
4
L
Set
11,452
573
174
9
0
402,699
1
L
Ra
6,702
335
36
2
0
343,372
3
W
Anubis
10,588
529
90
5
0
330,116
1
L
Fafnir
9,982
499
90
5
0
381,165
2
W
Cernunnos
12,766
638
222
11
0
324,448
4
L
Apollo
7,939
397
80
4
0
343,083
4
W
Susano
8,479
424
74
4
0
397,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role