Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Centurion072
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
515W - 510L
1,446 Elo+
Solo
Xbalanque
Xbalanque
Il Grape II
Xbalanque
Level 104
God Stats
8W - 2L
1,733 SR
Queue Stats
151W - 133L
1,557 Elo+
Party 1
Poseidon
Poseidon
McFallen Over
Poseidon
Level 120
God Stats
1W - 1L
1,331 SR
Queue Stats
118W - 111L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SonantParrot810
Cu Chulainn
Level 101
God Stats
9W - 2L
1,634 SR
Queue Stats
64W - 61L
1,557 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,521 Elo+

VS

Team Averages
Level 99
1,570 SR
1,532 Elo+
Osiris
Osiris
K-Killah69
Osiris
Level 90
God Stats
11W - 14L
1,312 SR
Queue Stats
139W - 162L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
NordicRayne
Sun Wukong
Level 128
God Stats
19W - 10L
1,638 SR
Queue Stats
477W - 460L
1,540 Elo+
Solo
Skadi
Skadi
UnitedRhombus72
Skadi
Level 69
God Stats
4W - 8L
1,562 SR
Queue Stats
224W - 222L
1,549 Elo+
Solo
Merlin
Merlin
itsjustkyle
Merlin
Level 124
God Stats
3W - 4L
1,544 SR
Queue Stats
212W - 195L
1,536 Elo+
Solo
Ra
Ra
l-Nishita-l
Ra
Level 84
God Stats
4W - 3L
1,795 SR
Queue Stats
76W - 74L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 1 / 6
9,933
552
16,093
8,926
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Centurion072
Cthulhu
14
1 / 2 / 5
8,083
449
7,728
16,552
10,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Il Grape II
Xbalanque
16
7 / 2 / 2
9,658
537
10,513
12,615
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
McFallen Over
Poseidon
16
5 / 2 / 2
9,715
540
5,147
9,400
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
SonantParrot810
Cu Chulainn
16
7 / 3 / 1
10,226
568
14,919
17,811
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
K-Killah69
Osiris
11
0 / 6 / 2
7,109
395
6,181
14,830
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
NordicRayne
Sun Wukong
14
3 / 5 / 2
8,660
481
9,984
17,679
11,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 5 / 1
7,485
416
9,321
13,585
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
3 / 4 / 2
9,339
519
10,141
11,187
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 4
8,949
497
4,721
13,181
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
22
Kills
10
10
Deaths
22
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
W
Cthulhu
Centurion072
Cthulhu
1
2
5
1.75
W
Xbalanque
Il Grape II
Xbalanque
7
2
2
4
L
Osiris
K-Killah69
Osiris
0
6
2
0.17
W
Poseidon
McFallen Over
Poseidon
5
2
2
3
L
Sun Wukong
NordicRayne
Sun Wukong
3
5
2
0.8
W
Cu Chulainn
SonantParrot810
Cu Chulainn
7
3
1
2.5
L
3
5
1
0.7
L
Merlin
3
4
2
1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,400
Damage
40,348
65,304
Taken
70,462
35,038
Mitigated
33,216
21,457
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,093
4,406
0
2,762
8,926
3,347
3,261
3,368
5,226
75,257
0
W
Cthulhu
Centurion072
Cthulhu
7,728
894
548
4,352
16,552
10,849
259
1,281
15,171
37,232
0
W
Xbalanque
Il Grape II
Xbalanque
10,513
5,332
0
5,012
12,615
4,326
1,516
1,663
10,926
0
68,397
L
Osiris
K-Killah69
Osiris
6,181
2,531
0
3,405
14,830
8,361
10
6,152
8,488
0
24,017
W
Poseidon
McFallen Over
Poseidon
5,147
585
0
1,077
9,400
2,886
0
2,908
6,320
64,385
0
L
Sun Wukong
NordicRayne
Sun Wukong
9,984
1,885
0
3,946
17,679
11,630
0
5,873
10,963
0
57,170
W
Cu Chulainn
SonantParrot810
Cu Chulainn
14,919
1,974
0
7,706
17,811
13,630
144
4,860
12,799
8,672
50,749
L
9,321
4,509
0
2,648
13,585
4,429
828
5,082
8,260
0
42,948
L
Merlin
10,141
639
0
2,402
11,187
3,676
496
6,521
4,152
59,711
0
L
4,721
154
1,538
6,169
13,181
5,120
100
6,217
6,495
67,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
41,542
482
Minions Killed
455
0
Camps Cleared
0
1,609,905
Distance Traveled
1,624,021
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,933
552
129
7
0
290,233
4
W
Cthulhu
8,083
449
51
3
0
296,036
3
W
Xbalanque
9,658
537
112
6
0
318,254
1
L
Osiris
7,109
395
33
2
0
314,276
3
W
Poseidon
9,715
540
105
6
0
354,041
6
L
Sun Wukong
8,660
481
120
7
0
324,899
5
W
Cu Chulainn
10,226
568
85
5
0
351,341
0
L
Skadi
7,485
416
67
4
0
315,763
1
L
Merlin
9,339
519
108
6
0
291,939
5
L
Ra
8,949
497
127
7
0
377,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role