Player Matchup

Cu Chulainn
Cu Chulainn
Cu_Chuulainn
Cu Chulainn
Level 24
God Stats
2W - 5L
1,723 SR
Queue Stats
141W - 161L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
DROGSENR
Danzaburou
Level 20
God Stats
23W - 24L
1,539 SR
Queue Stats
72W - 80L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Eti1230
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Arachne
Arachne
Noob1019768
Arachne
Level 26
God Stats
9W - 6L
1,728 SR
Queue Stats
164W - 150L
1,530 Elo+
Solo
Ullr
Ullr
TOS Xorgarth
Ullr
Level 29
God Stats
1W - 10L
1,285 SR
Queue Stats
44W - 62L
1,524 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,506 Elo+

VS

Team Averages
Level 25
1,674 SR
1,521 Elo+
Erlang Shen
Erlang Shen
Eniigma7-
Erlang Shen
Level 26
God Stats
6W - 12L
1,603 SR
Queue Stats
159W - 181L
1,472 Elo+
Party 2
Tyr
Tyr
Fizda
Tyr
Level 28
God Stats
11W - 10L
1,585 SR
Queue Stats
59W - 57L
1,477 Elo+
Solo
Neith
Neith
RiiseeeN-
Neith
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 75L
1,509 Elo+
Party 2
Ares
Ares
UpriseNemesis
Ares
Level 16
God Stats
1W - 0L
1,820 SR
Queue Stats
93W - 42L
1,737 Elo+
Solo
Discordia
Discordia
Warney420
Discordia
Level 27
God Stats
4W - 2L
1,861 SR
Queue Stats
8W - 14L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cu_Chuulainn
Cu Chulainn
15
1 / 3 / 1
8,931
406
7,681
17,163
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
DROGSENR
Danzaburou
14
0 / 4 / 3
8,252
375
6,352
13,652
4,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Eti1230
Hun Batz
12
1 / 9 / 4
8,688
395
7,994
15,605
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Noob1019768
Arachne
18
6 / 3 / 2
11,629
529
10,716
18,978
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 10 / 1
7,521
342
2,971
14,313
4,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eniigma7-
Erlang Shen
20
7 / 3 / 1
11,922
542
9,716
15,583
9,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Fizda
Tyr
19
4 / 0 / 2
11,697
532
10,692
13,599
15,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
RiiseeeN-
Neith
20
6 / 3 / 2
12,433
565
12,357
11,616
5,099
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 2 / 10
11,633
529
18,779
17,056
23,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Warney420
Discordia
17
4 / 1 / 8
11,242
511
12,620
8,186
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
29
29
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cu_Chuulainn
Cu Chulainn
1
3
1
0.5
L
Danzaburou
DROGSENR
Danzaburou
0
4
3
0.38
W
Erlang Shen
Eniigma7-
Erlang Shen
7
3
1
2.5
L
Hun Batz
Eti1230
Hun Batz
1
9
4
0.33
W
Tyr
Fizda
Tyr
4
0
2
5
L
Arachne
Noob1019768
Arachne
6
3
2
2.33
W
Neith
RiiseeeN-
Neith
6
3
2
2.33
L
0
10
1
0.05
W
8
2
10
6.5
W
Discordia
Warney420
Discordia
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,714
Damage
64,164
79,711
Taken
66,040
34,149
Mitigated
56,779
10,781
Healing
24,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cu_Chuulainn
Cu Chulainn
7,681
1,917
0
2,274
17,163
11,718
1,159
6,120
10,839
5,198
36,109
L
Danzaburou
DROGSENR
Danzaburou
6,352
2,287
0
987
13,652
4,498
252
4,238
9,338
0
45,852
W
Erlang Shen
Eniigma7-
Erlang Shen
9,716
6,547
0
8,035
15,583
9,754
0
465
15,018
0
95,748
L
Hun Batz
Eti1230
Hun Batz
7,994
2,658
0
525
15,605
5,696
310
7,560
7,563
0
28,248
W
Tyr
Fizda
Tyr
10,692
1,897
0
5,607
13,599
15,487
1,789
445
12,779
0
71,912
L
Arachne
Noob1019768
Arachne
10,716
7,416
0
5,703
18,978
7,680
802
6,488
12,428
0
86,851
W
Neith
RiiseeeN-
Neith
12,357
5,682
0
6,121
11,616
5,099
2,614
73
11,503
0
105,271
L
2,971
1,501
0
1,292
14,313
4,557
156
6,053
8,144
0
23,605
W
18,779
396
0
2,640
17,056
23,102
566
277
16,679
43,313
0
W
Discordia
Warney420
Discordia
12,620
536
0
2,335
8,186
3,337
860
0
8,161
66,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
58,927
363
Minions Killed
648
0
Camps Cleared
0
1,968,170
Distance Traveled
2,070,958
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,931
406
65
3
0
416,969
7
L
Danzaburou
8,252
375
68
3
0
364,070
2
W
Erlang Shen
11,922
542
167
8
0
468,801
0
L
Hun Batz
8,688
395
52
2
0
385,353
0
W
Tyr
11,697
532
129
6
0
440,772
4
L
Arachne
11,629
529
132
6
0
456,630
2
W
Neith
12,433
565
176
8
0
368,934
8
L
Ullr
7,521
342
46
2
0
345,148
3
W
Ares
11,633
529
47
2
0
401,610
7
W
Discordia
11,242
511
129
6
0
390,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role