Player Matchup

Thor
Thor
BRollFootage
Thor
Level 68
God Stats
16W - 14L
1,515 SR
Queue Stats
1,079W - 864L
1,580 Elo+
Solo
Kumbhakarna
Kumbhakarna
FlowGuru
Kumbhakarna
Level 128
God Stats
2W - 6L
1,236 SR
Queue Stats
25W - 27L
1,525 Elo+
Party 2
Scylla
Scylla
TashSultana
Scylla
Level 53
God Stats
9W - 12L
1,576 SR
Queue Stats
46W - 51L
1,572 Elo+
Party 2
Team Averages
Level 83
1,442 SR
1,559 Elo+

VS

Team Averages
Level 97
1,410 SR
1,444 Elo+
Hel
Hel
Chympoy
Hel
Level 84
God Stats
1W - 1L
1,231 SR
Queue Stats
20W - 26L
1,407 Elo+
Party 1
Chang'e
Chang'e
Kelaroo
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,459 Elo+
Party 1
Ra
Ra
alexgames2003
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
13,595
591
15,091
22,461
26,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
FlowGuru
Kumbhakarna
17
2 / 0 / 9
14,277
621
10,040
22,141
31,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
19
5 / 5 / 5
14,090
613
28,414
15,900
9,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
1 / 3 / 9
13,700
596
11,543
22,909
12,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
Kelaroo
Chang'e
16
1 / 7 / 8
13,775
599
15,655
24,807
10,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 2 / 2
15,579
677
16,576
21,511
15,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
11
11
Deaths
12
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
Hel
1
3
9
1.83
L
Kumbhakarna
FlowGuru
Kumbhakarna
2
0
9
6.5
W
Chang'e
Kelaroo
Chang'e
1
7
8
0.71
L
Scylla
5
5
5
1.5
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,545
Damage
43,774
60,502
Taken
69,227
68,516
Mitigated
38,340
3,542
Healing
45,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,091
4,189
482
802
22,461
26,681
0
16,822
5,639
0
47,367
W
Hel
11,543
666
9,748
8,870
22,909
12,500
354
15,707
7,202
60,996
0
L
Kumbhakarna
FlowGuru
Kumbhakarna
10,040
336
0
2,258
22,141
31,986
0
13,906
8,235
42,668
0
W
Chang'e
Kelaroo
Chang'e
15,655
1,987
5,889
7,785
24,807
10,241
649
10,013
14,794
77,704
0
L
Scylla
28,414
2,089
0
0
15,900
9,849
0
13,117
2,783
121,885
0
W
16,576
1,970
6,513
6,546
21,511
15,599
1,665
13,556
7,955
99,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,962
Gold Earned
43,054
226
Minions Killed
275
0
Camps Cleared
0
1,175,479
Distance Traveled
1,269,870
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,595
591
36
2
0
357,515
2
W
Hel
13,700
596
87
4
0
430,435
2
L
Kumbhakarna
14,277
621
30
1
0
434,405
1
W
Chang'e
13,775
599
75
3
0
411,827
4
L
Scylla
14,090
613
160
7
0
383,559
1
W
Ra
15,579
677
113
5
0
427,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role