Player Matchup

Rama
Rama
Frolank
Rama
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 49L
1,662 Elo+
Solo
Kukulkan
Kukulkan
RakoxVлук
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
W4rmduscher
Ra
Level 85
God Stats
6W - 4L
1,552 SR
Queue Stats
239W - 247L
1,533 Elo+
Solo
Geb
Geb
dischargedwyn
Geb
Level 47
God Stats
5W - 4L
1,917 SR
Queue Stats
115W - 132L
1,548 Elo+
Solo
King Arthur
King Arthur
izStrife
King Arthur
Level 37
God Stats
6W - 10L
1,476 SR
Queue Stats
131W - 153L
1,445 Elo+
Solo
Team Averages
Level 84
1,589 SR
1,538 Elo+

VS

Team Averages
Level 77
1,570 SR
1,495 Elo+
Bellona
Bellona
GetBigOrDie
Bellona
Level 22
God Stats
1W - 2L
1,600 SR
Queue Stats
2W - 2L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
erPeOpLe
Baron Samedi
Level 147
God Stats
1W - 4L
1,425 SR
Queue Stats
56W - 69L
1,563 Elo+
Solo
Bacchus
Bacchus
fmarcoo
Bacchus
Level 24
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Artemis
Artemis
iXheon
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
nymeria92
Discordia
Level 47
God Stats
13W - 8L
1,575 SR
Queue Stats
18W - 11L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Frolank
Rama
15
6 / 2 / 9
9,452
945
6,487
10,210
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
RakoxVлук
Kukulkan
17
3 / 0 / 8
9,502
950
10,740
6,053
2,736
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 6
8,675
868
5,140
5,257
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 1 / 10
9,034
903
4,120
8,692
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
izStrife
King Arthur
15
5 / 0 / 7
8,659
866
9,114
9,790
8,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GetBigOrDie
Bellona
12
0 / 3 / 1
6,201
620
2,911
6,935
4,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
erPeOpLe
Baron Samedi
14
1 / 3 / 1
7,216
722
2,000
6,659
4,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
fmarcoo
Bacchus
12
0 / 5 / 2
6,105
611
2,456
10,294
6,787
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
iXheon
Artemis
13
2 / 4 / 1
7,398
740
14,909
9,802
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
nymeria92
Discordia
12
0 / 6 / 1
6,176
618
5,578
7,135
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
21
Kills
3
3
Deaths
21
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
Frolank
Rama
6
2
9
5.25
L
Bellona
GetBigOrDie
Bellona
0
3
1
0.17
W
Kukulkan
RakoxVлук
Kukulkan
3
0
8
7
W
4
0
6
7
W
3
1
10
8
L
Baron Samedi
erPeOpLe
Baron Samedi
1
3
1
0.5
L
Bacchus
fmarcoo
Bacchus
0
5
2
0.2
L
Artemis
iXheon
Artemis
2
4
1
0.63
W
King Arthur
izStrife
King Arthur
5
0
7
8.5
L
Discordia
nymeria92
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
27,854
40,002
Taken
40,825
25,360
Mitigated
22,105
12,035
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Frolank
Rama
6,487
5,303
0
4,355
10,210
4,115
1,491
1,889
8,121
0
29,676
L
Bellona
GetBigOrDie
Bellona
2,911
315
0
594
6,935
4,339
0
2,713
4,181
0
10,321
W
Kukulkan
RakoxVлук
Kukulkan
10,740
287
0
0
6,053
2,736
2,115
3,183
2,716
52,122
0
W
5,140
752
2,677
2,666
5,257
2,681
292
990
4,183
26,228
0
W
4,120
222
0
1,353
8,692
7,638
598
1,499
7,053
14,513
0
L
Baron Samedi
erPeOpLe
Baron Samedi
2,000
226
251
964
6,659
4,660
0
3,446
3,003
26,301
0
L
Bacchus
fmarcoo
Bacchus
2,456
152
0
250
10,294
6,787
0
4,034
6,135
9,027
0
L
Artemis
iXheon
Artemis
14,909
7,293
0
2,211
9,802
3,765
0
5,324
4,302
0
34,841
W
King Arthur
izStrife
King Arthur
9,114
1,439
0
984
9,790
8,190
0
2,364
7,246
0
16,623
L
Discordia
nymeria92
Discordia
5,578
235
0
473
7,135
2,554
0
4,117
3,018
14,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
33,096
270
Minions Killed
184
13
Camps Cleared
3
1,034,687
Distance Traveled
905,651
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,452
945
59
6
1
175,580
3
L
Bellona
6,201
620
18
2
0
195,944
2
W
Kukulkan
9,502
950
122
12
9
198,731
3
W
Ra
8,675
868
63
6
3
224,879
2
W
Geb
9,034
903
10
1
0
217,617
0
L
Baron Samedi
7,216
722
64
6
2
161,092
1
L
Bacchus
6,105
611
17
2
0
198,442
0
L
Artemis
7,398
740
53
5
1
175,254
2
W
King Arthur
8,659
866
16
2
0
217,880
2
L
Discordia
6,176
618
32
3
0
174,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role