Player Matchup

Erlang Shen
Erlang Shen
AhegaoLoverk
Erlang Shen
Level 49
God Stats
13W - 17L
1,506 SR
Queue Stats
87W - 104L
1,465 Elo+
Party 4
Danzaburou
Danzaburou
Bambalui
Danzaburou
Level 81
God Stats
42W - 36L
1,456 SR
Queue Stats
155W - 165L
1,436 Elo+
Solo
Tyr
Tyr
Dani360idd
Tyr
Level 103
God Stats
11W - 20L
1,600 SR
Queue Stats
68W - 62L
1,570 Elo+
Party 3
Bacchus
Bacchus
DarkLleici
Bacchus
Level 47
God Stats
23W - 20L
1,540 SR
Queue Stats
42W - 50L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
Tupéop
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,499 Elo+
Party 4
Team Averages
Level 77
1,520 SR
1,494 Elo+

VS

Team Averages
Level 83
1,583 SR
1,552 Elo+
Yemoja
Yemoja
Antzuw
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Blodydirts
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Etniesgalle
Danzaburou
Level 28
God Stats
23W - 21L
1,666 SR
Queue Stats
790W - 755L
1,641 Elo+
Party 1
Camazotz
Camazotz
HeroesDarkness
Camazotz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Liskoou
Apollo
Level 121
God Stats
25W - 13L
1,748 SR
Queue Stats
756W - 699L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AhegaoLoverk
Erlang Shen
8
1 / 4 / 0
5,292
481
2,397
7,875
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Bambalui
Danzaburou
8
0 / 5 / 1
5,078
462
3,290
6,926
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 1 / 1
6,739
613
4,812
9,766
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
DarkLleici
Bacchus
9
1 / 1 / 2
5,731
521
3,584
6,136
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Tupéop
Nu Wa
10
0 / 6 / 2
5,812
528
4,698
6,424
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Antzuw
Yemoja
9
1 / 0 / 4
5,613
510
2,651
6,518
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
11
5 / 1 / 3
6,529
594
4,996
4,655
1,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Etniesgalle
Danzaburou
10
4 / 1 / 3
6,378
580
6,916
7,969
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
11
6 / 1 / 4
6,650
605
4,012
8,840
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Liskoou
Apollo
12
1 / 1 / 1
6,738
613
4,983
6,397
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
17
17
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AhegaoLoverk
Erlang Shen
1
4
0
0.25
W
Yemoja
Antzuw
Yemoja
1
0
4
3
L
Danzaburou
Bambalui
Danzaburou
0
5
1
0.1
W
Janus
5
1
3
6.5
L
2
1
1
2.5
L
Bacchus
DarkLleici
Bacchus
1
1
2
2
W
Danzaburou
Etniesgalle
Danzaburou
4
1
3
5.5
W
Camazotz
6
1
4
8
W
Apollo
Liskoou
Apollo
1
1
1
1.5
L
Nu Wa
Tupéop
Nu Wa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
23,558
37,127
Taken
34,379
13,522
Mitigated
11,441
10,613
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AhegaoLoverk
Erlang Shen
2,397
1,170
0
2,835
7,875
3,012
0
1,258
6,519
0
25,817
W
Yemoja
Antzuw
Yemoja
2,651
728
833
1,903
6,518
2,926
104
1,611
4,879
18,714
0
L
Danzaburou
Bambalui
Danzaburou
3,290
1,072
0
1,096
6,926
1,803
0
834
6,092
0
21,042
W
Janus
4,996
327
118
1,261
4,655
1,357
0
2,180
2,351
30,568
0
L
4,812
660
0
4,916
9,766
3,934
0
1,012
8,710
0
32,652
L
Bacchus
DarkLleici
Bacchus
3,584
246
0
1,516
6,136
2,890
0
1,015
5,121
17,043
0
W
Danzaburou
Etniesgalle
Danzaburou
6,916
2,166
0
4,114
7,969
2,287
113
2,065
5,876
0
29,905
W
Camazotz
4,012
998
0
5,707
8,840
2,622
0
1,728
6,984
0
23,305
W
Apollo
Liskoou
Apollo
4,983
3,202
0
3,137
6,397
2,249
262
362
6,007
0
43,804
L
Nu Wa
Tupéop
Nu Wa
4,698
895
0
250
6,424
1,883
0
3,040
3,038
27,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
31,908
244
Minions Killed
282
0
Camps Cleared
0
1,076,536
Distance Traveled
1,019,974
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,292
481
57
5
0
231,392
2
W
Yemoja
5,613
510
34
3
0
206,815
5
L
Danzaburou
5,078
462
41
4
0
201,617
0
W
Janus
6,529
594
58
5
0
205,903
0
L
Tyr
6,739
613
57
5
0
244,748
3
L
Bacchus
5,731
521
25
2
0
224,102
3
W
Danzaburou
6,378
580
49
4
0
182,655
2
W
Camazotz
6,650
605
50
5
0
219,832
1
W
Apollo
6,738
613
91
8
0
204,769
5
L
Nu Wa
5,812
528
64
6
0
174,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role