Player Matchup

Cthulhu
Cthulhu
LucchiGG
Cthulhu
Level 14
God Stats
3W - 0L
1,611 SR
Queue Stats
14W - 16L
1,473 Elo+
Party 2
Merlin
Merlin
LuxyLust
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 59L
1,641 Elo+
Party 1
Izanami
Izanami
PandaZGG
Izanami
Level 14
God Stats
2W - 1L
1,545 SR
Queue Stats
11W - 17L
1,406 Elo+
Party 2
Bellona
Bellona
TheStooge1013
Bellona
Level 27
God Stats
255W - 176L
1,552 SR
Queue Stats
492W - 436L
1,467 Elo+
Solo
Set
Set
Williee
Set
Level 20
God Stats
6W - 3L
1,659 SR
Queue Stats
40W - 31L
1,612 Elo+
Party 1
Team Averages
Level 21
1,573 SR
1,520 Elo+

VS

Team Averages
Level 18
1,372 SR
1,534 Elo+
Kali
Kali
AyeshaErotic
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
Congresss
Kuzenbo
Level 4
God Stats
5W - 3L
1,244 SR
Queue Stats
124W - 121L
1,422 Elo+
Solo
Persephone
Persephone
GVDarkness
Persephone
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
23W - 31L
1,620 Elo+
Solo
Athena
Athena
TeJLeIIyЗuK
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
levysteroy
Hou Yi
Level 28
God Stats
1W - 5L
1,115 SR
Queue Stats
67W - 83L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LucchiGG
Cthulhu
9
1 / 1 / 3
5,620
468
4,536
8,191
4,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
LuxyLust
Merlin
14
11 / 0 / 2
8,317
693
8,225
5,037
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PandaZGG
Izanami
8
0 / 3 / 3
5,174
431
3,618
4,972
1,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
12
2 / 0 / 0
7,025
585
4,473
4,733
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
12
3 / 0 / 4
7,080
590
3,071
6,410
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,636
470
1,353
8,109
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Congresss
Kuzenbo
11
0 / 2 / 0
5,885
490
2,843
8,037
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
GVDarkness
Persephone
10
0 / 7 / 0
5,431
453
1,977
5,986
1,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
9
2 / 2 / 1
5,667
472
3,768
8,772
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
levysteroy
Hou Yi
9
1 / 3 / 2
5,376
448
5,885
7,295
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Kuzenbo
Congresss
Kuzenbo
0
2
0
0
L
Persephone
GVDarkness
Persephone
0
7
0
0
W
Cthulhu
LucchiGG
Cthulhu
1
1
3
2.5
W
Merlin
LuxyLust
Merlin
11
0
2
12
W
Izanami
PandaZGG
Izanami
0
3
3
0.5
L
Athena
2
2
1
1.25
W
Bellona
2
0
0
2
W
Set
3
0
4
5
L
Hou Yi
levysteroy
Hou Yi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
15,826
29,343
Taken
38,199
13,038
Mitigated
17,192
7,152
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,353
554
0
1,356
8,109
3,224
0
2,293
5,816
0
28,979
L
Kuzenbo
Congresss
Kuzenbo
2,843
879
0
1,726
8,037
5,684
0
0
8,037
28,245
0
L
Persephone
GVDarkness
Persephone
1,977
390
0
323
5,986
1,844
810
3,729
2,254
23,604
0
W
Cthulhu
LucchiGG
Cthulhu
4,536
593
0
470
8,191
4,063
0
1,941
6,250
14,138
0
W
Merlin
LuxyLust
Merlin
8,225
1,373
0
1,271
5,037
1,615
877
2,296
2,741
46,090
0
W
Izanami
PandaZGG
Izanami
3,618
2,637
0
250
4,972
1,315
233
1,241
3,731
0
19,533
L
Athena
3,768
774
0
1,518
8,772
4,235
0
3,475
5,297
11,314
0
W
Bellona
4,473
2,107
0
1,390
4,733
3,675
302
2,150
2,275
0
42,714
W
Set
3,071
1,475
0
3,771
6,410
2,370
296
627
5,758
0
41,571
L
Hou Yi
levysteroy
Hou Yi
5,885
1,674
0
2,854
7,295
2,205
66
3,261
4,034
0
31,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
27,995
325
Minions Killed
209
0
Camps Cleared
0
1,102,023
Distance Traveled
993,354
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,636
470
63
5
0
207,829
1
L
Kuzenbo
5,885
490
51
4
0
194,613
2
L
Persephone
5,431
453
38
3
0
178,178
0
W
Cthulhu
5,620
468
29
2
0
239,106
0
W
Merlin
8,317
693
86
7
0
214,227
6
W
Izanami
5,174
431
29
2
0
184,612
0
L
Athena
5,667
472
17
1
0
235,607
2
W
Bellona
7,025
585
92
8
0
232,063
1
W
Set
7,080
590
89
7
0
232,015
2
L
Hou Yi
5,376
448
40
3
0
177,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role