Player Matchup

Athena
Athena
HelIsAMango
Athena
Level 27
God Stats
41W - 51L
1,300 SR
Queue Stats
166W - 168L
1,353 Elo+
Solo
Danzaburou
Danzaburou
I NahNi I
Danzaburou
Level 25
God Stats
1W - 1L
1,584 SR
Queue Stats
104W - 71L
1,640 Elo+
Solo
Fenrir
Fenrir
KlownPaintFaygo
Fenrir
Level 5
God Stats
3W - 0L
1,827 SR
Queue Stats
5W - 5L
1,577 Elo+
Solo
Tyr
Tyr
POVapdate2
Tyr
Level 28
God Stats
7W - 5L
1,733 SR
Queue Stats
23W - 27L
1,503 Elo+
Solo
Hera
Hera
Seokjin_Jeon
Hera
Level 5
God Stats
6W - 4L
1,592 SR
Queue Stats
20W - 15L
1,487 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,512 Elo+

VS

Team Averages
Level 27
1,616 SR
1,541 Elo+
Ra
Ra
DEFNOTTROLLING
Ra
Level 28
God Stats
7W - 6L
1,758 SR
Queue Stats
79W - 41L
1,809 Elo+
Solo
Horus
Horus
DearStew6913402
Horus
Level 29
God Stats
15W - 18L
1,551 SR
Queue Stats
179W - 257L
1,471 Elo+
Solo
Set
Set
frostythesmurfmn
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,345 Elo+
Solo
Hachiman
Hachiman
king5of4legends
Hachiman
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
136W - 157L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
lcZer0l
Cu Chulainn
Level 25
God Stats
73W - 67L
1,567 SR
Queue Stats
322W - 306L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 2 / 11
10,358
518
3,983
10,977
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
I NahNi I
Danzaburou
18
8 / 2 / 5
12,000
600
20,415
14,055
7,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 7
9,833
492
3,594
12,854
4,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 1 / 10
12,323
616
14,622
19,595
13,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
12 / 3 / 8
13,230
662
18,493
12,585
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 2
11,450
573
13,888
17,193
7,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 4 / 2
7,260
363
1,272
10,648
7,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 12 / 3
8,199
410
7,066
18,586
7,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
14
1 / 6 / 4
8,257
413
7,006
19,132
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lcZer0l
Cu Chulainn
12
3 / 5 / 0
7,843
392
7,488
14,418
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
34
Kills
14
14
Deaths
34
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
L
0
4
2
0.25
W
Athena
1
2
11
3.25
W
Danzaburou
I NahNi I
Danzaburou
8
2
5
5.25
W
3
6
7
1.08
W
10
1
10
15
W
12
3
8
5.33
L
4
12
3
0.46
L
Hachiman
1
6
4
0.5
L
Cu Chulainn
lcZer0l
Cu Chulainn
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,107
Damage
36,720
70,066
Taken
79,977
42,665
Mitigated
40,573
20,971
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,888
885
161
4,810
17,193
7,462
0
8,621
8,224
102,662
0
L
1,272
506
1,147
2,399
10,648
7,579
50
1,271
9,373
0
11,307
W
Athena
3,983
1,987
0
1,789
10,977
12,154
1,676
1,288
9,664
17,813
0
W
Danzaburou
I NahNi I
Danzaburou
20,415
11,948
0
6,761
14,055
7,232
6,104
2,829
11,226
0
99,322
W
3,594
845
604
1,647
12,854
4,962
1,453
1,807
10,972
0
35,025
W
14,622
1,683
0
5,566
19,595
13,354
4,522
3,575
15,470
0
61,876
W
18,493
5,850
244
4,360
12,585
4,963
2,982
5,564
6,971
84,437
0
L
7,066
3,757
0
951
18,586
7,189
212
3,772
14,664
0
27,710
L
Hachiman
7,006
3,063
0
5,636
19,132
7,547
0
3,977
15,047
0
44,574
L
Cu Chulainn
lcZer0l
Cu Chulainn
7,488
2,111
0
775
14,418
10,796
1,200
4,105
10,193
6,011
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,744
Gold Earned
43,009
495
Minions Killed
365
0
Camps Cleared
0
1,846,937
Distance Traveled
1,535,143
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,450
573
179
9
0
322,860
5
L
Horus
7,260
363
31
2
0
254,093
0
W
Athena
10,358
518
22
1
0
370,486
0
W
Danzaburou
12,000
600
143
7
0
344,738
1
W
Fenrir
9,833
492
59
3
0
330,350
1
W
Tyr
12,323
616
114
6
0
407,456
0
W
Hera
13,230
662
157
8
0
393,907
1
L
Set
8,199
410
47
2
0
328,696
0
L
Hachiman
8,257
413
56
3
0
340,906
1
L
Cu Chulainn
7,843
392
52
3
0
288,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role