Player Matchup

Vamana
Vamana
Chympoy
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,420 Elo+
Party 1
Bellona
Bellona
Kelaroo
Bellona
Level 102
God Stats
1W - 1L
1,737 SR
Queue Stats
27W - 30L
1,473 Elo+
Party 1
Fafnir
Fafnir
alexgames2003
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,495 Elo+
Party 1
Team Averages
Level 97
1,579 SR
1,462 Elo+

VS

Team Averages
Level 70
1,424 SR
1,476 Elo+
Arachne
Arachne
Calux1337
Arachne
Level 30
God Stats
10W - 15L
1,443 SR
Queue Stats
51W - 61L
1,410 Elo+
Party 2
Rama
Rama
callmeKS
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,655 Elo+
Solo
Janus
Janus
vrnjau
Janus
Level 36
God Stats
9W - 14L
1,329 SR
Queue Stats
45W - 58L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chympoy
Vamana
9
0 / 2 / 2
6,459
587
4,886
7,731
4,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Kelaroo
Bellona
9
1 / 3 / 1
6,822
620
3,474
8,202
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 1
7,572
688
2,652
8,144
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Calux1337
Arachne
11
2 / 0 / 4
7,625
693
4,599
5,317
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
11
1 / 1 / 5
7,435
676
3,017
4,954
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
vrnjau
Janus
11
4 / 1 / 2
7,826
711
9,308
3,326
975
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Calux1337
Arachne
2
0
4
4
L
Vamana
Chympoy
Vamana
0
2
2
0.5
L
Bellona
Kelaroo
Bellona
1
3
1
0.5
L
1
2
1
0.75
W
Rama
1
1
5
3.5
W
Janus
vrnjau
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,012
Damage
16,924
24,077
Taken
13,597
16,604
Mitigated
5,008
4,206
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Calux1337
Arachne
4,599
3,022
0
1,382
5,317
2,565
24
1,699
3,552
0
18,689
L
Vamana
Chympoy
Vamana
4,886
612
0
1,826
7,731
4,951
0
3,045
4,686
0
22,227
L
Bellona
Kelaroo
Bellona
3,474
815
0
558
8,202
5,718
0
2,799
5,403
0
22,279
L
2,652
359
0
1,822
8,144
5,935
0
3,562
4,582
14,447
0
W
Rama
3,017
2,596
0
2,671
4,954
1,468
1,569
389
4,440
0
27,441
W
Janus
vrnjau
Janus
9,308
396
0
859
3,326
975
764
660
2,616
38,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,853
Gold Earned
22,886
120
Minions Killed
150
0
Camps Cleared
0
644,266
Distance Traveled
611,711
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,625
693
39
4
0
223,503
4
L
Vamana
6,459
587
43
4
0
213,386
2
L
Bellona
6,822
620
45
4
0
227,549
3
L
Fafnir
7,572
688
32
3
0
203,331
2
W
Rama
7,435
676
54
5
0
197,804
5
W
Janus
7,826
711
57
5
0
190,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role