Player Matchup

Agni
Agni
AlfredoRo
Agni
Level 20
God Stats
4W - 2L
1,908 SR
Queue Stats
27W - 30L
1,352 Elo+
Solo
Horus
Horus
DragonKingYT1233
Horus
Level 13
God Stats
4W - 2L
1,609 SR
Queue Stats
4W - 4L
1,347 Elo+
Solo
Izanami
Izanami
Hyk0n
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,061 Elo+
Solo
Erlang Shen
Erlang Shen
Peña710
Erlang Shen
Level 18
God Stats
13W - 16L
1,202 SR
Queue Stats
112W - 151L
1,248 Elo+
Solo
Ares
Ares
长盛天歌
Ares
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,301 Elo+

VS

Team Averages
Level 16
1,500 SR
1,290 Elo+
Cthulhu
Cthulhu
Make1ov
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 2
Artemis
Artemis
llAxu
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,173 Elo+
Party 1
Kuzenbo
Kuzenbo
sebychiper
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,173 Elo+
Party 1
Osiris
Osiris
sgshnik
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
小朋友的爸爸
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
2
0 / 0 / 0
4,826
322
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

15
5 / 0 / 2
9,149
610
7,558
5,895
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Hyk0n
Izanami
16
13 / 0 / 2
9,901
660
17,480
11,291
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Peña710
Erlang Shen
15
8 / 0 / 3
9,341
623
7,004
8,972
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 8
7,249
483
1,678
11,787
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Make1ov
Cthulhu
10
0 / 2 / 0
6,377
425
2,448
10,475
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
llAxu
Artemis
10
4 / 7 / 1
6,712
447
9,435
8,612
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
sebychiper
Kuzenbo
10
1 / 5 / 5
6,566
438
4,446
12,117
10,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
sgshnik
Osiris
9
1 / 7 / 1
6,008
401
2,248
9,786
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 0
7,525
502
4,443
7,557
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
27
Kills
6
7
Deaths
27
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
0
0
0
0
W
5
0
2
6
W
Izanami
Hyk0n
Izanami
13
0
2
14
L
Cthulhu
Make1ov
Cthulhu
0
2
0
0
W
Erlang Shen
Peña710
Erlang Shen
8
0
3
9.5
L
Artemis
llAxu
Artemis
4
7
1
0.64
L
Kuzenbo
sebychiper
Kuzenbo
1
5
5
0.7
L
Osiris
sgshnik
Osiris
1
7
1
0.21
L
0
6
0
0
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,720
Damage
23,020
37,945
Taken
48,547
20,940
Mitigated
24,183
12,073
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
0
0
0
0
0
0
0
0
0
0
0
W
7,558
2,460
0
1,951
5,895
4,079
422
1,859
3,836
6,634
38,087
W
Izanami
Hyk0n
Izanami
17,480
14,167
0
7,640
11,291
3,860
3,893
3,587
7,679
0
78,044
L
Cthulhu
Make1ov
Cthulhu
2,448
139
0
120
10,475
4,443
0
76
10,249
30,545
0
W
Erlang Shen
Peña710
Erlang Shen
7,004
4,278
0
2,004
8,972
6,202
1,874
2,331
6,641
0
58,572
L
Artemis
llAxu
Artemis
9,435
5,059
0
301
8,612
2,340
1,241
128
8,484
0
27,685
L
Kuzenbo
sebychiper
Kuzenbo
4,446
1,967
0
1,037
12,117
10,331
544
1,259
10,858
16,230
0
L
Osiris
sgshnik
Osiris
2,248
852
0
239
9,786
5,276
77
961
8,625
0
15,792
L
4,443
153
0
789
7,557
1,793
655
106
7,426
43,233
0
W
1,678
461
0
478
11,787
6,799
296
3,560
8,077
9,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
33,188
362
Minions Killed
245
0
Camps Cleared
0
1,128,005
Distance Traveled
1,276,706
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,826
322
0
0
0
15,139
0
W
Horus
9,149
610
107
7
0
284,826
2
W
Izanami
9,901
660
148
10
0
262,699
1
L
Cthulhu
6,377
425
65
4
0
296,037
1
W
Erlang Shen
9,341
623
97
6
0
284,687
0
L
Artemis
6,712
447
43
3
0
225,783
0
L
Kuzenbo
6,566
438
17
1
0
268,857
0
L
Osiris
6,008
401
38
3
0
267,602
0
L
Zeus
7,525
502
82
5
0
218,427
0
W
Ares
7,249
483
10
1
0
280,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role