Player Matchup

Izanami
Izanami
Ahmad63123
Izanami
Level 22
God Stats
46W - 36L
1,528 SR
Queue Stats
92W - 99L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
JAVADXX9
Cabrakan
Level 28
God Stats
2W - 5L
1,494 SR
Queue Stats
88W - 78L
1,471 Elo+
Party 1
Vulcan
Vulcan
JositoYF
Vulcan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,130 Elo+
Solo
Set
Set
LukeCooper
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,171 Elo+
Solo
Nemesis
Nemesis
bengairuci
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,340 Elo+

VS

Team Averages
Level 20
1,412 SR
1,428 Elo+
Sol
Sol
AshelonWar
Sol
Level 23
God Stats
10W - 9L
1,281 SR
Queue Stats
116W - 140L
1,434 Elo+
Solo
Neith
Neith
BloodWell
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo
Nemesis
Nemesis
DJ777
Nemesis
Level 23
God Stats
2W - 3L
1,119 SR
Queue Stats
12W - 17L
1,271 Elo+
Solo
Yemoja
Yemoja
LiudasTheLegend
Yemoja
Level 21
God Stats
33W - 17L
1,661 SR
Queue Stats
175W - 165L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
whatplay
Erlang Shen
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 41L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahmad63123
Izanami
13
5 / 3 / 1
7,973
498
6,155
10,103
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
JAVADXX9
Cabrakan
11
2 / 2 / 3
7,518
470
6,967
11,150
7,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
JositoYF
Vulcan
13
4 / 6 / 3
8,483
530
9,056
9,030
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 0
8,972
561
8,410
14,479
6,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
bengairuci
Nemesis
13
1 / 3 / 3
7,580
474
2,629
11,019
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,626
539
6,976
9,459
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
BloodWell
Neith
12
1 / 3 / 2
7,717
482
5,635
6,359
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DJ777
Nemesis
14
7 / 6 / 2
8,932
558
5,663
11,991
4,559
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
7,522
470
4,097
6,393
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
whatplay
Erlang Shen
16
8 / 3 / 1
10,104
632
12,821
16,108
9,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
15
Kills
21
22
Deaths
15
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ahmad63123
Izanami
5
3
1
1.83
W
2
3
4
1.33
W
Neith
BloodWell
Neith
1
3
2
0.67
W
Nemesis
DJ777
Nemesis
7
6
2
1.33
L
Cabrakan
JAVADXX9
Cabrakan
2
2
3
1.75
L
Vulcan
JositoYF
Vulcan
4
6
3
0.92
W
3
0
0
3
L
3
8
0
0.38
L
Nemesis
bengairuci
Nemesis
1
3
3
0.83
W
Erlang Shen
whatplay
Erlang Shen
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,217
Damage
35,192
55,781
Taken
50,310
24,674
Mitigated
21,509
14,220
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ahmad63123
Izanami
6,155
3,665
222
4,938
10,103
3,411
79
3,073
7,030
0
42,672
W
6,976
948
0
3,205
9,459
3,157
1,120
5,988
3,471
50,245
0
W
Neith
BloodWell
Neith
5,635
2,508
0
2,391
6,359
1,844
1,977
2,573
3,786
0
35,779
W
Nemesis
DJ777
Nemesis
5,663
3,082
0
2,119
11,991
4,559
506
4,006
7,985
163
29,755
L
Cabrakan
JAVADXX9
Cabrakan
6,967
1,217
552
1,859
11,150
7,568
90
1,644
9,506
30,261
0
L
Vulcan
JositoYF
Vulcan
9,056
2,616
0
1,870
9,030
3,488
216
4,351
4,679
48,503
0
W
4,097
912
518
2,260
6,393
2,873
0
1,654
4,739
18,571
0
L
8,410
5,748
0
888
14,479
6,759
449
0
14,479
0
48,702
L
Nemesis
bengairuci
Nemesis
2,629
1,067
0
3,891
11,019
3,448
0
2,168
8,851
0
45,329
W
Erlang Shen
whatplay
Erlang Shen
12,821
9,099
0
6,028
16,108
9,076
1,462
1,802
14,306
0
56,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
42,901
387
Minions Killed
350
0
Camps Cleared
0
1,479,179
Distance Traveled
1,413,812
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,973
498
84
5
0
295,410
0
W
Sol
8,626
539
94
6
0
295,678
0
W
Neith
7,717
482
76
5
0
287,022
0
W
Nemesis
8,932
558
50
3
0
344,615
1
L
Cabrakan
7,518
470
42
3
0
304,325
1
L
Vulcan
8,483
530
85
5
0
298,754
3
W
Yemoja
7,522
470
19
1
0
198,425
3
L
Set
8,972
561
98
6
0
217,948
3
L
Nemesis
7,580
474
78
5
0
362,742
2
W
Erlang Shen
10,104
632
111
7
0
288,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role