Player Matchup

Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Reventt19
Cupid
Level 157
God Stats
8W - 3L
1,651 SR
Queue Stats
103W - 93L
1,417 Elo+
Solo
Ganesha
Ganesha
TheGodlyGoat818
Ganesha
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
376W - 274L
1,597 Elo+
Solo
Nemesis
Nemesis
VictorFelipe98
Nemesis
Level 109
God Stats
1W - 1L
1,789 SR
Queue Stats
157W - 134L
1,387 Elo+
Solo
Raijin
Raijin
WhiteMexican8
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,596 Elo+
Solo
Team Averages
Level 135
1,588 SR
1,500 Elo+

VS

Team Averages
Level 119
1,499 SR
1,607 Elo+
He Bo
He Bo
AntonMerc
He Bo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 240L
1,657 Elo+
Solo
Da Ji
Da Ji
ChemicalWeapon98
Da Ji
Level 67
God Stats
8W - 13L
1,624 SR
Queue Stats
1,266W - 1,193L
1,564 Elo+
Solo
Ullr
Ullr
ForgeFiend_Rey
Ullr
Level 72
God Stats
58W - 81L
1,366 SR
Queue Stats
368W - 337L
1,564 Elo+
Solo
Athena
Athena
OtakuXGhost
Athena
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
185W - 150L
1,608 Elo+
Solo
Camazotz
Camazotz
Pyscoh
Camazotz
Level 155
God Stats
7W - 4L
1,504 SR
Queue Stats
112W - 85L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 4 / 3
6,603
388
4,386
6,680
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Reventt19
Cupid
14
2 / 2 / 0
8,312
489
2,174
7,045
2,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 6
8,436
496
8,961
14,983
11,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 3
7,904
465
4,279
12,023
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 1
8,505
500
10,033
10,959
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AntonMerc
He Bo
16
2 / 3 / 8
9,387
552
11,068
9,765
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
9,020
531
2,348
9,660
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 1 / 4
9,459
556
2,079
6,558
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
5 / 3 / 5
8,543
503
4,247
12,686
6,253
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Pyscoh
Camazotz
18
10 / 2 / 1
11,387
670
14,405
19,932
10,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
19
19
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
3
0.63
W
He Bo
AntonMerc
He Bo
2
3
8
2
W
2
2
2
1.5
W
0
1
4
2
W
Athena
5
3
5
2.5
W
Camazotz
Pyscoh
Camazotz
10
2
1
5.25
L
Cupid
Reventt19
Cupid
2
2
0
1
L
2
5
6
1
L
2
4
3
0.88
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
34,147
51,690
Taken
58,601
26,491
Mitigated
27,978
14,815
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,386
808
0
992
6,680
3,775
0
2,895
3,676
0
18,962
W
He Bo
AntonMerc
He Bo
11,068
967
0
2,249
9,765
3,234
0
3,213
6,216
63,805
0
W
2,348
416
0
1,666
9,660
5,648
1,859
1,867
7,765
0
60,879
W
2,079
1,037
0
3,488
6,558
2,115
2,068
1,413
5,113
0
61,162
W
Athena
4,247
1,400
352
1,888
12,686
6,253
0
3,098
9,356
22,523
0
W
Camazotz
Pyscoh
Camazotz
14,405
5,269
0
12,360
19,932
10,728
0
8,581
11,157
0
85,333
L
Cupid
Reventt19
Cupid
2,174
1,081
0
3,629
7,045
2,852
0
771
6,274
0
51,813
L
8,961
2,285
61
3,910
14,983
11,045
0
1,294
13,637
47,060
0
L
4,279
757
0
5,025
12,023
4,748
0
3,271
8,628
0
37,176
L
10,033
663
0
1,198
10,959
4,071
0
6,511
4,160
45,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
47,796
381
Minions Killed
555
0
Camps Cleared
0
1,408,720
Distance Traveled
1,644,795
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,603
388
25
1
0
204,846
4
W
He Bo
9,387
552
123
7
0
323,898
4
W
Da Ji
9,020
531
109
6
0
327,250
2
W
Ullr
9,459
556
134
8
0
311,178
6
W
Athena
8,543
503
45
3
0
337,631
2
W
Camazotz
11,387
670
144
8
0
344,838
5
L
Cupid
8,312
489
113
7
0
265,275
8
L
Ganesha
8,436
496
64
4
0
300,632
1
L
Nemesis
7,904
465
80
5
0
330,087
10
L
Raijin
8,505
500
99
6
0
307,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role