Player Matchup

Cerberus
Cerberus
Aacollado
Cerberus
Level 7
God Stats
17W - 9L
1,705 SR
Queue Stats
79W - 82L
1,734 Elo+
Solo
Nemesis
Nemesis
BKeS_Unechter770
Nemesis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,850 Elo+
Solo
Artemis
Artemis
Felischi
Artemis
Level 28
God Stats
5W - 1L
1,333 SR
Queue Stats
132W - 178L
1,451 Elo+
Solo
Eset
Eset
G4breal
Eset
Level 15
God Stats
1W - 0L
1,585 SR
Queue Stats
21W - 20L
1,505 Elo+
Solo
Chang'e
Chang'e
an angry vegan
Chang'e
Level 18
God Stats
23W - 18L
1,706 SR
Queue Stats
406W - 305L
1,566 Elo+
Solo
Team Averages
Level 16
1,566 SR
1,621 Elo+

VS

Team Averages
Level 19
1,498 SR
1,489 Elo+
Janus
Janus
Darkpazou
Janus
Level 4
God Stats
2W - 2L
1,452 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo
Set
Set
Kini-1987
Set
Level 22
God Stats
20W - 10L
1,500 SR
Queue Stats
119W - 101L
1,490 Elo+
Solo
Bacchus
Bacchus
LewiWhite01
Bacchus
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
98W - 80L
1,495 Elo+
Solo
Fenrir
Fenrir
i__Q_Q
Fenrir
Level 27
God Stats
1W - 4L
1,536 SR
Queue Stats
142W - 141L
1,595 Elo+
Solo
Terra
Terra
pedigree-value2
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aacollado
Cerberus
20
3 / 7 / 6
15,287
510
9,738
29,434
35,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 9 / 8
16,823
561
25,704
29,831
14,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Felischi
Artemis
20
3 / 12 / 2
15,812
527
9,860
25,369
9,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
G4breal
Eset
20
8 / 9 / 6
16,708
557
22,204
22,479
9,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 5 / 8
17,311
577
27,790
27,693
25,393
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkpazou
Janus
20
2 / 6 / 9
13,644
455
12,058
17,118
7,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
19 / 6 / 4
18,120
604
31,461
32,885
24,609
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
LewiWhite01
Bacchus
20
6 / 4 / 12
15,907
530
18,007
30,286
46,223
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
i__Q_Q
Fenrir
20
15 / 5 / 7
17,865
596
27,773
46,051
32,520
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 2 / 0
8,373
279
729
2,437
1,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
23
Kills
42
42
Deaths
23
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aacollado
Cerberus
3
7
6
0.86
W
5
9
8
1
L
Janus
Darkpazou
Janus
2
6
9
1.08
W
Artemis
Felischi
Artemis
3
12
2
0.33
W
Eset
G4breal
Eset
8
9
6
1.22
L
19
6
4
3.5
L
Bacchus
LewiWhite01
Bacchus
6
4
12
3
W
4
5
8
1.6
L
Fenrir
i__Q_Q
Fenrir
15
5
7
3.7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,296
Damage
90,028
134,806
Taken
128,777
94,216
Mitigated
111,596
47,983
Healing
46,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aacollado
Cerberus
9,738
698
0
6,717
29,434
35,052
542
11,551
17,643
69,616
0
W
25,704
12,808
0
5,226
29,831
14,932
404
6,933
22,418
0
138,833
L
Janus
Darkpazou
Janus
12,058
1,492
0
5,497
17,118
7,202
487
11,379
5,739
88,070
0
W
Artemis
Felischi
Artemis
9,860
5,381
635
6,279
25,369
9,452
5,318
3,982
21,387
0
123,543
W
Eset
G4breal
Eset
22,204
1,683
1,519
5,399
22,479
9,387
1,894
5,400
16,919
86,513
0
L
31,461
17,989
0
16,402
32,885
24,609
2,078
13,534
19,351
0
172,150
L
Bacchus
LewiWhite01
Bacchus
18,007
3,058
0
0
30,286
46,223
484
18,443
11,843
47,976
0
W
27,790
2,100
7,332
14,876
27,693
25,393
3,135
5,215
22,113
143,746
0
L
Fenrir
i__Q_Q
Fenrir
27,773
11,779
0
23,953
46,051
32,520
1,609
15,083
30,968
0
145,475
L
729
329
0
563
2,437
1,042
0
1,400
1,037
5,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,941
Gold Earned
73,909
802
Minions Killed
639
0
Camps Cleared
0
2,569,553
Distance Traveled
2,248,751
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,287
510
98
3
0
480,188
5
W
Nemesis
16,823
561
159
5
0
569,479
7
L
Janus
13,644
455
146
5
0
535,454
0
W
Artemis
15,812
527
175
6
0
456,323
5
W
Eset
16,708
557
132
4
0
522,267
0
L
Set
18,120
604
217
7
0
519,291
0
L
Bacchus
15,907
530
75
3
0
585,893
3
W
Chang'e
17,311
577
238
8
0
541,296
5
L
Fenrir
17,865
596
198
7
0
561,946
5
L
Terra
8,373
279
3
0
0
46,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role