Player Matchup

Cupid
Cupid
AndreasAngelbo
Cupid
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 166L
1,435 Elo+
Party 1
Ymir
Ymir
DragoneseZelda
Ymir
Level 89
God Stats
13W - 6L
1,727 SR
Queue Stats
133W - 104L
1,616 Elo+
Solo
Kukulkan
Kukulkan
Jokey97
Kukulkan
Level 68
God Stats
39W - 54L
1,429 SR
Queue Stats
146W - 184L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
Wingman-Shot
Ah Puch
Level 67
God Stats
2W - 1L
1,587 SR
Queue Stats
74W - 65L
1,478 Elo+
Solo
Heimdallr
Heimdallr
belva97
Heimdallr
Level 108
God Stats
2W - 2L
1,604 SR
Queue Stats
115W - 104L
1,648 Elo+
Solo
Team Averages
Level 81
1,569 SR
1,523 Elo+

VS

Team Averages
Level 100
1,435 SR
1,448 Elo+
Kali
Kali
JayKae777
Kali
Level 58
God Stats
2W - 3L
1,229 SR
Queue Stats
193W - 186L
1,449 Elo+
Solo
Hera
Hera
RainWrynn
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo
Bacchus
Bacchus
gabil1998
Bacchus
Level 154
God Stats
0W - 1L
1,458 SR
Queue Stats
4W - 7L
1,308 Elo+
Solo
Fafnir
Fafnir
morgan123456999
Fafnir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Danzaburou
Danzaburou
wasoner69
Danzaburou
Level 126
God Stats
3W - 1L
1,489 SR
Queue Stats
31W - 32L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 14
12,962
926
11,655
17,408
9,433
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 18
14,107
1,008
12,200
19,773
26,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Jokey97
Kukulkan
20
9 / 6 / 11
14,864
1,062
19,143
15,358
8,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Wingman-Shot
Ah Puch
20
6 / 5 / 14
14,255
1,018
26,307
12,798
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
belva97
Heimdallr
20
5 / 5 / 20
13,535
967
22,256
19,762
11,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
6 / 10 / 14
15,360
1,097
16,994
27,782
12,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
20
2 / 8 / 15
13,408
958
20,402
22,080
9,616
Bacchus
gabil1998
Bacchus
20
12 / 8 / 10
15,518
1,108
23,777
26,113
17,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
0 / 0 / 0
10,010
715
0
0
0
Danzaburou
wasoner69
Danzaburou
20
7 / 4 / 13
15,475
1,105
19,555
20,802
9,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
79
30
Kills
27
27
Deaths
30
77
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
7
14
1.57
W
6
4
18
3.75
L
Kali
6
10
14
1.3
W
Kukulkan
Jokey97
Kukulkan
9
6
11
2.42
L
Hera
2
8
15
1.19
W
Ah Puch
Wingman-Shot
Ah Puch
6
5
14
2.6
W
Heimdallr
belva97
Heimdallr
5
5
20
3
L
Bacchus
gabil1998
Bacchus
12
8
10
2.13
L
0
0
0
0
L
Danzaburou
wasoner69
Danzaburou
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,561
Damage
80,728
85,099
Taken
96,777
63,190
Mitigated
48,377
9,409
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,655
6,233
259
1,440
17,408
9,433
0
8,727
8,503
0
24,688
W
12,200
2,467
1,414
1,155
19,773
26,372
0
8,822
10,553
26,452
0
L
Kali
16,994
6,669
0
7,722
27,782
12,074
0
15,239
12,543
0
37,331
W
Kukulkan
Jokey97
Kukulkan
19,143
2,129
0
1,412
15,358
8,342
0
6,451
8,852
67,033
0
L
Hera
20,402
4,625
0
268
22,080
9,616
0
11,427
10,653
39,346
0
W
Ah Puch
Wingman-Shot
Ah Puch
26,307
643
0
1,266
12,798
7,159
0
7,374
5,300
50,688
0
W
Heimdallr
belva97
Heimdallr
22,256
11,282
0
2,463
19,762
11,884
0
11,758
7,712
0
44,347
L
Bacchus
gabil1998
Bacchus
23,777
1,233
409
2,919
26,113
17,029
0
16,825
9,288
35,710
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
wasoner69
Danzaburou
19,555
5,952
0
3,069
20,802
9,658
0
14,159
6,643
0
62,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,723
Gold Earned
69,771
254
Minions Killed
223
7
Camps Cleared
9
1,207,086
Distance Traveled
1,132,196
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,962
926
38
3
1
209,084
1
W
Ymir
14,107
1,008
27
2
0
262,650
0
L
Kali
15,360
1,097
39
3
3
353,951
2
W
Kukulkan
14,864
1,062
113
8
1
249,549
0
L
Hera
13,408
958
66
5
2
270,107
0
W
Ah Puch
14,255
1,018
42
3
3
244,369
0
W
Heimdallr
13,535
967
34
2
2
241,434
0
L
Bacchus
15,518
1,108
23
2
0
263,858
0
L
Fafnir
10,010
715
0
0
0
0
0
L
Danzaburou
15,475
1,105
95
7
4
244,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role