Player Matchup

Cupid
Cupid
Kisseima
Cupid
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,432 Elo+
Solo
Sylvanus
Sylvanus
ShadowOwl22
Sylvanus
Level 143
God Stats
3W - 4L
1,563 SR
Queue Stats
140W - 146L
1,532 Elo+
Solo
Tiamat
Tiamat
Vampire01
Tiamat
Level 60
God Stats
2W - 3L
1,172 SR
Queue Stats
17W - 23L
1,320 Elo+
Solo
Team Averages
Level 82
1,412 SR
1,428 Elo+

VS

Team Averages
Level 85
1,533 SR
1,509 Elo+
Kukulkan
Kukulkan
Rumkugel
Kukulkan
Level 109
God Stats
63W - 87L
1,397 SR
Queue Stats
72W - 98L
1,400 Elo+
Solo
Fenrir
Fenrir
S4inteR
Fenrir
Level 22
God Stats
1W - 2L
1,690 SR
Queue Stats
15W - 23L
1,576 Elo+
Solo
Tyr
Tyr
godkillerhelios
Tyr
Level 123
God Stats
2W - 6L
1,511 SR
Queue Stats
113W - 102L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kisseima
Cupid
16
6 / 2 / 10
12,590
699
14,900
12,861
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ShadowOwl22
Sylvanus
15
4 / 1 / 12
11,782
655
11,952
22,755
22,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Vampire01
Tiamat
16
7 / 6 / 5
12,557
698
10,630
12,272
9,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rumkugel
Kukulkan
16
4 / 5 / 4
11,542
641
21,963
10,786
3,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
S4inteR
Fenrir
13
1 / 9 / 3
10,093
561
4,951
16,904
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 3 / 4
11,329
629
7,616
16,405
20,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
9
9
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
Kisseima
Cupid
6
2
10
5.5
L
Kukulkan
Rumkugel
Kukulkan
4
5
4
1.2
L
Fenrir
S4inteR
Fenrir
1
9
3
0.28
W
Sylvanus
ShadowOwl22
Sylvanus
4
1
12
10
W
Tiamat
Vampire01
Tiamat
7
6
5
1.58
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
34,530
47,888
Taken
44,095
37,409
Mitigated
31,670
20,683
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Kisseima
Cupid
14,900
9,390
531
7,713
12,861
5,240
1,248
6,399
6,437
0
78,586
L
Kukulkan
Rumkugel
Kukulkan
21,963
1,873
135
1,004
10,786
3,532
450
7,380
3,406
76,894
0
L
Fenrir
S4inteR
Fenrir
4,951
1,040
0
337
16,904
8,118
660
6,786
10,118
0
18,072
W
Sylvanus
ShadowOwl22
Sylvanus
11,952
1,238
2,844
7,393
22,755
22,312
1,072
11,594
11,011
26,009
0
W
Tiamat
Vampire01
Tiamat
10,630
756
0
2,202
12,272
9,857
312
4,148
8,049
55,522
0
L
7,616
358
0
815
16,405
20,020
0
8,490
7,915
0
25,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,929
Gold Earned
32,964
206
Minions Killed
170
0
Camps Cleared
0
860,918
Distance Traveled
880,531
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,590
699
109
6
0
263,483
4
L
Kukulkan
11,542
641
112
6
0
260,174
4
L
Fenrir
10,093
561
31
2
0
258,842
2
W
Sylvanus
11,782
655
25
1
0
306,989
2
W
Tiamat
12,557
698
72
4
0
290,446
5
L
Tyr
11,329
629
27
2
0
361,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role