Player Matchup

Rama
Rama
CaptainEddie
Rama
Level 27
God Stats
3W - 4L
1,467 SR
Queue Stats
89W - 74L
1,454 Elo+
Party 1
Fenrir
Fenrir
CaptainHalunke
Fenrir
Level 25
God Stats
16W - 11L
1,504 SR
Queue Stats
49W - 42L
1,436 Elo+
Party 1
Artemis
Artemis
Lajem01
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,562 Elo+
Party 3
Scylla
Scylla
LuckyderSpacki
Scylla
Level 19
God Stats
3W - 3L
1,702 SR
Queue Stats
122W - 119L
1,516 Elo+
Party 1
Thanatos
Thanatos
RonaldWeaslyZ
Thanatos
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
66W - 72L
1,395 Elo+
Party 3
Team Averages
Level 23
1,535 SR
1,473 Elo+

VS

Team Averages
Level 14
1,541 SR
1,335 Elo+
Chernobog
Chernobog
CloudiestMage5
Chernobog
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 15L
1,225 Elo+
Party 2
Kali
Kali
JustSzeff
Kali
Level 6
God Stats
1W - 1L
1,695 SR
Queue Stats
10W - 8L
1,362 Elo+
Solo
Mulan
Mulan
KaladinStrom
Mulan
Level 26
God Stats
4W - 3L
1,507 SR
Queue Stats
38W - 37L
1,503 Elo+
Solo
Yemoja
Yemoja
Leeblebici
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,182 Elo+
Solo
Tiamat
Tiamat
Olci0
Tiamat
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
11,095
504
9,844
18,291
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 10
10,584
481
9,322
14,221
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Lajem01
Artemis
14
4 / 5 / 8
9,483
431
11,289
13,585
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
12 / 1 / 8
12,144
552
21,833
12,859
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RonaldWeaslyZ
Thanatos
16
7 / 1 / 7
10,632
483
9,571
11,744
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CloudiestMage5
Chernobog
13
3 / 9 / 1
8,925
406
10,348
16,754
6,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kali
11
1 / 3 / 0
8,312
378
4,598
13,120
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 5 / 1
12,687
577
15,853
22,175
22,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Leeblebici
Yemoja
16
1 / 9 / 5
10,245
466
3,779
16,940
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Olci0
Tiamat
15
1 / 6 / 0
9,626
438
7,872
14,730
8,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
32
Kills
10
10
Deaths
32
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
5
0
10
10
L
Chernobog
CloudiestMage5
Chernobog
3
9
1
0.39
L
Kali
1
3
0
0.33
L
4
5
1
0.9
W
Artemis
Lajem01
Artemis
4
5
8
1.6
L
Yemoja
Leeblebici
Yemoja
1
9
5
0.39
W
12
1
8
16
L
Tiamat
Olci0
Tiamat
1
6
0
0.17
W
Thanatos
RonaldWeaslyZ
Thanatos
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,859
Damage
42,450
70,700
Taken
83,719
34,209
Mitigated
52,474
30,854
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,844
7,736
0
8,973
18,291
7,506
0
1,044
17,022
0
83,435
W
9,322
1,292
0
3,785
14,221
11,826
145
3,009
11,187
185
35,786
L
Chernobog
CloudiestMage5
Chernobog
10,348
6,785
0
3,370
16,754
6,015
0
3,740
12,896
0
38,343
L
Kali
4,598
1,643
0
4,971
13,120
3,973
0
2,109
10,869
0
34,655
L
15,853
2,917
0
8,922
22,175
22,804
3,898
3,944
18,103
0
99,059
W
Artemis
Lajem01
Artemis
11,289
5,001
0
4,735
13,585
5,242
1,404
2,538
11,022
0
42,425
L
Yemoja
Leeblebici
Yemoja
3,779
345
1,023
654
16,940
10,861
0
3,440
13,338
25,163
0
W
21,833
2,452
442
2,840
12,859
4,494
1,369
2,836
9,948
69,491
0
L
Tiamat
Olci0
Tiamat
7,872
424
0
2,494
14,730
8,821
336
7,705
6,384
54,397
0
W
Thanatos
RonaldWeaslyZ
Thanatos
9,571
3,512
0
10,079
11,744
5,141
533
2,224
9,420
0
59,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,938
Gold Earned
49,795
440
Minions Killed
475
0
Camps Cleared
0
2,181,818
Distance Traveled
1,734,711
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,095
504
152
7
0
395,805
3
W
Fenrir
10,584
481
32
1
0
475,652
3
L
Chernobog
8,925
406
57
3
0
327,294
5
L
Kali
8,312
378
72
3
0
333,581
0
L
Mulan
12,687
577
197
9
0
339,114
4
W
Artemis
9,483
431
58
3
0
389,938
0
L
Yemoja
10,245
466
34
2
0
362,570
1
W
Scylla
12,144
552
118
5
0
445,202
4
L
Tiamat
9,626
438
115
5
0
372,152
2
W
Thanatos
10,632
483
80
4
0
475,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role