Player Matchup

Thanatos
Thanatos
ChaosAngelic
Thanatos
Level 156
God Stats
0W - 2L
1,699 SR
Queue Stats
266W - 170L
1,754 Elo+
Party 1
Zhong Kui
Zhong Kui
Girronki
Zhong Kui
Level 6
God Stats
14W - 21L
1,801 SR
Queue Stats
46W - 55L
1,492 Elo+
Solo
Raijin
Raijin
ManonLaBest
Raijin
Level 13
God Stats
7W - 1L
1,878 SR
Queue Stats
132W - 39L
1,762 Elo+
Party 1
Cthulhu
Cthulhu
Mrbimy
Cthulhu
Level 8
God Stats
5W - 1L
1,833 SR
Queue Stats
53W - 49L
1,411 Elo+
Party 1
Hercules
Hercules
Mîsha
Hercules
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 9L
1,540 Elo+
Party 1
Team Averages
Level 46
1,742 SR
1,592 Elo+

VS

Team Averages
Level 18
1,528 SR
1,591 Elo+
Cupid
Cupid
Cilkata16
Cupid
Level 17
God Stats
3W - 5L
1,275 SR
Queue Stats
128W - 128L
1,618 Elo+
Solo
Ares
Ares
Khaimera313
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,699 Elo+
Solo
Yemoja
Yemoja
LiudasTheLegend
Yemoja
Level 20
God Stats
33W - 17L
1,638 SR
Queue Stats
175W - 165L
1,513 Elo+
Solo
Arachne
Arachne
iHatex1531
Arachne
Level 23
God Stats
9W - 7L
1,725 SR
Queue Stats
66W - 60L
1,614 Elo+
Solo
He Bo
He Bo
霞琉璃罗
He Bo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 82L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChaosAngelic
Thanatos
10
1 / 2 / 4
5,860
586
2,941
6,772
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Girronki
Zhong Kui
6
0 / 7 / 1
4,266
427
4,156
6,969
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
13
8 / 1 / 0
7,335
734
9,576
6,065
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Mrbimy
Cthulhu
9
2 / 1 / 0
5,493
549
991
3,752
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Mîsha
Hercules
8
0 / 2 / 2
4,808
481
2,984
6,625
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cilkata16
Cupid
9
3 / 1 / 4
5,661
566
3,715
4,314
1,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
3 / 2 / 2
6,115
612
2,068
6,430
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 2
5,821
582
4,801
7,610
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
iHatex1531
Arachne
9
3 / 2 / 3
6,100
610
3,974
5,380
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 4 / 2
5,244
524
1,628
6,086
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
11
Kills
13
13
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChaosAngelic
Thanatos
1
2
4
1.5
W
Cupid
Cilkata16
Cupid
3
1
4
5
L
Zhong Kui
Girronki
Zhong Kui
0
7
1
0.07
W
3
2
2
2
W
3
2
2
2
L
Raijin
8
1
0
8
L
Cthulhu
Mrbimy
Cthulhu
2
1
0
2
L
Hercules
Mîsha
Hercules
0
2
2
0.5
W
Arachne
iHatex1531
Arachne
3
2
3
2.25
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
16,186
30,183
Taken
29,820
11,458
Mitigated
12,096
12,947
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChaosAngelic
Thanatos
2,941
643
0
6,918
6,772
2,034
0
801
5,971
0
28,764
W
Cupid
Cilkata16
Cupid
3,715
1,675
207
1,358
4,314
1,404
0
2,491
1,755
0
24,652
L
Zhong Kui
Girronki
Zhong Kui
4,156
2,114
0
1,450
6,969
2,581
114
2,534
4,435
10,286
0
W
2,068
257
0
872
6,430
3,322
0
3,005
3,346
9,151
0
W
4,801
937
142
3,757
7,610
2,952
288
4,386
3,014
23,909
0
L
Raijin
9,576
1,079
0
1,767
6,065
2,037
0
2,129
3,936
43,776
0
L
Cthulhu
Mrbimy
Cthulhu
991
221
0
276
3,752
1,441
424
444
3,308
16,363
0
L
Hercules
Mîsha
Hercules
2,984
1,218
0
2,536
6,625
3,365
0
2,589
4,036
312
11,287
W
Arachne
iHatex1531
Arachne
3,974
2,268
0
1,786
5,380
2,830
0
1,897
3,351
0
30,114
W
1,628
37
0
1,352
6,086
1,588
0
2,581
3,256
20,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
28,941
216
Minions Killed
217
0
Camps Cleared
0
1,008,079
Distance Traveled
1,013,299
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,860
586
58
6
0
210,541
0
W
Cupid
5,661
566
52
5
0
206,094
3
L
Zhong Kui
4,266
427
12
1
0
192,033
0
W
Ares
6,115
612
11
1
0
199,575
1
W
Yemoja
5,821
582
46
5
0
175,149
4
L
Raijin
7,335
734
87
9
0
190,581
0
L
Cthulhu
5,493
549
37
4
0
205,383
2
L
Hercules
4,808
481
22
2
0
209,541
1
W
Arachne
6,100
610
61
6
0
218,842
1
W
He Bo
5,244
524
47
5
0
213,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role