Player Matchup

Cerberus
Cerberus
ShortyFireBurnin
Cerberus
Level 81
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 2L
1,224 Elo+
Party 1
Scylla
Scylla
SpringParrot304
Scylla
Level 18
God Stats
2W - 0L
1,686 SR
Queue Stats
5W - 1L
1,653 Elo+
Party 1
Artemis
Artemis
XxTOXIC-_-BOYxX
Artemis
Level 82
God Stats
1W - 0L
1,223 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 1
Tyr
Tyr
bigtiddies45
Tyr
Level 18
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 1L
1,293 Elo+
Party 1
Team Averages
Level 50
1,581 SR
1,395 Elo+

VS

Team Averages
Level 85
1,343 SR
1,301 Elo+
Ao Kuang
Ao Kuang
SSLYrat
Ao Kuang
Level 155
God Stats
1W - 2L
1,173 SR
Queue Stats
10W - 31L
1,145 Elo+
Solo
King Arthur
King Arthur
Wahooligan
King Arthur
Level 125
God Stats
2W - 4L
1,578 SR
Queue Stats
103W - 101L
1,496 Elo+
Solo
Hel
Hel
charlixcx45
Hel
Level 28
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Rama
Rama
jdiggitydoggy
Rama
Level 33
God Stats
7W - 6L
1,447 SR
Queue Stats
13W - 12L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,082
1,016
1,266
2,180
1,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 4
4,846
969
1,832
2,797
746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 4
4,948
990
1,514
2,305
800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 0 / 0
5,421
1,084
3,047
3,971
1,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SSLYrat
Ao Kuang
7
0 / 2 / 0
4,014
803
503
2,029
528
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Wahooligan
King Arthur
9
0 / 2 / 0
4,480
896
1,320
3,201
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 2 / 0
4,319
864
1,670
1,933
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 2 / 0
4,524
905
3,043
3,971
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
SSLYrat
Ao Kuang
0
2
0
0
W
3
0
0
3
W
0
1
4
2
L
King Arthur
Wahooligan
King Arthur
0
2
0
0
W
0
1
4
2
W
5
0
0
5
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,659
Damage
6,536
11,253
Taken
11,134
4,361
Mitigated
5,104
3,793
Healing
1,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
SSLYrat
Ao Kuang
503
0
0
256
2,029
528
0
754
1,275
2,388
0
W
1,266
92
477
764
2,180
1,152
736
484
1,696
6,382
0
W
1,832
337
0
798
2,797
746
0
322
2,475
9,887
0
L
King Arthur
Wahooligan
King Arthur
1,320
72
0
481
3,201
2,692
0
553
2,648
0
7,922
W
1,514
695
109
123
2,305
800
87
305
2,000
0
8,417
W
3,047
528
123
1,399
3,971
1,663
38
1,448
2,523
0
10,689
L
1,670
258
51
75
1,933
640
0
836
1,097
7,142
0
L
3,043
2,516
0
711
3,971
1,244
0
1,329
2,642
0
11,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,297
Gold Earned
17,337
86
Minions Killed
60
4
Camps Cleared
4
424,416
Distance Traveled
285,989
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,014
803
3
1
1
50,908
0
W
Cerberus
5,082
1,016
21
4
2
109,333
1
W
Scylla
4,846
969
20
4
0
98,335
0
L
King Arthur
4,480
896
19
4
1
87,042
1
W
Artemis
4,948
990
19
4
0
94,050
1
W
Tyr
5,421
1,084
26
5
2
122,698
0
L
Hel
4,319
864
11
2
1
74,961
0
L
Rama
4,524
905
27
5
1
73,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role