Player Matchup

Guan Yu
Guan Yu
Loominayy
Guan Yu
Level 18
God Stats
2W - 2L
1,387 SR
Queue Stats
19W - 28L
1,401 Elo+
Solo
Izanami
Izanami
OPDanco
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
OnyxCerberus29
Ganesha
Level 29
God Stats
9W - 9L
1,331 SR
Queue Stats
282W - 301L
1,437 Elo+
Solo
Ares
Ares
TonyKurcina
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
soulshadowcore
Fenrir
Level 26
God Stats
2W - 1L
1,315 SR
Queue Stats
3W - 1L
1,623 Elo+
Solo
Team Averages
Level 15
1,407 SR
1,492 Elo+

VS

Team Averages
Level 10
1,535 SR
1,501 Elo+
The Morrigan
The Morrigan
Aahrriman
The Morrigan
Level 16
God Stats
2W - 3L
1,590 SR
Queue Stats
10W - 15L
1,347 Elo+
Solo
Vamana
Vamana
AlfredoRo
Vamana
Level 19
God Stats
5W - 6L
1,587 SR
Queue Stats
27W - 30L
1,379 Elo+
Solo
Izanami
Izanami
FAN2PECHE
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,562 Elo+
Party 2
Bacchus
Bacchus
Florianovitch
Bacchus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,714 Elo+
Party 2
Thor
Thor
小王卖糖葫芦
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Loominayy
Guan Yu
13
1 / 1 / 7
7,442
465
6,923
11,565
11,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
OPDanco
Izanami
11
4 / 7 / 2
7,624
477
4,767
10,144
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 8
9,188
574
9,998
11,156
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 3
6,555
410
3,251
14,664
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
14 / 1 / 2
9,805
613
8,891
11,199
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aahrriman
The Morrigan
12
1 / 5 / 8
7,543
471
8,376
7,820
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
AlfredoRo
Vamana
13
6 / 2 / 2
8,316
520
8,555
10,923
5,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
FAN2PECHE
Izanami
12
3 / 7 / 2
7,512
470
7,444
13,028
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
11
0 / 5 / 3
7,194
450
5,090
11,113
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 5 / 5
7,820
489
4,822
12,563
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
24
Kills
14
17
Deaths
24
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aahrriman
The Morrigan
1
5
8
1
L
Vamana
AlfredoRo
Vamana
6
2
2
3.5
L
Izanami
FAN2PECHE
Izanami
3
7
2
0.57
L
Bacchus
0
5
3
0.3
W
Guan Yu
Loominayy
Guan Yu
1
1
7
4.5
W
Izanami
OPDanco
Izanami
4
7
2
0.71
W
4
2
8
4
W
1
6
3
0.42
W
14
1
2
15
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,830
Damage
34,287
58,728
Taken
55,447
34,851
Mitigated
20,351
14,222
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aahrriman
The Morrigan
8,376
1,846
0
1,098
7,820
2,216
820
2,922
4,761
37,071
2,830
L
Vamana
AlfredoRo
Vamana
8,555
4,082
0
1,766
10,923
5,562
1,159
423
10,300
306
38,475
L
Izanami
FAN2PECHE
Izanami
7,444
5,364
0
4,059
13,028
3,150
393
4,621
8,382
0
56,165
L
Bacchus
5,090
1,455
0
1,113
11,113
5,795
94
4,814
6,299
15,679
0
W
Guan Yu
Loominayy
Guan Yu
6,923
1,862
1,866
3,550
11,565
11,044
421
2,388
9,177
0
30,110
W
Izanami
OPDanco
Izanami
4,767
3,924
0
1,917
10,144
2,715
1,279
536
9,608
0
33,196
W
9,998
607
0
2,895
11,156
7,706
257
3,376
7,780
51,566
0
W
3,251
456
0
612
14,664
8,698
464
3,414
11,250
15,767
0
W
8,891
3,829
0
3,382
11,199
4,688
1,162
1,917
9,282
0
50,447
L
4,822
2,080
0
3,013
12,563
3,628
0
429
12,009
0
37,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
38,385
287
Minions Killed
307
0
Camps Cleared
0
1,471,324
Distance Traveled
1,456,757
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,543
471
55
3
0
266,943
1
L
Vamana
8,316
520
67
4
0
283,109
1
L
Izanami
7,512
470
86
5
0
296,702
5
L
Bacchus
7,194
450
23
1
0
331,930
0
W
Guan Yu
7,442
465
58
4
0
362,007
2
W
Izanami
7,624
477
60
4
0
210,890
0
W
Ganesha
9,188
574
68
4
0
297,319
3
W
Ares
6,555
410
20
1
0
281,014
0
W
Fenrir
9,805
613
81
5
0
320,094
2
L
Thor
7,820
489
76
5
0
278,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role