Player Matchup

Baron Samedi
Baron Samedi
DaddySkousen
Baron Samedi
Level 74
God Stats
8W - 3L
1,521 SR
Queue Stats
558W - 364L
1,678 Elo+
Party 3
Cerberus
Cerberus
KingMalino808
Cerberus
Level 68
God Stats
10W - 2L
1,983 SR
Queue Stats
574W - 382L
1,620 Elo+
Party 3
Kali
Kali
M9jesticUnic0rn
Kali
Level 83
God Stats
23W - 6L
1,864 SR
Queue Stats
259W - 125L
1,645 Elo+
Party 3
Anubis
Anubis
joseluisromero77
Anubis
Level 77
God Stats
7W - 4L
1,568 SR
Queue Stats
264W - 244L
1,490 Elo+
Solo
Neith
Neith
kekailoa
Neith
Level 40
God Stats
55W - 18L
1,787 SR
Queue Stats
183W - 114L
1,579 Elo+
Party 3
Team Averages
Level 68
1,745 SR
1,603 Elo+

VS

Team Averages
Level 61
1,554 SR
1,427 Elo+
Yemoja
Yemoja
Deadpool262
Yemoja
Level 88
God Stats
7W - 9L
1,397 SR
Queue Stats
213W - 302L
1,420 Elo+
Party 1
Osiris
Osiris
I Jyro l
Osiris
Level 16
God Stats
10W - 9L
1,537 SR
Queue Stats
19W - 21L
1,379 Elo+
Party 2
Poseidon
Poseidon
JaySeventeen
Poseidon
Level 49
God Stats
18W - 17L
1,531 SR
Queue Stats
177W - 181L
1,515 Elo+
Solo
Medusa
Medusa
LardArse34
Medusa
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 346L
1,436 Elo+
Party 1
Ymir
Ymir
vAngelFlores
Ymir
Level 64
God Stats
1W - 1L
1,807 SR
Queue Stats
34W - 35L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddySkousen
Baron Samedi
17
7 / 2 / 8
10,411
612
10,058
9,621
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KingMalino808
Cerberus
13
2 / 1 / 3
8,730
514
6,471
13,944
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 0 / 3
10,036
590
3,151
10,183
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 1 / 3
11,034
649
9,823
8,536
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
kekailoa
Neith
13
2 / 3 / 1
8,052
474
3,660
8,007
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 2 / 2
7,348
432
3,902
8,692
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
I Jyro l
Osiris
9
1 / 6 / 0
6,270
369
2,524
9,556
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
JaySeventeen
Poseidon
13
1 / 8 / 1
7,857
462
6,837
8,366
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
LardArse34
Medusa
13
3 / 4 / 1
7,513
442
6,691
10,827
3,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 3
6,325
372
2,087
6,735
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
23
Kills
7
7
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaddySkousen
Baron Samedi
7
2
8
5.5
L
Yemoja
2
2
2
1.5
L
Osiris
I Jyro l
Osiris
1
6
0
0.17
L
Poseidon
JaySeventeen
Poseidon
1
8
1
0.19
W
Cerberus
KingMalino808
Cerberus
2
1
3
3.5
L
Medusa
LardArse34
Medusa
3
4
1
0.88
W
3
0
3
4.5
W
9
1
3
10.5
W
Neith
kekailoa
Neith
2
3
1
0.83
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
22,041
50,291
Taken
44,176
26,686
Mitigated
14,368
19,724
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaddySkousen
Baron Samedi
10,058
157
591
4,010
9,621
4,464
22
3,587
5,710
64,334
0
L
Yemoja
3,902
532
1,428
2,534
8,692
3,651
0
5,462
3,120
25,633
0
L
Osiris
I Jyro l
Osiris
2,524
1,460
0
1,542
9,556
2,828
540
5,804
3,360
0
17,293
L
Poseidon
JaySeventeen
Poseidon
6,837
993
0
224
8,366
2,042
0
6,510
1,438
43,757
0
W
Cerberus
KingMalino808
Cerberus
6,471
153
0
6,029
13,944
11,271
0
3,568
10,348
42,024
0
L
Medusa
LardArse34
Medusa
6,691
2,757
0
1,866
10,827
3,462
0
5,708
4,861
0
41,536
W
3,151
2,365
0
2,970
10,183
4,223
50
1,582
8,537
0
83,581
W
9,823
389
0
3,850
8,536
3,969
4,068
1,798
6,670
65,119
0
W
Neith
kekailoa
Neith
3,660
1,508
135
2,139
8,007
2,759
2,285
1,807
6,200
0
45,076
L
2,087
478
0
2,286
6,735
2,385
0
1,484
5,045
23,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
35,313
584
Minions Killed
282
0
Camps Cleared
0
1,453,314
Distance Traveled
1,254,480
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,411
612
126
7
0
318,016
7
L
Yemoja
7,348
432
57
3
0
313,027
5
L
Osiris
6,270
369
30
2
0
217,317
0
L
Poseidon
7,857
462
83
5
0
260,886
3
W
Cerberus
8,730
514
94
6
0
309,980
6
L
Medusa
7,513
442
61
4
0
277,345
1
W
Kali
10,036
590
139
8
0
346,750
1
W
Anubis
11,034
649
150
9
0
231,110
3
W
Neith
8,052
474
75
4
0
247,458
6
L
Ymir
6,325
372
51
3
0
185,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role