Player Matchup

Baron Samedi
Baron Samedi
ThirstyHuH
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
最強大阪燒
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,179 Elo+
Party 1
Ymir
Ymir
鬼狼好棒棒
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,179 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,286 Elo+

VS

Team Averages
Level 45
1,476 SR
1,499 Elo+
Kuzenbo
Kuzenbo
Dreamz929
Kuzenbo
Level 67
God Stats
4W - 1L
1,373 SR
Queue Stats
15W - 5L
1,627 Elo+
Solo
Izanami
Izanami
POLAKOELBUHO
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nox
Nox
shadowhunter031
Nox
Level 62
God Stats
17W - 10L
1,555 SR
Queue Stats
39W - 36L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ThirstyHuH
Baron Samedi
13
4 / 7 / 5
10,283
686
10,432
14,266
5,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 7 / 6
10,273
685
5,107
13,715
4,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 7
9,724
648
7,154
18,165
15,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dreamz929
Kuzenbo
13
3 / 5 / 12
11,145
743
8,214
14,717
19,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
POLAKOELBUHO
Izanami
14
2 / 4 / 17
10,655
710
10,577
10,254
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
14 / 1 / 4
12,460
831
20,973
9,296
3,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
10
Kills
19
19
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Dreamz929
Kuzenbo
3
5
12
1.8
W
Izanami
POLAKOELBUHO
Izanami
2
4
17
2.63
L
Baron Samedi
ThirstyHuH
Baron Samedi
4
7
5
0.93
W
14
1
4
16
L
3
7
6
0.86
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
39,764
46,146
Taken
34,267
25,356
Mitigated
27,432
5,787
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Dreamz929
Kuzenbo
8,214
2,880
0
1,421
14,717
19,868
490
6,246
8,471
38,852
0
W
Izanami
POLAKOELBUHO
Izanami
10,577
8,103
0
2,951
10,254
3,718
1,933
6,685
3,569
0
36,585
L
Baron Samedi
ThirstyHuH
Baron Samedi
10,432
891
985
4,093
14,266
5,095
0
10,384
3,882
30,184
0
W
20,973
1,591
0
3,442
9,296
3,846
1,251
4,793
4,503
45,199
0
L
5,107
2,535
0
569
13,715
4,996
0
7,910
5,805
0
38,788
L
7,154
977
0
140
18,165
15,265
0
10,978
7,187
27,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
34,260
137
Minions Killed
142
0
Camps Cleared
0
734,984
Distance Traveled
808,033
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,145
743
49
3
0
268,043
0
W
Izanami
10,655
710
40
3
0
244,819
1
L
Baron Samedi
10,283
686
25
2
0
223,829
0
W
Nox
12,460
831
53
4
0
295,171
0
L
Set
10,273
685
70
5
0
263,558
5
L
Ymir
9,724
648
42
3
0
247,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role