Player Matchup

Ymir
Ymir
FlurryKnight
Ymir
Level 8
God Stats
1W - 1L
1,299 SR
Queue Stats
30W - 20L
1,694 Elo+
Solo
Cernunnos
Cernunnos
I NahNi I
Cernunnos
Level 25
God Stats
2W - 0L
1,814 SR
Queue Stats
104W - 71L
1,643 Elo+
Party 1
Scylla
Scylla
I Uncorn I
Scylla
Level 15
God Stats
4W - 0L
1,878 SR
Queue Stats
45W - 25L
1,630 Elo+
Party 1
Vamana
Vamana
OGSaladTossa
Vamana
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 41L
1,618 Elo+
Solo
Nemesis
Nemesis
ksuhy
Nemesis
Level 29
God Stats
5W - 6L
1,437 SR
Queue Stats
128W - 153L
1,521 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,621 Elo+

VS

Team Averages
Level 14
1,565 SR
1,612 Elo+
Izanami
Izanami
CB Linguica
Izanami
Level 27
God Stats
16W - 15L
1,483 SR
Queue Stats
106W - 117L
1,525 Elo+
Solo
Ymir
Ymir
Chall1229
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Thor
Thor
DeepThRoATzzz
Thor
Level 8
God Stats
3W - 1L
1,804 SR
Queue Stats
34W - 24L
1,830 Elo+
Solo
Odin
Odin
Stizzard
Odin
Level 5
God Stats
1W - 2L
1,473 SR
Queue Stats
4W - 4L
1,641 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 25
God Stats
100W - 91L
1,566 SR
Queue Stats
105W - 102L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
6,397
582
3,972
6,753
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
I NahNi I
Cernunnos
12
8 / 3 / 4
8,021
729
9,190
8,987
3,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
I Uncorn I
Scylla
11
4 / 4 / 0
6,900
627
3,602
6,436
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
12
5 / 0 / 2
7,407
673
5,848
6,998
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ksuhy
Nemesis
8
0 / 6 / 1
5,325
484
1,033
7,059
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CB Linguica
Izanami
9
0 / 3 / 3
5,607
510
2,862
6,461
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
0 / 7 / 2
5,465
497
1,770
9,187
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
9 / 2 / 0
7,480
680
8,032
7,839
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
8
1 / 5 / 0
5,116
465
1,166
6,112
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
1 / 2 / 2
5,736
521
2,181
3,680
1,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
19
Kills
11
14
Deaths
19
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
CB Linguica
Izanami
0
3
3
0.5
L
Ymir
0
7
2
0.14
L
9
2
0
4.5
W
2
1
5
4.5
W
Cernunnos
I NahNi I
Cernunnos
8
3
4
3.33
W
Scylla
I Uncorn I
Scylla
4
4
0
1
W
Vamana
5
0
2
6
L
Odin
1
5
0
0.2
W
Nemesis
ksuhy
Nemesis
0
6
1
0.08
L
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,645
Damage
16,011
36,233
Taken
33,279
16,593
Mitigated
12,507
8,269
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CB Linguica
Izanami
2,862
1,411
0
1,450
6,461
1,492
0
1,661
4,797
0
24,297
L
Ymir
1,770
865
0
142
9,187
4,288
548
644
8,279
18,907
0
L
8,032
2,958
0
1,597
7,839
2,567
0
1,409
6,296
0
36,666
W
3,972
935
0
612
6,753
4,680
114
752
5,884
15,716
0
W
Cernunnos
I NahNi I
Cernunnos
9,190
4,445
0
3,166
8,987
3,851
0
356
8,560
0
40,847
W
Scylla
I Uncorn I
Scylla
3,602
275
0
881
6,436
1,634
42
778
5,658
35,619
0
W
Vamana
5,848
2,605
0
3,152
6,998
4,574
0
1,964
5,034
0
42,253
L
Odin
1,166
534
0
137
6,112
2,745
0
1,861
4,251
0
7,810
W
Nemesis
ksuhy
Nemesis
1,033
638
0
458
7,059
1,854
0
101
6,958
0
25,509
L
Anubis
2,181
152
0
638
3,680
1,415
454
1,730
1,802
26,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
29,404
324
Minions Killed
220
0
Camps Cleared
0
1,038,616
Distance Traveled
1,042,057
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,607
510
52
5
0
200,436
2
L
Ymir
5,465
497
29
3
0
179,050
2
L
Thor
7,480
680
76
7
0
229,545
0
W
Ymir
6,397
582
28
3
0
199,506
2
W
Cernunnos
8,021
729
71
6
0
196,554
1
W
Scylla
6,900
627
86
8
0
220,378
1
W
Vamana
7,407
673
87
8
0
216,652
3
L
Odin
5,116
465
14
1
0
226,320
0
W
Nemesis
5,325
484
52
5
0
205,526
5
L
Anubis
5,736
521
49
4
0
206,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role