Player Matchup

Fenrir
Fenrir
DragonGodZel
Fenrir
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Hahbibi
Zeus
Level 25
God Stats
15W - 2L
1,773 SR
Queue Stats
23W - 13L
1,441 Elo+
Party 1
Tyr
Tyr
Kindledbeast
Tyr
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,426 Elo+
Party 1
Chernobog
Chernobog
SoulWaste
Chernobog
Level 25
God Stats
17W - 7L
1,655 SR
Queue Stats
17W - 13L
1,417 Elo+
Party 1
Anhur
Anhur
newplayer4289
Anhur
Level 18
God Stats
9W - 9L
1,685 SR
Queue Stats
111W - 59L
1,738 Elo+
Solo
Team Averages
Level 22
1,623 SR
1,505 Elo+

VS

Team Averages
Level 16
1,500 SR
1,404 Elo+
Jing Wei
Jing Wei
LordOrochihondo
Jing Wei
Level 22
God Stats
2W - 4L
1,491 SR
Queue Stats
62W - 51L
1,440 Elo+
Solo
Neith
Neith
bruncleDAD
Neith
Level 17
God Stats
135W - 156L
1,272 SR
Queue Stats
170W - 195L
1,278 Elo+
Solo
Susano
Susano
lPROPHETl
Susano
Level 4
God Stats
9W - 11L
1,672 SR
Queue Stats
16W - 27L
1,526 Elo+
Solo
King Arthur
King Arthur
scheffe
King Arthur
Level 16
God Stats
11W - 7L
1,786 SR
Queue Stats
95W - 82L
1,518 Elo+
Solo
Athena
Athena
seuslegendario
Athena
Level 20
God Stats
2W - 5L
1,277 SR
Queue Stats
70W - 86L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 2 / 19
9,272
1,159
9,474
8,584
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Hahbibi
Zeus
17
12 / 3 / 21
10,945
1,368
24,315
9,522
3,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 18
9,001
1,125
8,180
8,584
6,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
SoulWaste
Chernobog
17
5 / 0 / 23
9,669
1,209
10,922
6,268
2,688
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
19 / 0 / 16
11,924
1,491
29,887
10,886
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 7 / 2
8,424
1,053
9,420
17,199
5,551
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
12
0 / 9 / 2
7,351
919
5,642
15,593
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
lPROPHETl
Susano
13
1 / 10 / 2
8,137
1,017
9,608
15,119
5,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
scheffe
King Arthur
13
2 / 11 / 2
8,361
1,045
11,910
22,335
16,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 10 / 1
7,094
887
2,106
20,168
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
14
47
Kills
5
5
Deaths
47
97
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
19
8.25
W
Zeus
Hahbibi
Zeus
12
3
21
7.5
W
4
0
18
13
L
Jing Wei
2
7
2
0.43
W
Chernobog
SoulWaste
Chernobog
5
0
23
16.5
L
Neith
0
9
2
0.11
L
Susano
lPROPHETl
Susano
1
10
2
0.2
W
19
0
16
27
L
King Arthur
scheffe
King Arthur
2
11
2
0.27
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,778
Damage
38,686
43,844
Taken
90,414
20,889
Mitigated
43,762
12,311
Healing
754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,474
3,605
0
1,706
8,584
3,708
0
333
8,251
0
13,477
W
Zeus
Hahbibi
Zeus
24,315
4,446
40
3,043
9,522
3,451
0
229
9,293
32,761
0
W
8,180
2,620
0
501
8,584
6,369
0
1,308
7,276
0
12,974
L
Jing Wei
9,420
7,966
0
0
17,199
5,551
0
3,169
14,030
0
15,258
W
Chernobog
SoulWaste
Chernobog
10,922
7,986
0
417
6,268
2,688
0
0
6,268
0
29,059
L
Neith
5,642
2,811
0
598
15,593
5,894
0
3,701
11,892
0
15,341
L
Susano
lPROPHETl
Susano
9,608
2,241
0
0
15,119
5,026
0
3,586
11,533
0
22,196
W
29,887
18,355
0
6,604
10,886
4,673
0
236
10,650
0
55,548
L
King Arthur
scheffe
King Arthur
11,910
2,816
0
0
22,335
16,058
0
6,992
15,343
0
25,051
L
2,106
820
0
156
20,168
11,233
0
6,867
13,301
7,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
39,367
145
Minions Killed
111
7
Camps Cleared
4
769,067
Distance Traveled
705,882
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,272
1,159
9
1
0
166,542
1
W
Zeus
10,945
1,368
17
2
1
128,515
0
W
Tyr
9,001
1,125
12
2
0
173,610
0
L
Jing Wei
8,424
1,053
15
2
0
178,153
0
W
Chernobog
9,669
1,209
39
5
1
151,751
0
L
Neith
7,351
919
14
2
1
113,874
4
L
Susano
8,137
1,017
34
4
0
148,846
0
W
Anhur
11,924
1,491
68
9
5
148,649
0
L
King Arthur
8,361
1,045
36
5
2
148,134
0
L
Athena
7,094
887
12
2
1
116,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role