Player Matchup

Apollo
Apollo
DeadlySinz27
Apollo
Level 47
God Stats
12W - 19L
1,308 SR
Queue Stats
388W - 463L
1,380 Elo+
Solo
Anubis
Anubis
Elembis
Anubis
Level 103
God Stats
3W - 3L
1,270 SR
Queue Stats
142W - 144L
1,457 Elo+
Solo
Geb
Geb
Farrarski74
Geb
Level 105
God Stats
13W - 11L
1,679 SR
Queue Stats
170W - 164L
1,428 Elo+
Party 1
Bellona
Bellona
manny003
Bellona
Level 122
God Stats
12W - 8L
1,590 SR
Queue Stats
70W - 75L
1,390 Elo+
Party 1
Ullr
Ullr
mcbonarfarts
Ullr
Level 88
God Stats
32W - 25L
1,553 SR
Queue Stats
171W - 173L
1,534 Elo+
Solo
Team Averages
Level 93
1,480 SR
1,438 Elo+

VS

Team Averages
Level 86
1,547 SR
1,422 Elo+
Hercules
Hercules
Hectiic_Pyro
Hercules
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,165 Elo+
Party 2
Bellona
Bellona
Khysmet
Bellona
Level 125
God Stats
34W - 24L
1,691 SR
Queue Stats
571W - 591L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Schoeny
Danzaburou
Level 46
God Stats
2W - 5L
1,543 SR
Queue Stats
113W - 109L
1,601 Elo+
Party 2
Thor
Thor
SelectLOL
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,406 Elo+
Solo
Agni
Agni
blackscar14
Agni
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 3 / 3
5,674
516
3,158
6,543
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Elembis
Anubis
13
5 / 2 / 0
7,729
703
4,000
5,764
2,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 0 / 2
6,413
583
3,885
6,792
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bellona
manny003
Bellona
11
2 / 5 / 2
6,554
596
7,479
11,675
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 2
7,307
664
4,084
7,022
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hectiic_Pyro
Hercules
8
2 / 3 / 1
5,693
518
4,402
9,061
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Khysmet
Bellona
12
5 / 3 / 0
7,097
645
10,033
13,675
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Schoeny
Danzaburou
9
1 / 2 / 2
5,382
489
3,491
5,295
1,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
9
0 / 4 / 4
5,767
524
3,654
8,783
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 0
6,835
621
3,035
4,225
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
14
Kills
10
10
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
3
3
0.83
W
Anubis
Elembis
Anubis
5
2
0
2.5
W
2
0
2
3
L
Hercules
Hectiic_Pyro
Hercules
2
3
1
0.83
L
Bellona
Khysmet
Bellona
5
3
0
1.67
L
Danzaburou
Schoeny
Danzaburou
1
2
2
1
L
Thor
0
4
4
0.5
L
2
2
0
1
W
Bellona
manny003
Bellona
2
5
2
0.6
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
24,615
37,796
Taken
41,039
15,959
Mitigated
16,579
13,204
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,158
1,528
0
2,497
6,543
1,709
0
0
6,543
0
27,741
W
Anubis
Elembis
Anubis
4,000
424
0
2,799
5,764
2,414
0
2,814
2,950
48,348
0
W
3,885
867
0
2,840
6,792
3,319
0
0
6,792
19,791
0
L
Hercules
Hectiic_Pyro
Hercules
4,402
756
0
2,799
9,061
3,636
0
2,816
6,245
0
17,435
L
Bellona
Khysmet
Bellona
10,033
5,214
0
7,107
13,675
8,287
810
618
13,057
0
43,862
L
Danzaburou
Schoeny
Danzaburou
3,491
1,307
0
1,672
5,295
1,260
0
1,893
3,402
0
23,122
L
Thor
3,654
1,422
0
3,255
8,783
2,416
0
661
8,122
0
24,008
L
3,035
337
0
712
4,225
980
0
1,897
2,328
39,284
0
W
Bellona
manny003
Bellona
7,479
3,057
0
2,508
11,675
6,420
903
0
11,675
0
35,763
W
4,084
2,413
0
2,560
7,022
2,097
272
221
6,801
0
37,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
30,774
349
Minions Killed
297
0
Camps Cleared
0
1,081,234
Distance Traveled
1,021,337
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,674
516
57
5
0
218,846
0
W
Anubis
7,729
703
115
10
0
207,139
5
W
Geb
6,413
583
24
2
0
219,419
2
L
Hercules
5,693
518
22
2
0
207,609
2
L
Bellona
7,097
645
88
8
0
196,454
1
L
Danzaburou
5,382
489
51
5
0
191,252
1
L
Thor
5,767
524
57
5
0
224,714
1
L
Agni
6,835
621
79
7
0
201,308
4
W
Bellona
6,554
596
76
7
0
215,310
0
W
Ullr
7,307
664
77
7
0
220,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role