Player Matchup

Freya
Freya
Danibobani3246
Freya
Level 17
God Stats
3W - 2L
1,613 SR
Queue Stats
3W - 2L
1,629 Elo+
Solo
Horus
Horus
HeatedOni
Horus
Level 13
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tyr
Tyr
Ragnot8573
Tyr
Level 8
God Stats
24W - 30L
1,399 SR
Queue Stats
160W - 131L
1,483 Elo+
Solo
Yemoja
Yemoja
X360Howard360X
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
bananas002
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,244 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,471 Elo+

VS

Team Averages
Level 20
1,547 SR
1,429 Elo+
Thanatos
Thanatos
Deglinguos_Lukas
Thanatos
Level 24
God Stats
8W - 16L
1,315 SR
Queue Stats
14W - 25L
1,538 Elo+
Solo
Achilles
Achilles
ElRRivasTTV
Achilles
Level 16
God Stats
10W - 10L
1,651 SR
Queue Stats
41W - 52L
1,217 Elo+
Solo
Cthulhu
Cthulhu
Notalgic
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Olorun
Olorun
SHbb
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,284 Elo+
Solo
Nemesis
Nemesis
TendingSpark13
Nemesis
Level 29
God Stats
1W - 0L
1,768 SR
Queue Stats
35W - 27L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
7,440
310
3,747
10,068
2,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
HeatedOni
Horus
13
0 / 9 / 0
8,511
355
3,357
16,827
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 0 / 0
14,310
596
16,382
17,563
17,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 10 / 1
7,788
325
1,152
11,399
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
bananas002
Fenrir
13
3 / 8 / 1
9,180
383
9,716
18,178
7,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 3
11,899
496
15,740
13,909
5,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ElRRivasTTV
Achilles
15
4 / 5 / 7
10,150
423
9,756
14,906
10,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Notalgic
Cthulhu
18
4 / 1 / 5
11,873
495
10,313
16,243
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
SHbb
Olorun
8
0 / 3 / 1
7,592
316
789
4,589
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 3 / 4
11,995
500
11,798
16,781
10,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
13
Kills
31
32
Deaths
13
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
15
1
3
16.5
W
Achilles
ElRRivasTTV
Achilles
4
5
7
1.5
L
Horus
HeatedOni
Horus
0
9
0
0
W
Cthulhu
Notalgic
Cthulhu
4
1
5
6.5
L
10
0
0
10
W
Olorun
SHbb
Olorun
0
3
1
0.17
W
8
3
4
3.33
L
0
10
1
0.05
L
Fenrir
bananas002
Fenrir
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,354
Damage
48,396
74,035
Taken
66,428
39,470
Mitigated
39,846
14,643
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,747
1,606
0
2,741
10,068
2,635
330
4,630
5,088
18,028
0
W
15,740
7,780
87
10,938
13,909
5,917
0
432
13,377
0
66,691
W
Achilles
ElRRivasTTV
Achilles
9,756
4,319
0
276
14,906
10,550
266
454
14,347
0
46,135
L
Horus
HeatedOni
Horus
3,357
1,248
186
763
16,827
8,157
270
696
16,081
0
33,810
W
Cthulhu
Notalgic
Cthulhu
10,313
1,157
0
5,487
16,243
11,606
2,284
3,677
12,566
67,207
0
L
16,382
3,388
0
6,622
17,563
17,076
0
718
16,820
0
145,956
W
Olorun
SHbb
Olorun
789
313
0
919
4,589
1,249
25
0
4,589
13,786
0
W
11,798
5,761
0
1,549
16,781
10,524
1,178
336
16,401
0
95,464
L
1,152
528
784
612
11,399
3,926
0
1,029
10,320
10,560
0
L
Fenrir
bananas002
Fenrir
9,716
3,863
85
2,850
18,178
7,676
690
3,429
14,624
0
36,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,229
Gold Earned
53,509
390
Minions Killed
454
0
Camps Cleared
0
1,789,105
Distance Traveled
1,820,663
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,440
310
33
1
0
252,948
0
W
Thanatos
11,899
496
93
4
0
456,929
4
W
Achilles
10,150
423
63
3
0
442,935
0
L
Horus
8,511
355
54
2
0
351,952
2
W
Cthulhu
11,873
495
125
5
0
387,491
0
L
Tyr
14,310
596
237
10
0
490,726
1
W
Olorun
7,592
316
28
1
0
109,343
2
W
Nemesis
11,995
500
145
6
0
423,965
0
L
Yemoja
7,788
325
12
1
0
264,524
7
L
Fenrir
9,180
383
54
2
0
428,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role