Player Matchup

Cabrakan
Cabrakan
AleSousa
Cabrakan
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Frannnnnnnn
Janus
Level 155
God Stats
5W - 8L
1,510 SR
Queue Stats
471W - 350L
1,671 Elo+
Party 1
Hercules
Hercules
Nimlia
Hercules
Level 104
God Stats
0W - 6L
1,318 SR
Queue Stats
160W - 161L
1,565 Elo+
Solo
Serqet
Serqet
TheDeathTheEnd
Serqet
Level 142
God Stats
1W - 6L
1,019 SR
Queue Stats
327W - 313L
1,439 Elo+
Solo
Danzaburou
Danzaburou
TheJohnnyGargano
Danzaburou
Level 67
God Stats
52W - 48L
1,565 SR
Queue Stats
468W - 423L
1,640 Elo+
Party 1
Team Averages
Level 108
1,382 SR
1,563 Elo+

VS

Team Averages
Level 118
1,415 SR
1,467 Elo+
Guan Yu
Guan Yu
Chicolinguica
Guan Yu
Level 65
God Stats
12W - 6L
1,383 SR
Queue Stats
43W - 41L
1,390 Elo+
Solo
Hades
Hades
Meliodas Fun264
Hades
Level 153
God Stats
153W - 143L
1,450 SR
Queue Stats
167W - 153L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Nnoitraloko
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SophiaaBunnyx3
Nu Wa
Level 122
God Stats
8W - 8L
1,241 SR
Queue Stats
249W - 256L
1,523 Elo+
Solo
Neith
Neith
TheGrooT
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AleSousa
Cabrakan
10
0 / 5 / 6
6,956
409
3,604
15,146
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 4
9,160
539
8,518
11,092
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Nimlia
Hercules
14
0 / 3 / 2
8,505
500
5,172
17,771
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 7 / 3
8,305
489
5,740
14,008
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TheJohnnyGargano
Danzaburou
14
1 / 5 / 0
8,388
493
4,339
11,007
2,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
3 / 2 / 4
10,028
590
13,038
11,432
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 4
7,668
451
4,200
9,096
3,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
15
3 / 3 / 8
9,368
551
9,495
14,479
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

18
8 / 1 / 9
11,126
654
17,809
9,224
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TheGrooT
Neith
17
8 / 0 / 4
10,903
641
9,000
10,832
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
22
22
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AleSousa
Cabrakan
0
5
6
0.6
W
Guan Yu
3
2
4
2.5
L
3
2
4
2.5
W
0
2
4
1
L
Hercules
Nimlia
Hercules
0
3
2
0.33
W
Ne Zha
3
3
8
2.33
W
8
1
9
12.5
L
4
7
3
0.79
W
Neith
TheGrooT
Neith
8
0
4
10
L
Danzaburou
TheJohnnyGargano
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,373
Damage
53,542
69,024
Taken
55,063
37,128
Mitigated
26,706
16,283
Healing
23,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AleSousa
Cabrakan
3,604
220
0
2,326
15,146
10,608
0
5,430
9,692
17,146
0
W
Guan Yu
13,038
2,891
744
4,165
11,432
9,884
1,096
1,682
9,092
3,555
53,525
L
8,518
970
0
2,207
11,092
2,877
116
6,263
4,829
77,818
0
W
4,200
282
797
3,562
9,096
3,827
0
2,101
6,995
36,579
0
L
Hercules
Nimlia
Hercules
5,172
2,015
0
7,875
17,771
15,173
0
3,637
13,409
0
52,093
W
Ne Zha
9,495
3,463
0
4,522
14,479
5,395
0
3,210
10,631
0
58,446
W
17,809
3,701
161
3,116
9,224
3,530
666
3,756
5,443
79,311
0
L
5,740
1,620
0
1,536
14,008
5,549
0
4,392
9,566
0
49,619
W
Neith
TheGrooT
Neith
9,000
3,080
0
6,547
10,832
4,070
2,666
1,373
9,459
0
88,533
L
Danzaburou
TheJohnnyGargano
Danzaburou
4,339
1,251
0
2,339
11,007
2,921
0
3,159
7,848
0
56,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
49,093
481
Minions Killed
545
0
Camps Cleared
0
1,668,597
Distance Traveled
1,637,292
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,956
409
30
2
0
294,635
2
W
Guan Yu
10,028
590
122
7
0
320,189
0
L
Janus
9,160
539
153
9
0
380,830
6
W
Hades
7,668
451
63
4
0
325,469
1
L
Hercules
8,505
500
113
7
0
325,277
4
W
Ne Zha
9,368
551
91
5
0
365,159
2
W
Nu Wa
11,126
654
127
7
0
329,317
2
L
Serqet
8,305
489
88
5
0
329,865
2
W
Neith
10,903
641
142
8
0
297,158
7
L
Danzaburou
8,388
493
97
6
0
337,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role