Player Matchup

Ares
Ares
Gilby10
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
GilliGang
Thor
Level 16
God Stats
1W - 1L
1,718 SR
Queue Stats
11W - 25L
1,201 Elo+
Party 1
Olorun
Olorun
Virotic
Olorun
Level 11
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 11L
1,156 Elo+
Party 1
Sun Wukong
Sun Wukong
zFuZion Macenzi
Sun Wukong
Level 58
God Stats
2W - 3L
1,393 SR
Queue Stats
7W - 14L
1,256 Elo+
Party 1
Danzaburou
Danzaburou
咖啡语茶
Danzaburou
Level 18
God Stats
0W - 1L
1,301 SR
Queue Stats
51W - 46L
1,520 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,327 Elo+

VS

Team Averages
Level 19
1,461 SR
1,346 Elo+
Tsukuyomi
Tsukuyomi
ChaacsOnTheBeach
Tsukuyomi
Level 26
God Stats
33W - 28L
1,558 SR
Queue Stats
105W - 101L
1,495 Elo+
Solo
Vamana
Vamana
FormeSSS
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,208 Elo+
Solo
Scylla
Scylla
TG_Chappie
Scylla
Level 29
God Stats
42W - 59L
1,420 SR
Queue Stats
110W - 130L
1,265 Elo+
Party 2
Cupid
Cupid
wqkks
Cupid
Level 24
God Stats
8W - 11L
1,327 SR
Queue Stats
160W - 211L
1,260 Elo+
Party 2
Ares
Ares
好吃的阿苏拉
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gilby10
Ares
6
1 / 3 / 1
6,895
313
985
4,144
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
13
2 / 14 / 2
8,197
373
8,196
22,393
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Virotic
Olorun
14
1 / 13 / 2
9,225
419
7,823
20,958
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
zFuZion Macenzi
Sun Wukong
17
1 / 2 / 1
10,290
468
11,081
16,914
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
咖啡语茶
Danzaburou
17
3 / 3 / 3
11,179
508
10,849
13,678
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
19 / 0 / 3
13,053
593
19,955
16,876
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
FormeSSS
Vamana
19
1 / 0 / 6
11,315
514
7,194
16,862
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TG_Chappie
Scylla
16
8 / 1 / 11
10,938
497
13,409
10,224
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
wqkks
Cupid
17
5 / 3 / 7
11,336
515
12,945
11,118
5,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 12
9,913
451
5,641
10,311
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
8
Kills
35
35
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
19
0
3
20.5
W
Vamana
FormeSSS
Vamana
1
0
6
4
L
Ares
Gilby10
Ares
1
3
1
0.5
L
Thor
2
14
2
0.21
W
Scylla
TG_Chappie
Scylla
8
1
11
13.5
L
Olorun
Virotic
Olorun
1
13
2
0.15
W
Cupid
wqkks
Cupid
5
3
7
2.83
L
Sun Wukong
zFuZion Macenzi
Sun Wukong
1
2
1
0.75
L
Danzaburou
咖啡语茶
Danzaburou
3
3
3
1.5
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,934
Damage
59,144
78,087
Taken
65,391
38,330
Mitigated
39,591
14,089
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
19,955
7,826
0
5,505
16,876
7,724
3,519
1,106
15,720
0
92,350
W
Vamana
FormeSSS
Vamana
7,194
1,911
0
4,978
16,862
11,995
627
328
16,009
0
66,180
L
Ares
Gilby10
Ares
985
180
0
432
4,144
1,936
0
1,290
2,794
5,583
0
L
Thor
8,196
2,531
0
1,937
22,393
8,866
0
7,855
14,242
0
34,448
W
Scylla
TG_Chappie
Scylla
13,409
3,182
495
5,117
10,224
4,285
856
2,806
7,318
56,665
0
L
Olorun
Virotic
Olorun
7,823
4,787
470
3,201
20,958
8,059
516
5,755
14,837
46,348
0
W
Cupid
wqkks
Cupid
12,945
6,412
0
2,838
11,118
5,051
4,474
3,356
7,737
0
72,285
L
Sun Wukong
zFuZion Macenzi
Sun Wukong
11,081
1,127
0
3,544
16,914
14,056
552
1,984
14,475
0
67,056
L
Danzaburou
咖啡语茶
Danzaburou
10,849
3,965
0
4,505
13,678
5,413
0
1,492
12,139
0
68,120
W
5,641
288
0
853
10,311
10,536
456
1,212
9,024
12,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
56,555
396
Minions Killed
476
0
Camps Cleared
0
1,584,254
Distance Traveled
1,990,880
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,053
593
134
6
0
459,738
1
W
Vamana
11,315
514
116
5
0
468,615
1
L
Ares
6,895
313
9
0
0
132,746
0
L
Thor
8,197
373
48
2
0
357,447
0
W
Scylla
10,938
497
88
4
0
402,085
1
L
Olorun
9,225
419
94
4
0
291,280
4
W
Cupid
11,336
515
123
6
0
365,240
4
L
Sun Wukong
10,290
468
120
5
0
442,349
1
L
Danzaburou
11,179
508
125
6
0
360,432
1
W
Ares
9,913
451
15
1
0
295,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role