Player Matchup

Izanami
Izanami
Ahmad63123
Izanami
Level 22
God Stats
46W - 36L
1,516 SR
Queue Stats
92W - 99L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
AllergicToWards
Sun Wukong
Level 11
God Stats
3W - 1L
1,725 SR
Queue Stats
48W - 26L
1,861 Elo+
Solo
Terra
Terra
JAVADXX9
Terra
Level 28
God Stats
5W - 1L
1,759 SR
Queue Stats
88W - 78L
1,468 Elo+
Party 2
Thor
Thor
Pecaille
Thor
Level 28
God Stats
12W - 17L
1,295 SR
Queue Stats
376W - 402L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Shadowparsa
Nu Wa
Level 28
God Stats
17W - 17L
1,610 SR
Queue Stats
137W - 187L
1,296 Elo+
Solo
Team Averages
Level 23
1,581 SR
1,499 Elo+

VS

Team Averages
Level 29
1,522 SR
1,568 Elo+
Thor
Thor
Ch3gun
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,667 Elo+
Solo
Persephone
Persephone
EmilyAvivi
Persephone
Level 15
God Stats
3W - 3L
1,648 SR
Queue Stats
7W - 10L
1,796 Elo+
Solo
Neith
Neith
Milw
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,542 Elo+
Party 1
Ares
Ares
Tofum1tch
Ares
Level 28
God Stats
9W - 5L
1,460 SR
Queue Stats
36W - 33L
1,333 Elo+
Solo
Susano
Susano
Ztaxen
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahmad63123
Izanami
17
9 / 5 / 16
12,036
523
15,754
22,234
9,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
AllergicToWards
Sun Wukong
20
18 / 1 / 12
14,328
623
28,858
20,172
24,128
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
JAVADXX9
Terra
16
0 / 3 / 27
11,320
492
8,403
23,982
21,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
18
5 / 6 / 8
11,462
498
9,171
19,764
8,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 9 / 10
12,161
529
21,106
16,891
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ch3gun
Thor
14
2 / 9 / 6
9,021
392
5,931
15,523
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
EmilyAvivi
Persephone
17
5 / 6 / 11
11,801
513
18,527
18,555
9,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Milw
Neith
13
2 / 12 / 7
8,627
375
10,537
19,535
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
6 / 6 / 10
10,483
456
16,119
28,836
29,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Ztaxen
Susano
15
9 / 8 / 8
10,800
470
14,906
19,952
7,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
66
41
Kills
24
24
Deaths
41
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ahmad63123
Izanami
9
5
16
3.4
W
Sun Wukong
AllergicToWards
Sun Wukong
18
1
12
24
L
Thor
Ch3gun
Thor
2
9
6
0.56
L
Persephone
EmilyAvivi
Persephone
5
6
11
1.75
W
Terra
JAVADXX9
Terra
0
3
27
4.5
L
Neith
Milw
Neith
2
12
7
0.46
W
Thor
5
6
8
1.5
W
9
9
10
1.56
L
Ares
6
6
10
1.83
L
Susano
Ztaxen
Susano
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,292
Damage
66,020
103,043
Taken
102,401
69,895
Mitigated
61,058
46,364
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ahmad63123
Izanami
15,754
9,334
2,022
6,875
22,234
9,567
1,685
9,065
13,169
0
73,194
W
Sun Wukong
AllergicToWards
Sun Wukong
28,858
6,198
0
11,776
20,172
24,128
528
4,536
15,636
0
109,370
L
Thor
Ch3gun
Thor
5,931
1,529
0
1,531
15,523
6,633
0
2,601
12,350
0
33,705
L
Persephone
EmilyAvivi
Persephone
18,527
1,300
0
3,649
18,555
9,620
0
6,135
11,910
86,014
0
W
Terra
JAVADXX9
Terra
8,403
1,153
8,618
7,769
23,982
21,555
189
7,925
14,088
27,000
0
L
Neith
Milw
Neith
10,537
4,821
0
3,504
19,535
7,323
285
4,814
14,269
0
44,089
W
Thor
9,171
2,335
0
6,690
19,764
8,156
1,148
4,450
15,314
0
85,914
W
21,106
7,107
0
2,614
16,891
6,489
2,025
8,670
8,221
62,605
0
L
Ares
16,119
429
0
2,244
28,836
29,708
32
9,392
18,633
40,090
0
L
Susano
Ztaxen
Susano
14,906
3,171
0
460
19,952
7,774
404
5,018
14,529
0
60,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,307
Gold Earned
50,732
480
Minions Killed
367
0
Camps Cleared
0
2,113,015
Distance Traveled
1,998,385
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,036
523
107
5
0
370,885
1
W
Sun Wukong
14,328
623
172
7
0
459,046
2
L
Thor
9,021
392
46
2
0
395,590
1
L
Persephone
11,801
513
153
7
0
382,853
2
W
Terra
11,320
492
24
1
0
446,865
3
L
Neith
8,627
375
69
3
0
359,869
4
W
Thor
11,462
498
124
5
0
436,548
2
W
Nu Wa
12,161
529
53
2
0
399,671
6
L
Ares
10,483
456
22
1
0
441,273
4
L
Susano
10,800
470
77
3
0
418,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role